GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1634736-victory-gamespeed into lp:widelands.
Commit message: The game summary window now restores the original desired speed when it's closed. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1634736 in widelands: "Game speed won't resume after "continue playing" at victory" https://bugs.launchpad.net/widelands/+bug/1634736 For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1634736-victory-gamespeed/+merge/316973 Resume game speed when game summary window is closed. Using the desired speed is the only way to pause the game both in single- and multiplayer mode. -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1634736-victory-gamespeed into lp:widelands.
=== modified file 'src/wui/game_summary.cc' --- src/wui/game_summary.cc 2017-01-25 18:55:59 +0000 +++ src/wui/game_summary.cc 2017-02-10 15:34:28 +0000 @@ -26,6 +26,7 @@ #include "graphic/graphic.h" #include "graphic/playercolor.h" #include "logic/game.h" +#include "logic/game_controller.h" #include "logic/player.h" #include "logic/playersmanager.h" #include "ui_basic/box.h" @@ -40,7 +41,10 @@ #define PADDING 4 GameSummaryScreen::GameSummaryScreen(InteractiveGameBase* parent, UI::UniqueWindow::Registry* r) - : UI::UniqueWindow(parent, "game_summary", r, 0, 0, _("Game over")), game_(parent->game()) { + : UI::UniqueWindow(parent, "game_summary", r, 0, 0, _("Game over")), + game_(parent->game()), + desired_speed_(game_.game_controller()->desired_speed()) { + game_.game_controller()->set_desired_speed(0); // Init boxes UI::Box* vbox = new UI::Box(this, 0, 0, UI::Box::Vertical, 0, 0, PADDING); title_area_ = new UI::Textarea(vbox, "", UI::Align::kHCenter); @@ -207,6 +211,8 @@ } void GameSummaryScreen::continue_clicked() { + // NOCOM game speed here? + game_.game_controller()->set_desired_speed(desired_speed_); die(); } === modified file 'src/wui/game_summary.h' --- src/wui/game_summary.h 2017-01-25 18:55:59 +0000 +++ src/wui/game_summary.h 2017-02-10 15:34:28 +0000 @@ -47,6 +47,7 @@ std::string parse_player_info(std::string info); Widelands::Game& game_; + uint32_t desired_speed_; UI::Textarea* title_area_; UI::Textarea* gametime_label_; UI::Textarea* gametime_value_; === modified file 'src/wui/interactive_gamebase.cc' --- src/wui/interactive_gamebase.cc 2017-01-25 18:55:59 +0000 +++ src/wui/interactive_gamebase.cc 2017-02-10 15:34:28 +0000 @@ -156,7 +156,6 @@ } void InteractiveGameBase::show_game_summary() { - game().game_controller()->set_desired_speed(0); if (game_summary_.window) { game_summary_.window->set_visible(true); game_summary_.window->think();
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