Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 9969537eb29168a65c55e44cba724d3cd1319ff1
https://github.com/WebKit/WebKit/commit/9969537eb29168a65c55e44cba724d3cd1319ff1
Author: Carlos Garcia Campos <[email protected]>
Date: 2025-08-12 (Tue, 12 Aug 2025)
Changed paths:
M Source/WebCore/platform/graphics/PlatformDisplay.cpp
M Source/WebCore/platform/graphics/PlatformDisplay.h
M Source/WebCore/platform/graphics/egl/GLContext.cpp
M Source/WebCore/platform/graphics/egl/GLContext.h
M Source/WebCore/platform/graphics/egl/GLContextLibWPE.cpp
M Source/WebCore/platform/graphics/egl/GLDisplay.cpp
M Source/WebCore/platform/graphics/egl/GLDisplay.h
M Source/WebCore/platform/graphics/egl/GLFence.cpp
M Source/WebCore/platform/graphics/egl/PlatformDisplayDefault.cpp
M Source/WebCore/platform/graphics/egl/PlatformDisplayDefault.h
M Source/WebCore/platform/graphics/egl/PlatformDisplaySurfaceless.cpp
M Source/WebCore/platform/graphics/egl/PlatformDisplaySurfaceless.h
M Source/WebCore/platform/graphics/gbm/PlatformDisplayGBM.cpp
M Source/WebCore/platform/graphics/gbm/PlatformDisplayGBM.h
M Source/WebCore/platform/graphics/libwpe/PlatformDisplayLibWPE.cpp
M Source/WebCore/platform/graphics/libwpe/PlatformDisplayLibWPE.h
M Source/WebCore/platform/graphics/texmap/BitmapTexture.cpp
M Source/WebCore/platform/graphics/win/PlatformDisplayWin.cpp
M Source/WebCore/platform/graphics/win/PlatformDisplayWin.h
M Source/WebKit/GPUProcess/graphics/wc/WCSceneContext.cpp
M Source/WebKit/UIProcess/XR/openxr/OpenXRLayer.cpp
M Source/WebKit/UIProcess/gtk/Display.h
M
Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/LayerTreeHostTextureMapper.cpp
M
Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/ThreadedCompositor.cpp
Log Message:
-----------
[CoordinatedGraphics] Remove GLContext dependency on PlatformDisplay
https://bugs.webkit.org/show_bug.cgi?id=297215
Reviewed by Miguel Gomez.
GLContext is keeping a plain reference to PlatformDisplay because it was
assumed that global shared display was the only possible
PlatformDisplay. This patch makes GLDisplay reference counted and
GLContext now takes a weak reference of a GLDisplay instead of a plain
reference of a PlatformDisplay. We still keep the constructors taking a
PlatformDisplay for convenience.
Canonical link: https://commits.webkit.org/298560@main
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