The proposal to merge lp:~widelands-dev/widelands/one_world into lp:widelands has been updated.
Description changed to: This merges all worlds into one, converts its configuration to Lua, adds the compatibility layer to map loading needed for this. This also regresses some issues: - Bug 1328635 deals with terrain affinity of trees. - Bug 1328637 deals with the hard to see road textures. - Bug 1328640 introduces a sensible refactoring that I did not finish in this change. There is also the outstanding issue of how to deal with translations. The worlds .pot files are gone of course, but I have no idea how to reduce them into a single one. Gun, any ideas here? I am very open for comments on the code and design, as well as suggestion to the new bugs and ways to fixing them. I would like to merge this in the next couple of weeks, so it would be great to get some feedback. For more details, see: https://code.launchpad.net/~widelands-dev/widelands/one_world/+merge/222708 -- https://code.launchpad.net/~widelands-dev/widelands/one_world/+merge/222708 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/one_world into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp