Hm... I´m found one remaining crash in this branch during loading a saved game. 
Sometimes it works, rarely it crashes directly after loading, and most time it 
crashes with a segfault while loading the waterwaydata packet. The strange 
thing is that the segfault always occurs in a different function. I have no 
idea how to debug this, any help would be appreciated...
-- 
https://code.launchpad.net/~widelands-dev/widelands/ferry/+merge/351880
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/ferry into lp:widelands.

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