I have had a liik at the code now - maybe you could move the dst.blit( part outside the if/else again, this way we get less code. const std::string node_text will then also need to be declared outside and lose the const.
When you remove the gametime from the editor, don't forget to move the FPS up to the (5,5) coordinate for the editor only. -- https://code.launchpad.net/~widelands-dev/widelands/bug-768826/+merge/242544 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-768826. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp