2. How about checking for just 1 of the quarries to complete? The user needs to 
connect the roads for both of them, so we can assume that if he can manage one, 
he will manage the other.

3. I had another look at the function. Since it only needs a random empty 
field, hard coding the start location for _pick_empty_field shouldn't be a 
problem.
-- 
https://code.launchpad.net/~widelands-dev/widelands/new-tutorials/+merge/238682
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