Forgot to say: adding window = nullptr after the destroy() call doesn't help, 
it still crashes.

Since we should slowly go over all our remaining delete calls anyway, I'd say 
let's get this in to get rid of the crash ASAP.
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1644553-buildhelp-button/+merge/312429
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/bug-1644553-buildhelp-button into lp:widelands.

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