The proposal to merge lp:~widelands-dev/widelands/speedup_saveloading into lp:widelands has been updated.
Commit message changed to: Tweak performance for saveloading and introduce an optional "init" function for winconditions with costly calculations - Affected win conditions: Artifacts, Wood Gnome, Territorial Time, Territorial Lord. - Saveload long lists of fields via C++ because Lua persistence is very expensive - Use map index for iteration when writing - Clean up writing CmdFlagAction - Bulk skip all commands with greater duetime when writing command queue packet For more details, see: https://code.launchpad.net/~widelands-dev/widelands/speedup_saveloading/+merge/364205 -- Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/speedup_saveloading. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp