GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-998544 into lp:widelands.
Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #998544 in widelands: "Replay name should contain Widelands version" https://bugs.launchpad.net/widelands/+bug/998544 For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-998544/+merge/251947 Added Widelands version to game preload packet and load game/replay screens. -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-998544 into lp:widelands.
=== modified file 'src/game_io/game_preload_packet.cc' --- src/game_io/game_preload_packet.cc 2015-01-31 16:03:59 +0000 +++ src/game_io/game_preload_packet.cc 2015-03-05 14:22:55 +0000 @@ -24,6 +24,7 @@ #include <boost/format.hpp> +#include "build_info.h" #include "base/time_string.h" #include "graphic/graphic.h" #include "graphic/minimap_renderer.h" @@ -42,7 +43,7 @@ namespace Widelands { -#define CURRENT_PACKET_VERSION 5 +#define CURRENT_PACKET_VERSION 6 #define PLAYERS_AMOUNT_KEY_V4 "player_amount" #define MINIMAP_FILENAME "minimap.png" @@ -64,6 +65,8 @@ m_player_nr = s.get_safe_int("player_nr"); m_win_condition = s.get_safe_string("win_condition"); m_number_of_players = s.get_safe_int(PLAYERS_AMOUNT_KEY_V4); + m_version= s.get_safe_string("widelands_version"); + if (fs.file_exists(MINIMAP_FILENAME)) { m_minimap_path = MINIMAP_FILENAME; } @@ -108,6 +111,7 @@ } } s.set_int(PLAYERS_AMOUNT_KEY_V4, game.player_manager()->get_number_of_players()); + s.set_string("widelands_version", build_id()); s.set_string("background", map.get_background()); s.set_string("win_condition", game.get_win_condition_displayname()); === modified file 'src/game_io/game_preload_packet.h' --- src/game_io/game_preload_packet.h 2014-11-07 19:41:27 +0000 +++ src/game_io/game_preload_packet.h 2015-03-05 14:22:55 +0000 @@ -44,6 +44,7 @@ std::string get_win_condition() {return m_win_condition;} uint32_t get_gametime() {return m_gametime;} uint8_t get_player_nr() {return m_player_nr;} + std::string get_version() {return m_version;} uint8_t get_number_of_players() {return m_number_of_players;} std::string get_minimap_path() {return m_minimap_path;} @@ -59,6 +60,7 @@ uint32_t m_gametime; uint8_t m_player_nr; // The local player idx uint8_t m_number_of_players; + std::string m_version; time_t m_savetimestamp; GameController::GameType m_gametype; }; === modified file 'src/ui_fsmenu/loadgame.cc' --- src/ui_fsmenu/loadgame.cc 2015-01-30 23:10:35 +0000 +++ src/ui_fsmenu/loadgame.cc 2015-03-05 14:22:55 +0000 @@ -110,8 +110,15 @@ m_right_column_tab, m_label_players.get_y(), get_right_column_w(m_right_column_tab), m_label_height), + m_label_version + (this, m_right_column_x, get_y_from_preceding(m_ta_players), + "", + UI::Align_Left), + m_ta_version(this, + m_right_column_tab, m_label_version.get_y(), "", UI::Align_Left), + m_label_win_condition - (this, m_right_column_x, get_y_from_preceding(m_ta_players) + 3 * m_padding, + (this, m_right_column_x, get_y_from_preceding(m_ta_version) + 3 * m_padding, "", UI::Align_Left), m_ta_win_condition(this, @@ -147,6 +154,7 @@ m_title.set_textstyle(UI::TextStyle::ui_big()); m_ta_gametime.set_tooltip(_("The time that elapsed inside this game")); m_ta_players.set_tooltip(_("The number of players")); + m_ta_version.set_tooltip(_("The version of Widelands that this game was played under")); m_ta_win_condition.set_tooltip(_("The win condition that was set for this game")); if (m_is_replay) { @@ -294,11 +302,13 @@ m_label_mapname .set_text(std::string()); m_label_gametime.set_text(std::string()); m_label_players.set_text(std::string()); + m_label_version.set_text(std::string()); m_label_win_condition.set_text(std::string()); m_ta_mapname .set_text(std::string()); m_ta_gametime.set_text(std::string()); m_ta_players.set_text(std::string()); + m_ta_version.set_text(std::string()); m_ta_win_condition.set_text(std::string()); m_minimap_icon.set_icon(nullptr); m_minimap_icon.set_visible(false); @@ -334,6 +344,14 @@ m_ta_players.set_text(""); } + if (gamedata.version.empty()) { + m_label_version.set_text(""); + m_ta_version.set_text(""); + } else { + m_label_version.set_text(_("Widelands Version:")); + m_ta_version.set_text(gamedata.version); + } + m_ta_win_condition.set_text(gamedata.wincondition); std::string minimap_path = gamedata.minimap_path; @@ -387,6 +405,8 @@ m_ta_gametime.set_text(""); m_label_players.set_text(""); m_ta_players.set_text(""); + m_label_version.set_text(""); + m_ta_version.set_text(""); m_label_win_condition.set_text(""); m_ta_win_condition.set_text(""); @@ -470,6 +490,7 @@ gamedata->mapname = gpdp.get_mapname(); gamedata->gametime = gpdp.get_gametime(); gamedata->nrplayers = gpdp.get_number_of_players(); + gamedata->version = gpdp.get_version(); gamedata->savetimestamp = gpdp.get_savetimestamp(); time_t t; === modified file 'src/ui_fsmenu/loadgame.h' --- src/ui_fsmenu/loadgame.h 2014-11-13 08:39:14 +0000 +++ src/ui_fsmenu/loadgame.h 2015-03-05 14:22:55 +0000 @@ -58,6 +58,7 @@ uint32_t gametime; uint32_t nrplayers; + std::string version; time_t savetimestamp; GameController::GameType gametype; @@ -100,6 +101,8 @@ UI::MultilineTextarea m_ta_gametime; // Multiline because we want tooltips UI::Textarea m_label_players; UI::MultilineTextarea m_ta_players; + UI::Textarea m_label_version; + UI::Textarea m_ta_version; UI::Textarea m_label_win_condition; UI::MultilineTextarea m_ta_win_condition;
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