I can´t reproduce these saturation improvements in Blender well enough, so I used GIMP to edit my renders now. Also gave the atlanteans a new none resi that is better visible because it´s animated. -- https://code.launchpad.net/~widelands-dev/widelands/rework-resource-indicators/+merge/353996 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/rework-resource-indicators.
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