Mark Scott has proposed merging lp:~mxsscott/widelands/984197 into lp:widelands.
Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~mxsscott/widelands/984197/+merge/143601 Added check for Ctrl key before showing confirmation window regarding destruction of building that will result from ripping a flag. -- https://code.launchpad.net/~mxsscott/widelands/984197/+merge/143601 Your team Widelands Developers is requested to review the proposed merge of lp:~mxsscott/widelands/984197 into lp:widelands.
=== modified file 'src/wui/fieldaction.cc' --- src/wui/fieldaction.cc 2012-12-14 20:09:35 +0000 +++ src/wui/fieldaction.cc 2013-01-16 21:56:41 +0000 @@ -20,6 +20,7 @@ #include "fieldaction.h" #include "attack_box.h" +#include "buildingconfirm.h" #include "logic/attackable.h" #include "logic/cmd_queue.h" #include "economy/economy.h" @@ -163,7 +164,8 @@ ============================================================================== */ -struct FieldActionWindow : public UI::UniqueWindow { +class FieldActionWindow : public UI::UniqueWindow { +public: FieldActionWindow (Interactive_Base * ibase, Widelands::Player * plr, @@ -763,11 +765,18 @@ Widelands::Editor_Game_Base & egbase = ibase().egbase(); if (upcast(Widelands::Flag, flag, m_node.field->get_immovable())) { if (Building * const building = flag->get_building()) { - if (building->get_playercaps() & Building::PCap_Bulldoze) - show_bulldoze_confirm - (ref_cast<Interactive_Player, Interactive_Base>(ibase()), - *building, - flag); + if (building->get_playercaps() & Building::PCap_Bulldoze) { + if (get_key_state(SDLK_LCTRL) or get_key_state(SDLK_RCTRL)) { + ref_cast<Game, Editor_Game_Base>(egbase).send_player_bulldoze + (*flag); + } + else { + show_bulldoze_confirm + (ref_cast<Interactive_Player, Interactive_Base>(ibase()), + *building, + flag); + } + } } else { ref_cast<Game, Editor_Game_Base>(egbase).send_player_bulldoze (*flag, get_key_state(SDLK_LCTRL) or get_key_state(SDLK_RCTRL)); === modified file 'src/wui/fieldaction.h' --- src/wui/fieldaction.h 2012-02-15 21:25:34 +0000 +++ src/wui/fieldaction.h 2013-01-16 21:56:41 +0000 @@ -36,10 +36,4 @@ Widelands::Player * player, UI::UniqueWindow::Registry * registry); -// building_ui.cc -void show_bulldoze_confirm - (Interactive_Player & parent, - Widelands::Building & building, - Widelands::PlayerImmovable * const todestroy); - #endif
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