All right, I used the compile.sh script... but crash is still there: Lan/Direct IP -> Host a new game -> map => crash -- https://code.launchpad.net/~widelands-dev/widelands/i18nfixes/+merge/238137 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/i18nfixes.
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