GunChleoc has proposed merging lp:~widelands-dev/widelands/i18n-20140314 into lp:widelands.
Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/i18n-20140314/+merge/211191 Some more small string fixes. -- https://code.launchpad.net/~widelands-dev/widelands/i18n-20140314/+merge/211191 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/i18n-20140314 into lp:widelands.
=== modified file 'campaigns/emp02.wmf/scripting/texts.lua' --- campaigns/emp02.wmf/scripting/texts.lua 2014-03-12 09:14:19 +0000 +++ campaigns/emp02.wmf/scripting/texts.lua 2014-03-16 06:41:40 +0000 @@ -167,10 +167,7 @@ saledus_2 = { title =_ "Marble on the Mountain", body= saledus(_"Saledus smiles", -_([[Lutius, I’ve got good news for you: ]] .. -[[As I walked to the east, I found a larger mountain.]] .. -[[I am not absolutely sure – a geologist should check if I am right]] .. -[[ – but I believe we could mine marble from some places on the mountain.]]) .. "<br><br>" .. +_([[Lutius, I’ve got good news for you: As I walked to the east, I found a larger mountain. I am not absolutely sure – a geologist should check if I am right – but I believe we could mine marble from some places on the mountain.]]) .. "<br><br>" .. _([[It would be a good source for bolstering our supply of quality marble, ]] .. [[beyond the meager quantities available from the quarry. ]] .. [[Perhaps you were right when you said that this island was like paradise.]]) .. "<br><br>" .. === modified file 'global/militarysites/barracks.empire/conf' --- global/militarysites/barracks.empire/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/barracks.empire/conf 2014-03-16 06:41:40 +0000 @@ -5,10 +5,10 @@ buildable=no prefer_heroes=false occupied_string= -aggressor_string=_Your Barracks discovered an aggressor. -attack_string=_Your Barracks is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Barracks -defeated_you_string=_Your soldiers defeated the enemy at the Barracks +aggressor_string=_Your barracks discovered an aggressor. +attack_string=_Your barracks is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the barracks. +defeated_you_string=_Your soldiers defeated the enemy at the barracks. [idle] === modified file 'global/militarysites/barrier.barbarians/conf' --- global/militarysites/barrier.barbarians/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/barrier.barbarians/conf 2014-03-16 06:41:40 +0000 @@ -5,10 +5,10 @@ buildable=no prefer_heroes=true occupied_string= -aggressor_string=_Your Barrier discovered an aggressor. -attack_string=_Your Barrier is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Barrier -defeated_you_string=_Your soldiers defeated the enemy at the Barrier +aggressor_string=_Your barrier discovered an aggressor. +attack_string=_Your barrier is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the barrier. +defeated_you_string=_Your soldiers defeated the enemy at the barrier. [idle] === modified file 'global/militarysites/barrier.empire/conf' --- global/militarysites/barrier.empire/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/barrier.empire/conf 2014-03-16 06:41:40 +0000 @@ -5,10 +5,10 @@ buildable=no prefer_heroes=true occupied_string= -aggressor_string=_Your Barrier discovered an aggressor. -attack_string=_Your Barrier is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Barrier -defeated_you_string=_Your soldiers defeated the enemy at the Barrier +aggressor_string=_Your barrier discovered an aggressor. +attack_string=_Your barrier is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the barrier. +defeated_you_string=_Your soldiers defeated the enemy at the barrier. [idle] === modified file 'global/militarysites/castle.atlanteans/conf' --- global/militarysites/castle.atlanteans/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/castle.atlanteans/conf 2014-03-16 06:41:40 +0000 @@ -5,10 +5,10 @@ buildable=no prefer_heroes=true occupied_string= -aggressor_string=_Your Castle discovered an aggressor. -attack_string=_Your Castle is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Castle -defeated_you_string=_Your soldiers defeated the enemy at the Castle +aggressor_string=_Your castle discovered an aggressor. +attack_string=_Your castle is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the castle. +defeated_you_string=_Your soldiers defeated the enemy at the castle. [idle] === modified file 'global/militarysites/castle.empire/conf' --- global/militarysites/castle.empire/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/castle.empire/conf 2014-03-16 06:41:40 +0000 @@ -5,10 +5,10 @@ buildable=no prefer_heroes=true occupied_string= -aggressor_string=_Your Castle discovered an aggressor. -attack_string=_Your Castle is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Castle -defeated_you_string=_Your soldiers defeated the enemy at the Castle +aggressor_string=_Your castle discovered an aggressor. +attack_string=_Your castle is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the castle. +defeated_you_string=_Your soldiers defeated the enemy at the castle. [idle] === modified file 'global/militarysites/citadel.barbarians/conf' --- global/militarysites/citadel.barbarians/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/citadel.barbarians/conf 2014-03-16 06:41:40 +0000 @@ -5,10 +5,10 @@ buildable=no prefer_heroes=true occupied_string= -aggressor_string=_Your Citadel discovered an aggressor. -attack_string=_Your Citadel is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Citadel -defeated_you_string=_Your soldiers defeated the enemy at the Citadel +aggressor_string=_Your citadel discovered an aggressor. +attack_string=_Your citadel is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the citadel. +defeated_you_string=_Your soldiers defeated the enemy at the citadel. [idle] === modified file 'global/militarysites/donjon.barbarians/conf' --- global/militarysites/donjon.barbarians/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/donjon.barbarians/conf 2014-03-16 06:41:40 +0000 @@ -6,10 +6,10 @@ buildable=no prefer_heroes=true occupied_string= -aggressor_string=_Your Donjon discovered an aggressor. -attack_string=_Your Donjon is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Donjon -defeated_you_string=_Your soldiers defeated the enemy at the Donjon +aggressor_string=_Your donjon discovered an aggressor. +attack_string=_Your donjon is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the donjon. +defeated_you_string=_Your soldiers defeated the enemy at the donjon. [idle] === modified file 'global/militarysites/fortress.barbarians/conf' --- global/militarysites/fortress.barbarians/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/fortress.barbarians/conf 2014-03-16 06:41:40 +0000 @@ -5,10 +5,10 @@ buildable=no prefer_heroes=true occupied_string= -aggressor_string=_Your Fortress discovered an aggressor. -attack_string=_Your Fortress is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Fortress -defeated_you_string=_Your soldiers defeated the enemy at the Fortress +aggressor_string=_Your fortress discovered an aggressor. +attack_string=_Your fortress is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the fortress. +defeated_you_string=_Your soldiers defeated the enemy at the fortress. [idle] === modified file 'global/militarysites/fortress.empire/conf' --- global/militarysites/fortress.empire/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/fortress.empire/conf 2014-03-16 06:41:40 +0000 @@ -5,10 +5,10 @@ buildable=no prefer_heroes=true occupied_string= -aggressor_string=_Your Fortress discovered an aggressor. -attack_string=_Your Fortress is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Fortress -defeated_you_string=_Your soldiers defeated the enemy at the Fortress +aggressor_string=_Your fortress discovered an aggressor. +attack_string=_Your fortress is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the fortress. +defeated_you_string=_Your soldiers defeated the enemy at the fortress. [idle] === modified file 'global/militarysites/guardhall.atlanteans/conf' --- global/militarysites/guardhall.atlanteans/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/guardhall.atlanteans/conf 2014-03-16 06:41:40 +0000 @@ -5,10 +5,10 @@ buildable=no prefer_heroes=true occupied_string= -aggressor_string=_Your Guardhall discovered an aggressor. -attack_string=_Your Guardhall is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Guardhall -defeated_you_string=_Your soldiers defeated the enemy at the Guardhall +aggressor_string=_Your guardhall discovered an aggressor. +attack_string=_Your guardhall is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the guardhall. +defeated_you_string=_Your soldiers defeated the enemy at the guardhall. [idle] === modified file 'global/militarysites/guardhouse.atlanteans/conf' --- global/militarysites/guardhouse.atlanteans/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/guardhouse.atlanteans/conf 2014-03-16 06:41:40 +0000 @@ -5,10 +5,10 @@ buildable=no prefer_heroes=false occupied_string= -aggressor_string=_Your Guardhouse discovered an aggressor. -attack_string=_Your Guardhouse is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Guardhouse -defeated_you_string=_Your soldiers defeated the enemy at the Guardhouse +aggressor_string=_Your guardhouse discovered an aggressor. +attack_string=_Your guardhouse is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the guardhouse. +defeated_you_string=_Your soldiers defeated the enemy at the guardhouse. [idle] === modified file 'global/militarysites/high_tower.atlanteans/conf' --- global/militarysites/high_tower.atlanteans/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/high_tower.atlanteans/conf 2014-03-16 06:41:40 +0000 @@ -6,10 +6,10 @@ buildable=no prefer_heroes=true occupied_string= -aggressor_string=_Your High Tower discovered an aggressor. -attack_string=_Your High Tower is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the High Tower -defeated_you_string=_Your soldiers defeated the enemy at the High Tower +aggressor_string=_Your high tower discovered an aggressor. +attack_string=_Your high tower is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the high tower. +defeated_you_string=_Your soldiers defeated the enemy at the high tower. [idle] === modified file 'global/militarysites/outpost.empire/conf' --- global/militarysites/outpost.empire/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/outpost.empire/conf 2014-03-16 06:41:40 +0000 @@ -5,10 +5,10 @@ buildable=no prefer_heroes=false occupied_string= -aggressor_string=_Your Outpost discovered an aggressor. -attack_string=_Your Outpost is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Outpost -defeated_you_string=_Your soldiers defeated the enemy at the Outpost +aggressor_string=_Your outpost discovered an aggressor. +attack_string=_Your outpost is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the outpost. +defeated_you_string=_Your soldiers defeated the enemy at the outpost. [idle] === modified file 'global/militarysites/sentry.barbarians/conf' --- global/militarysites/sentry.barbarians/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/sentry.barbarians/conf 2014-03-16 06:41:40 +0000 @@ -5,10 +5,10 @@ buildable=no prefer_heroes=false occupied_string= -aggressor_string=_Your Sentry discovered an aggressor. -attack_string=_Your Sentry is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Sentry -defeated_you_string=_Your soldiers defeated the enemy at the Sentry +aggressor_string=_Your sentry discovered an aggressor. +attack_string=_Your sentry is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the sentry. +defeated_you_string=_Your soldiers defeated the enemy at the sentry. [idle] === modified file 'global/militarysites/sentry.empire/conf' --- global/militarysites/sentry.empire/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/sentry.empire/conf 2014-03-16 06:41:40 +0000 @@ -5,10 +5,10 @@ buildable=no prefer_heroes=false occupied_string= -aggressor_string=_Your Sentry discovered an aggressor. -attack_string=_Your Sentry is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Sentry -defeated_you_string=_Your soldiers defeated the enemy at the Sentry +aggressor_string=_Your sentry discovered an aggressor. +attack_string=_Your sentry is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the sentry. +defeated_you_string=_Your soldiers defeated the enemy at the sentry. [idle] === modified file 'global/militarysites/small_tower.atlanteans/conf' --- global/militarysites/small_tower.atlanteans/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/small_tower.atlanteans/conf 2014-03-16 06:41:40 +0000 @@ -6,10 +6,10 @@ buildable=no prefer_heroes=false occupied_string= -aggressor_string=_Your Small Tower discovered an aggressor. -attack_string=_Your Small Tower is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Small Tower -defeated_you_string=_Your soldiers defeated the enemy at the Small Tower +aggressor_string=_Your small tower discovered an aggressor. +attack_string=_Your small tower is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the small tower. +defeated_you_string=_Your soldiers defeated the enemy at the small tower. [idle] === modified file 'global/militarysites/tower.atlanteans/conf' --- global/militarysites/tower.atlanteans/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/tower.atlanteans/conf 2014-03-16 06:41:40 +0000 @@ -6,10 +6,10 @@ buildable=no prefer_heroes=true occupied_string= -aggressor_string=_Your Tower discovered an aggressor. -attack_string=_Your Tower is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Tower -defeated_you_string=_Your soldiers defeated the enemy at the Tower +aggressor_string=_Your tower discovered an aggressor. +attack_string=_Your tower is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the tower. +defeated_you_string=_Your soldiers defeated the enemy at the tower. [idle] === modified file 'global/militarysites/tower.empire/conf' --- global/militarysites/tower.empire/conf 2013-10-29 10:55:20 +0000 +++ global/militarysites/tower.empire/conf 2014-03-16 06:41:40 +0000 @@ -6,10 +6,10 @@ buildable=no prefer_heroes=true occupied_string= -aggressor_string=_Your Tower discovered an aggressor. -attack_string=_Your Tower is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Tower -defeated_you_string=_Your soldiers defeated the enemy at the Tower +aggressor_string=_Your tower discovered an aggressor. +attack_string=_Your tower is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the tower. +defeated_you_string=_Your soldiers defeated the enemy at the tower. [idle] === modified file 'src/ui_fsmenu/options.cc' --- src/ui_fsmenu/options.cc 2014-03-09 21:19:30 +0000 +++ src/ui_fsmenu/options.cc 2014-03-16 06:41:40 +0000 @@ -22,8 +22,6 @@ #include <cstdio> #include <iostream> -#include <libintl.h> - #include "constants.h" #include "graphic/graphic.h" #include "i18n.h" === modified file 'tribes/atlanteans/castle/conf' --- tribes/atlanteans/castle/conf 2013-10-29 10:55:20 +0000 +++ tribes/atlanteans/castle/conf 2014-03-16 06:41:40 +0000 @@ -3,11 +3,11 @@ heal_per_second=200 conquers=12 prefer_heroes=true -occupied_string=_Your soldiers have occupied your Castle -aggressor_string=_Your Castle discovered an aggressor. -attack_string=_Your Castle is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Castle -defeated_you_string=_Your soldiers defeated the enemy at the Castle +occupied_string=_Your soldiers have occupied your castle. +aggressor_string=_Your castle discovered an aggressor. +attack_string=_Your castle is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the castle. +defeated_you_string=_Your soldiers defeated the enemy at the castle. [buildcost] planks=4 === modified file 'tribes/atlanteans/guardhall/conf' --- tribes/atlanteans/guardhall/conf 2013-10-29 10:55:20 +0000 +++ tribes/atlanteans/guardhall/conf 2014-03-16 06:41:40 +0000 @@ -3,11 +3,11 @@ heal_per_second=140 conquers=7 prefer_heroes=true -occupied_string=_Your soldiers have occupied your Guardhall -aggressor_string=_Your Guardhall discovered an aggressor. -attack_string=_Your Guardhall is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Guardhall -defeated_you_string=_Your soldiers defeated the enemy at the Guardhall +occupied_string=_Your soldiers have occupied your guardhall. +aggressor_string=_Your guardhall discovered an aggressor. +attack_string=_Your guardhall is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the guardhall. +defeated_you_string=_Your soldiers defeated the enemy at the guardhall. [buildcost] trunk=2 === modified file 'tribes/atlanteans/guardhouse/conf' --- tribes/atlanteans/guardhouse/conf 2013-10-29 10:55:20 +0000 +++ tribes/atlanteans/guardhouse/conf 2014-03-16 06:41:40 +0000 @@ -3,11 +3,11 @@ conquers=6 max_soldiers=2 prefer_heroes=false -occupied_string=_Your soldiers have occupied your Guardhouse -aggressor_string=_Your Guardhouse discovered an aggressor. -attack_string=_Your Guardhouse is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Guardhouse -defeated_you_string=_Your soldiers defeated the enemy at the Guardhouse +occupied_string=_Your soldiers have occupied your guardhouse. +aggressor_string=_Your guardhouse discovered an aggressor. +attack_string=_Your guardhouse is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the guardhouse. +defeated_you_string=_Your soldiers defeated the enemy at the guardhouse. [buildcost] trunk=1 === modified file 'tribes/atlanteans/high_tower/conf' --- tribes/atlanteans/high_tower/conf 2013-10-29 10:55:20 +0000 +++ tribes/atlanteans/high_tower/conf 2014-03-16 06:41:40 +0000 @@ -6,11 +6,11 @@ vision_range=21 enhanced_building=yes prefer_heroes=true -occupied_string=_Your soldiers have occupied your High Tower -aggressor_string=_Your High Tower discovered an aggressor. -attack_string=_Your High Tower is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the High Tower -defeated_you_string=_Your soldiers defeated the enemy at the High Tower +occupied_string=_Your soldiers have occupied your high tower. +aggressor_string=_Your high tower discovered an aggressor. +attack_string=_Your high tower is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the high tower. +defeated_you_string=_Your soldiers defeated the enemy at the high tower. [enhancement_cost] trunk=1 === modified file 'tribes/atlanteans/horse/conf' --- tribes/atlanteans/horse/conf 2014-02-24 21:12:30 +0000 +++ tribes/atlanteans/horse/conf 2014-03-16 06:41:40 +0000 @@ -1,4 +1,4 @@ -help=_Horses help to carry items at heavily used roads. They are reared in a horse farm. +help=_Horses help to carry items along busy roads. They are reared in a horse farm. default_target_quantity=5 ware_hotspot=-2 12 === modified file 'tribes/atlanteans/small_tower/conf' --- tribes/atlanteans/small_tower/conf 2013-10-29 10:55:20 +0000 +++ tribes/atlanteans/small_tower/conf 2014-03-16 06:41:40 +0000 @@ -4,11 +4,11 @@ vision_range=13 max_soldiers=3 prefer_heroes=true -occupied_string=_Your soldiers have occupied your Small Tower -aggressor_string=_Your Small Tower discovered an aggressor. -attack_string=_Your Small Tower is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Small Tower -defeated_you_string=_Your soldiers defeated the enemy at the Small Tower +occupied_string=_Your soldiers have occupied your small tower. +aggressor_string=_Your small tower discovered an aggressor. +attack_string=_Your small tower is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the small tower. +defeated_you_string=_Your soldiers defeated the enemy at the small tower. [buildcost] trunk=1 === modified file 'tribes/atlanteans/tower/conf' --- tribes/atlanteans/tower/conf 2013-10-29 10:55:20 +0000 +++ tribes/atlanteans/tower/conf 2014-03-16 06:41:40 +0000 @@ -5,11 +5,11 @@ vision_range=17 enhancement=high_tower prefer_heroes=false -occupied_string=_Your soldiers have occupied your Tower -aggressor_string=_Your Tower discovered an aggressor. -attack_string=_Your Tower is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Tower -defeated_you_string=_Your soldiers defeated the enemy at the Tower +occupied_string=_Your soldiers have occupied your tower. +aggressor_string=_Your tower discovered an aggressor. +attack_string=_Your tower is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the tower. +defeated_you_string=_Your soldiers defeated the enemy at the tower. [buildcost] trunk=2 === modified file 'tribes/barbarians/barrier/conf' --- tribes/barbarians/barrier/conf 2013-10-29 10:55:20 +0000 +++ tribes/barbarians/barrier/conf 2014-03-16 06:41:40 +0000 @@ -3,11 +3,11 @@ heal_per_second=130 conquers=8 prefer_heroes=true -occupied_string=_Your soldiers have occupied your Barrier -aggressor_string=_Your Barrier discovered an aggressor. -attack_string=_Your Barrier is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Barrier -defeated_you_string=_Your soldiers defeated the enemy at the Barrier +occupied_string=_Your soldiers have occupied your barrier. +aggressor_string=_Your barrier discovered an aggressor. +attack_string=_Your barrier is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the barrier. +defeated_you_string=_Your soldiers defeated the enemy at the barrier. [buildcost] blackwood=5 === modified file 'tribes/barbarians/citadel/conf' --- tribes/barbarians/citadel/conf 2013-10-29 10:55:20 +0000 +++ tribes/barbarians/citadel/conf 2014-03-16 06:41:40 +0000 @@ -5,11 +5,11 @@ conquers=12 enhanced_building=yes prefer_heroes=true -occupied_string=_Your soldiers have occupied your Citadel -aggressor_string=_Your Citadel discovered an aggressor. -attack_string=_Your Citadel is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Citadel -defeated_you_string=_Your soldiers defeated the enemy at the Citadel +occupied_string=_Your soldiers have occupied your citadel. +aggressor_string=_Your citadel discovered an aggressor. +attack_string=_Your citadel is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the citadel. +defeated_you_string=_Your soldiers defeated the enemy at the citadel. [enhancement_cost] === modified file 'tribes/barbarians/donjon/conf' --- tribes/barbarians/donjon/conf 2013-10-29 10:55:20 +0000 +++ tribes/barbarians/donjon/conf 2014-03-16 06:41:40 +0000 @@ -4,11 +4,11 @@ conquers=8 vision_range=17 prefer_heroes=true -occupied_string=_Your soldiers have occupied your Donjon -aggressor_string=_Your Donjon discovered an aggressor. -attack_string=_Your Donjon is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Donjon -defeated_you_string=_Your soldiers defeated the enemy at the Donjon +occupied_string=_Your soldiers have occupied your donjon. +aggressor_string=_Your donjon discovered an aggressor. +attack_string=_Your donjon is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the donjon. +defeated_you_string=_Your soldiers defeated the enemy at the donjon. [buildcost] === modified file 'tribes/barbarians/fernery/help.lua' --- tribes/barbarians/fernery/help.lua 2014-03-05 18:47:03 +0000 +++ tribes/barbarians/fernery/help.lua 2014-03-16 06:41:40 +0000 @@ -23,6 +23,8 @@ rt(h3(_"Outgoing:")) .. dependencies({"tribes/barbarians/fernery/menu.png","tribes/barbarians/thatchreed/menu.png"},p(_"Thatch Reed")) .. dependencies({"tribes/barbarians/thatchreed/menu.png","tribes/barbarians/constructionsite/menu.png"},p(_"Construction Site")) .. + -- TRANSLATORS: This is a detail for the reed -> construction site flow + -- TRANSLATORS: The weaving mill is mentioned separately rt(p(_"The Reed Yard’s output will only go to construction sites that need it.")) .. dependencies({"tribes/barbarians/thatchreed/menu.png","tribes/barbarians/weaving-mill/menu.png"},p(_"Weaving-Mill")) .. --Building Section === modified file 'tribes/barbarians/fortress/conf' --- tribes/barbarians/fortress/conf 2013-10-29 10:55:20 +0000 +++ tribes/barbarians/fortress/conf 2014-03-16 06:41:40 +0000 @@ -4,11 +4,11 @@ conquers=11 enhancement=citadel prefer_heroes=true -occupied_string=_Your soldiers have occupied your Fortress -aggressor_string=_Your Fortress discovered an aggressor. -attack_string=_Your Fortress is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Fortress -defeated_you_string=_Your soldiers defeated the enemy at the Fortress +occupied_string=_Your soldiers have occupied your fortress. +aggressor_string=_Your fortress discovered an aggressor. +attack_string=_Your fortress is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the fortress. +defeated_you_string=_Your soldiers defeated the enemy at the fortress. [buildcost] blackwood=9 === modified file 'tribes/barbarians/ox/conf' --- tribes/barbarians/ox/conf 2014-02-24 21:12:30 +0000 +++ tribes/barbarians/ox/conf 2014-03-16 06:41:40 +0000 @@ -1,4 +1,4 @@ -help=_Helps with carrying items on heavily used roads. +help=_Oxen help to carry items along busy roads. They are reared in a cattle farm. default_target_quantity=5 ware_hotspot=-2 13 === modified file 'tribes/barbarians/sentry/conf' --- tribes/barbarians/sentry/conf 2013-10-29 10:55:20 +0000 +++ tribes/barbarians/sentry/conf 2014-03-16 06:41:40 +0000 @@ -3,11 +3,11 @@ conquers=6 max_soldiers=2 prefer_heroes=false -occupied_string=_Your soldiers have occupied your Sentry -aggressor_string=_Your Sentry discovered an aggressor. -attack_string=_Your Sentry is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Sentry -defeated_you_string=_Your soldiers defeated the enemy at the Sentry +occupied_string=_Your soldiers have occupied your sentry. +aggressor_string=_Your sentry discovered an aggressor. +attack_string=_Your sentry is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the sentry. +defeated_you_string=_Your soldiers defeated the enemy at the sentry. [buildcost] blackwood=2 === modified file 'tribes/empire/barracks/conf' --- tribes/empire/barracks/conf 2013-10-29 10:55:20 +0000 +++ tribes/empire/barracks/conf 2014-03-16 06:41:40 +0000 @@ -4,11 +4,11 @@ max_soldiers=1 enhancement=sentry prefer_heroes=false -occupied_string=_Your soldiers have occupied your Barracks -aggressor_string=_Your Barracks discovered an aggressor. -attack_string=_Your Barracks is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Barracks -defeated_you_string=_Your soldiers defeated the enemy at the Barracks +occupied_string=_Your soldiers have occupied your barracks. +aggressor_string=_Your barracks discovered an aggressor. +attack_string=_Your barracks is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the barracks. +defeated_you_string=_Your soldiers defeated the enemy at the barracks. [buildcost] === modified file 'tribes/empire/barrier/conf' --- tribes/empire/barrier/conf 2013-10-29 10:55:20 +0000 +++ tribes/empire/barrier/conf 2014-03-16 06:41:40 +0000 @@ -4,11 +4,11 @@ conquers=8 enhanced_building=yes prefer_heroes=true -occupied_string=_Your soldiers have occupied your Barrier -aggressor_string=_Your Barrier discovered an aggressor. -attack_string=_Your Barrier is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Barrier -defeated_you_string=_Your soldiers defeated the enemy at the Barrier +occupied_string=_Your soldiers have occupied your barrier. +aggressor_string=_Your barrier discovered an aggressor. +attack_string=_Your barrier is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the barrier. +defeated_you_string=_Your soldiers defeated the enemy at the barrier. [buildcost] === modified file 'tribes/empire/castle/conf' --- tribes/empire/castle/conf 2013-10-29 10:55:20 +0000 +++ tribes/empire/castle/conf 2014-03-16 06:41:40 +0000 @@ -5,11 +5,11 @@ conquers=12 enhanced_building=yes prefer_heroes=true -occupied_string=_Your soldiers have occupied your Castle -aggressor_string=_Your Castle discovered an aggressor. -attack_string=_Your Castle is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Castle -defeated_you_string=_Your soldiers defeated the enemy at the Castle +occupied_string=_Your soldiers have occupied your castle. +aggressor_string=_Your castle discovered an aggressor. +attack_string=_Your castle is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the castle. +defeated_you_string=_Your soldiers defeated the enemy at the castle. [enhancement_cost] === modified file 'tribes/empire/donkey/conf' --- tribes/empire/donkey/conf 2014-02-24 21:12:30 +0000 +++ tribes/empire/donkey/conf 2014-03-16 06:41:40 +0000 @@ -1,4 +1,4 @@ -help=_Helps to carry items along busy roads. +help=_Donkeys help to carry items along busy roads. They are reared in a donkey farm. default_target_quantity=5 ware_hotspot=-2 8 === modified file 'tribes/empire/fortress/conf' --- tribes/empire/fortress/conf 2013-10-29 10:55:20 +0000 +++ tribes/empire/fortress/conf 2014-03-16 06:41:40 +0000 @@ -4,11 +4,11 @@ conquers=11 enhancement=castle prefer_heroes=true -occupied_string=_Your soldiers have occupied your Fortress -aggressor_string=_Your Fortress discovered an aggressor. -attack_string=_Your Fortress is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Fortress -defeated_you_string=_Your soldiers defeated the enemy at the Fortress +occupied_string=_Your soldiers have occupied your fortress. +aggressor_string=_Your fortress discovered an aggressor. +attack_string=_Your fortress is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the fortress. +defeated_you_string=_Your soldiers defeated the enemy at the fortress. [buildcost] === modified file 'tribes/empire/outpost/conf' --- tribes/empire/outpost/conf 2013-10-29 10:55:20 +0000 +++ tribes/empire/outpost/conf 2014-03-16 06:41:40 +0000 @@ -4,11 +4,11 @@ conquers=7 enhancement=barrier prefer_heroes=false -occupied_string=_Your soldiers have occupied your Outpost -aggressor_string=_Your Outpost discovered an aggressor. -attack_string=_Your Outpost is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Outpost -defeated_you_string=_Your soldiers defeated the enemy at the Outpost +occupied_string=_Your soldiers have occupied your outpost. +aggressor_string=_Your outpost discovered an aggressor. +attack_string=_Your outpost is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the outpost. +defeated_you_string=_Your soldiers defeated the enemy at the outpost. [buildcost] === modified file 'tribes/empire/sentry/conf' --- tribes/empire/sentry/conf 2013-10-29 10:55:20 +0000 +++ tribes/empire/sentry/conf 2014-03-16 06:41:40 +0000 @@ -4,11 +4,11 @@ max_soldiers=2 enhanced_building=yes prefer_heroes=false -occupied_string=_Your soldiers have occupied your Sentry -aggressor_string=_Your Sentry discovered an aggressor. -attack_string=_Your Sentry is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Sentry -defeated_you_string=_Your soldiers defeated the enemy at the Sentry +occupied_string=_Your soldiers have occupied your sentry. +aggressor_string=_Your sentry discovered an aggressor. +attack_string=_Your sentry is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the sentry. +defeated_you_string=_Your soldiers defeated the enemy at the sentry. [buildcost] === modified file 'tribes/empire/tower/conf' --- tribes/empire/tower/conf 2013-10-29 10:55:20 +0000 +++ tribes/empire/tower/conf 2014-03-16 06:41:40 +0000 @@ -4,11 +4,11 @@ conquers=9 vision_range=19 prefer_heroes=true -occupied_string=_Your soldiers have occupied your Tower -aggressor_string=_Your Tower discovered an aggressor. -attack_string=_Your Tower is under attack. -defeated_enemy_string=_The enemy defeated your soldiers at the Tower -defeated_you_string=_Your soldiers defeated the enemy at the Tower +occupied_string=_Your soldiers have occupied your tower. +aggressor_string=_Your tower discovered an aggressor. +attack_string=_Your tower is under attack. +defeated_enemy_string=_The enemy defeated your soldiers at the tower. +defeated_you_string=_Your soldiers defeated the enemy at the tower. [buildcost]
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