Branch: refs/heads/main
  Home:   https://github.com/WebKit/WebKit
  Commit: 765a88e45dd99c0f8502a3cd13a5a583a5f9fcc5
      
https://github.com/WebKit/WebKit/commit/765a88e45dd99c0f8502a3cd13a5a583a5f9fcc5
  Author: Mike Wyrzykowski <[email protected]>
  Date:   2024-12-06 (Fri, 06 Dec 2024)

  Changed paths:
    A LayoutTests/fast/webgpu/nocrash/fuzz-284093-expected.txt
    A LayoutTests/fast/webgpu/nocrash/fuzz-284093.html
    M Source/WebGPU/WebGPU/BindGroup.mm
    M Source/WebGPU/WebGPU/CommandBuffer.h
    M Source/WebGPU/WebGPU/CommandBuffer.mm
    M Source/WebGPU/WebGPU/CommandEncoder.mm

  Log Message:
  -----------
  [WebGPU] CommandEncoder should be retained until its associated CommandBuffer 
completes
https://bugs.webkit.org/show_bug.cgi?id=284093
rdar://140802957

Reviewed by Tadeu Zagallo.

Buffers, Textures, and ExternalTextures maintain references to their
associated CommandEncoder to know when the GPU has completed a workload.

However, this means we need to keep the CommandEncoder alive until its
associated CommandBuffer becomes invalid or completes execution.

* LayoutTests/fast/webgpu/nocrash/fuzz-284093-expected.txt: Added.
* LayoutTests/fast/webgpu/nocrash/fuzz-284093.html: Added.
Add regression test.

* Source/WebGPU/WebGPU/BindGroup.mm:
(WebGPU::BindGroup::updateExternalTextures):
* Source/WebGPU/WebGPU/CommandBuffer.h:
(WebGPU::CommandBuffer::create):
* Source/WebGPU/WebGPU/CommandBuffer.mm:
(WebGPU::CommandBuffer::CommandBuffer):
(WebGPU::CommandBuffer::makeInvalid):
(WebGPU::CommandBuffer::makeInvalidDueToCommit):
* Source/WebGPU/WebGPU/CommandEncoder.mm:
(WebGPU::CommandEncoder::finish):

Canonical link: https://commits.webkit.org/287497@main



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