The proposal to merge lp:~widelands-dev/widelands/screenshot_from_backbuffer into lp:widelands has been updated.
Commit Message changed to: - Write screenshot before swapping data into the backbuffer. Before this change, we used glReadPixels() which always reads the backbuffer, i.e. the last frame. Now we force a redraw when a screenshot is requested and save the screenshot from the freshly drawn backbuffer before it is swapped to the front. - m_blub -> blub_ in class Graphic. - removed Graphic::save_png, since it was a stateless wrapper for save_to_png(). For more details, see: https://code.launchpad.net/~widelands-dev/widelands/screenshot_from_backbuffer/+merge/283043 -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/screenshot_from_backbuffer into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp