GunChleoc has proposed merging lp:~widelands-dev/widelands/string-fixes into lp:widelands.
Commit message: Small string fixes for issues reported on Transifex. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1421942 in widelands: "Unified term for "Black" and "Wasteland"" https://bugs.launchpad.net/widelands/+bug/1421942 Bug #1487887 in widelands: "Translation missing in editor and in replay tooltip" https://bugs.launchpad.net/widelands/+bug/1487887 Bug #1530240 in widelands: "wrong text in the tribal encyclopedia for the battle ax" https://bugs.launchpad.net/widelands/+bug/1530240 Bug #1530398 in widelands: "Wrong text above marble mine" https://bugs.launchpad.net/widelands/+bug/1530398 Bug #1547909 in widelands: "Some strings in the editor cannot be translated" https://bugs.launchpad.net/widelands/+bug/1547909 For more details, see: https://code.launchpad.net/~widelands-dev/widelands/string-fixes/+merge/318985 -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/string-fixes into lp:widelands.
=== modified file 'data/campaigns/atl01.wmf/scripting/texts.lua' --- data/campaigns/atl01.wmf/scripting/texts.lua 2017-02-15 19:32:31 +0000 +++ data/campaigns/atl01.wmf/scripting/texts.lua 2017-03-04 13:46:04 +0000 @@ -314,7 +314,7 @@ barracks_story = { { - title = _"Jundlina Writes a Letter", + title = _"Jundlina Received a Letter", body = jundlina(_"Jundlina", -- TRANSLATORS: Jundlina _([[I have received word that our mining industry started working. Now that we are forging weapons, I will send a letter to Sidolus informing him that it’s time to build a barracks and start recruiting soldiers.]])) === modified file 'data/campaigns/tutorial01_basic_control.wmf/scripting/texts.lua' --- data/campaigns/tutorial01_basic_control.wmf/scripting/texts.lua 2016-12-06 18:41:32 +0000 +++ data/campaigns/tutorial01_basic_control.wmf/scripting/texts.lua 2017-03-04 13:46:04 +0000 @@ -166,7 +166,7 @@ } lumberjack_message_07 = { - title = _"Lumberjack is Done", + title = _"The Lumberjack’s Hut is Done", position = "topright", body = rt( p(_[[Excellent. The lumberjack’s hut is done. A lumberjack will now move in and start chopping down trees, so our log income is secured for now. Now on to the granite.]]) === modified file 'data/txts/tips/barbarians.lua' --- data/txts/tips/barbarians.lua 2017-03-02 11:09:27 +0000 +++ data/txts/tips/barbarians.lua 2017-03-04 13:46:04 +0000 @@ -9,7 +9,7 @@ seconds = 5 }, { - text = _"Most upgraded buildings also need an upgraded worker. Do not upgrade a building unless you have the upgraded workers available.", + text = _"Most enhanced buildings need experienced workers. Do not enhance a building unless you have the necessary workers available.", seconds = 7 }, } === modified file 'data/txts/tips/editor.lua' --- data/txts/tips/editor.lua 2017-03-02 11:09:27 +0000 +++ data/txts/tips/editor.lua 2017-03-04 13:46:04 +0000 @@ -41,7 +41,7 @@ seconds = 7 }, { - text = _"You can place a large building on any node where you could place a medium building if there is no obstacle or unbuildable terrain towards the west, northwest and northeast.", + text = _"You can place a large building on any node where you could place a medium building if there is no obstacle or non-arable terrain towards the west, northwest and northeast.", seconds = 7 }, } === modified file 'data/txts/tips/empire.lua' --- data/txts/tips/empire.lua 2017-03-02 11:09:27 +0000 +++ data/txts/tips/empire.lua 2017-03-04 13:46:04 +0000 @@ -9,7 +9,7 @@ seconds = 5 }, { - text = _"Most upgraded buildings also need an upgraded worker. Do not upgrade a building unless you have the upgraded workers available.", + text = _"Most enhanced buildings need experienced workers. Do not enhance a building unless you have the necessary workers available.", seconds = 7 }, {
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