I have fixed 2 compiler warnings. You need to use the PRIuS macro for logging size_t, because the exact data type depends on the operating system. Also, uint8_t will be interpreted as a character code point rather than a number, so it needs an annoying explicit cast to <unsigned int> every time you want to print it.
I am getting a failed assert: widelands: ../src/logic/editor_game_base.cc:526: void Widelands::EditorGameBase::set_road(const Widelands::FCoords&, uint8_t, uint8_t): Assertion `roadtype == RoadType::kNone || roadtype == RoadType::kNormal || roadtype == RoadType::kBusy || roadtype == RoadType::kWaterway' failed. This happened after starting a new game with all 4 tribes in Archipelago Sea, and the AI built something somewhere. -- https://code.launchpad.net/~widelands-dev/widelands/bridges/+merge/364318 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bridges into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp