Review: Approve compile, review, test Reproduced it on trunk, found it fixed here.
Looks like these monster switches in gameclient.cc deserve a refactoring :-) One Comment inline. All fine for me. @bunnybot merge Diff comments: > === modified file 'src/network/gameclient.cc' > --- src/network/gameclient.cc 2018-04-21 10:57:12 +0000 > +++ src/network/gameclient.cc 2018-09-26 06:07:24 +0000 > @@ -584,7 +584,6 @@ > // New map was set, so we clean up the buffer of a previously > requested file > if (file_) > delete file_; > - > Notifications::publish(NoteGameSettings(NoteGameSettings::Action::kMap)); Moved this to NETCMD_SETTING_ALLPLAYERS... > break; > } > -- https://code.launchpad.net/~widelands-dev/widelands/bug-1791426-multiplayer-map-change/+merge/355622 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1791426-multiplayer-map-change. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp