I have had a liik at the code now - maybe you could move the dst.blit( part 
outside the if/else again, this way we get less code. const std::string 
node_text will then also need to be declared outside and lose the const.

When you remove the gametime from the editor, don't forget to move the FPS up 
to the (5,5) coordinate for the editor only.
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-768826/+merge/242544
Your team Widelands Developers is subscribed to branch 
lp:~widelands-dev/widelands/bug-768826.

_______________________________________________
Mailing list: https://launchpad.net/~widelands-dev
Post to     : widelands-dev@lists.launchpad.net
Unsubscribe : https://launchpad.net/~widelands-dev
More help   : https://help.launchpad.net/ListHelp

Reply via email to