Modified: trunk/Source/WebCore/platform/graphics/RoundedRect.cpp (98930 => 98931)
--- trunk/Source/WebCore/platform/graphics/RoundedRect.cpp 2011-11-01 01:06:00 UTC (rev 98930)
+++ trunk/Source/WebCore/platform/graphics/RoundedRect.cpp 2011-11-01 01:09:03 UTC (rev 98931)
@@ -46,45 +46,45 @@
// If either radius on a corner becomes zero, reset both radii on that corner.
m_topLeft.scale(factor);
if (!m_topLeft.width() || !m_topLeft.height())
- m_topLeft = LayoutSize();
+ m_topLeft = IntSize();
m_topRight.scale(factor);
if (!m_topRight.width() || !m_topRight.height())
- m_topRight = LayoutSize();
+ m_topRight = IntSize();
m_bottomLeft.scale(factor);
if (!m_bottomLeft.width() || !m_bottomLeft.height())
- m_bottomLeft = LayoutSize();
+ m_bottomLeft = IntSize();
m_bottomRight.scale(factor);
if (!m_bottomRight.width() || !m_bottomRight.height())
- m_bottomRight = LayoutSize();
+ m_bottomRight = IntSize();
}
-void RoundedRect::Radii::expand(LayoutUnit topWidth, LayoutUnit bottomWidth, LayoutUnit leftWidth, LayoutUnit rightWidth)
+void RoundedRect::Radii::expand(int topWidth, int bottomWidth, int leftWidth, int rightWidth)
{
- m_topLeft.setWidth(max<LayoutUnit>(0, m_topLeft.width() + leftWidth));
- m_topLeft.setHeight(max<LayoutUnit>(0, m_topLeft.height() + topWidth));
+ m_topLeft.setWidth(max<int>(0, m_topLeft.width() + leftWidth));
+ m_topLeft.setHeight(max<int>(0, m_topLeft.height() + topWidth));
- m_topRight.setWidth(max<LayoutUnit>(0, m_topRight.width() + rightWidth));
- m_topRight.setHeight(max<LayoutUnit>(0, m_topRight.height() + topWidth));
+ m_topRight.setWidth(max<int>(0, m_topRight.width() + rightWidth));
+ m_topRight.setHeight(max<int>(0, m_topRight.height() + topWidth));
- m_bottomLeft.setWidth(max<LayoutUnit>(0, m_bottomLeft.width() + leftWidth));
- m_bottomLeft.setHeight(max<LayoutUnit>(0, m_bottomLeft.height() + bottomWidth));
+ m_bottomLeft.setWidth(max<int>(0, m_bottomLeft.width() + leftWidth));
+ m_bottomLeft.setHeight(max<int>(0, m_bottomLeft.height() + bottomWidth));
- m_bottomRight.setWidth(max<LayoutUnit>(0, m_bottomRight.width() + rightWidth));
- m_bottomRight.setHeight(max<LayoutUnit>(0, m_bottomRight.height() + bottomWidth));
+ m_bottomRight.setWidth(max<int>(0, m_bottomRight.width() + rightWidth));
+ m_bottomRight.setHeight(max<int>(0, m_bottomRight.height() + bottomWidth));
}
-void RoundedRect::inflateWithRadii(LayoutUnit size)
+void RoundedRect::inflateWithRadii(int size)
{
- LayoutRect old = m_rect;
+ IntRect old = m_rect;
m_rect.inflate(size);
// Considering the inflation factor of shorter size to scale the radii seems appropriate here
float factor;
if (m_rect.width() < m_rect.height())
- factor = old.width() ? (float)m_rect.width() / old.width() : 0;
+ factor = old.width() ? (float)m_rect.width() / old.width() : int(0);
else
- factor = old.height() ? (float)m_rect.height() / old.height() : 0;
+ factor = old.height() ? (float)m_rect.height() / old.height() : int(0);
m_radii.scale(factor);
}
@@ -112,33 +112,33 @@
{
if (excludeLogicalLeftEdge) {
if (isHorizontal)
- m_bottomLeft = LayoutSize();
+ m_bottomLeft = IntSize();
else
- m_topRight = LayoutSize();
- m_topLeft = LayoutSize();
+ m_topRight = IntSize();
+ m_topLeft = IntSize();
}
if (excludeLogicalRightEdge) {
if (isHorizontal)
- m_topRight = LayoutSize();
+ m_topRight = IntSize();
else
- m_bottomLeft = LayoutSize();
- m_bottomRight = LayoutSize();
+ m_bottomLeft = IntSize();
+ m_bottomRight = IntSize();
}
}
-RoundedRect::RoundedRect(LayoutUnit x, LayoutUnit y, LayoutUnit width, LayoutUnit height)
+RoundedRect::RoundedRect(int x, int y, int width, int height)
: m_rect(x, y, width, height)
{
}
-RoundedRect::RoundedRect(const LayoutRect& rect, const Radii& radii)
+RoundedRect::RoundedRect(const IntRect& rect, const Radii& radii)
: m_rect(rect)
, m_radii(radii)
{
}
-RoundedRect::RoundedRect(const LayoutRect& rect, const LayoutSize& topLeft, const LayoutSize& topRight, const LayoutSize& bottomLeft, const LayoutSize& bottomRight)
+RoundedRect::RoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight)
: m_rect(rect)
, m_radii(topLeft, topRight, bottomLeft, bottomRight)
{
Modified: trunk/Source/WebCore/platform/graphics/RoundedRect.h (98930 => 98931)
--- trunk/Source/WebCore/platform/graphics/RoundedRect.h 2011-11-01 01:06:00 UTC (rev 98930)
+++ trunk/Source/WebCore/platform/graphics/RoundedRect.h 2011-11-01 01:09:03 UTC (rev 98931)
@@ -27,7 +27,7 @@
#ifndef RoundedRect_h
#define RoundedRect_h
-#include "LayoutTypes.h"
+#include "IntRect.h"
namespace WebCore {
@@ -37,7 +37,7 @@
class Radii {
public:
Radii() {}
- Radii(const LayoutSize& topLeft, const LayoutSize& topRight, const LayoutSize& bottomLeft, const LayoutSize& bottomRight)
+ Radii(const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight)
: m_topLeft(topLeft)
, m_topRight(topRight)
, m_bottomLeft(bottomLeft)
@@ -45,14 +45,14 @@
{
}
- void setTopLeft(const LayoutSize& size) { m_topLeft = size; }
- void setTopRight(const LayoutSize& size) { m_topRight = size; }
- void setBottomLeft(const LayoutSize& size) { m_bottomLeft = size; }
- void setBottomRight(const LayoutSize& size) { m_bottomRight = size; }
- const LayoutSize& topLeft() const { return m_topLeft; }
- const LayoutSize& topRight() const { return m_topRight; }
- const LayoutSize& bottomLeft() const { return m_bottomLeft; }
- const LayoutSize& bottomRight() const { return m_bottomRight; }
+ void setTopLeft(const IntSize& size) { m_topLeft = size; }
+ void setTopRight(const IntSize& size) { m_topRight = size; }
+ void setBottomLeft(const IntSize& size) { m_bottomLeft = size; }
+ void setBottomRight(const IntSize& size) { m_bottomRight = size; }
+ const IntSize& topLeft() const { return m_topLeft; }
+ const IntSize& topRight() const { return m_topRight; }
+ const IntSize& bottomLeft() const { return m_bottomLeft; }
+ const IntSize& bottomRight() const { return m_bottomRight; }
bool isZero() const;
@@ -60,35 +60,35 @@
void excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge);
void scale(float factor);
- void expand(LayoutUnit topWidth, LayoutUnit bottomWidth, LayoutUnit leftWidth, LayoutUnit rightWidth);
- void expand(LayoutUnit size) { expand(size, size, size, size); }
- void shrink(LayoutUnit topWidth, LayoutUnit bottomWidth, LayoutUnit leftWidth, LayoutUnit rightWidth) { expand(-topWidth, -bottomWidth, -leftWidth, -rightWidth); }
- void shrink(LayoutUnit size) { shrink(size, size, size, size); }
+ void expand(int topWidth, int bottomWidth, int leftWidth, int rightWidth);
+ void expand(int size) { expand(size, size, size, size); }
+ void shrink(int topWidth, int bottomWidth, int leftWidth, int rightWidth) { expand(-topWidth, -bottomWidth, -leftWidth, -rightWidth); }
+ void shrink(int size) { shrink(size, size, size, size); }
private:
- LayoutSize m_topLeft;
- LayoutSize m_topRight;
- LayoutSize m_bottomLeft;
- LayoutSize m_bottomRight;
+ IntSize m_topLeft;
+ IntSize m_topRight;
+ IntSize m_bottomLeft;
+ IntSize m_bottomRight;
};
- explicit RoundedRect(const LayoutRect&, const Radii& = Radii());
- RoundedRect(LayoutUnit x, LayoutUnit y, LayoutUnit width, LayoutUnit height);
- RoundedRect(const LayoutRect&, const LayoutSize& topLeft, const LayoutSize& topRight, const LayoutSize& bottomLeft, const LayoutSize& bottomRight);
+ explicit RoundedRect(const IntRect&, const Radii& = Radii());
+ RoundedRect(int x, int y, int width, int height);
+ RoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight);
- const LayoutRect& rect() const { return m_rect; }
+ const IntRect& rect() const { return m_rect; }
const Radii& radii() const { return m_radii; }
bool isRounded() const { return !m_radii.isZero(); }
bool isEmpty() const { return m_rect.isEmpty(); }
- void setRect(const LayoutRect& rect) { m_rect = rect; }
+ void setRect(const IntRect& rect) { m_rect = rect; }
void setRadii(const Radii& radii) { m_radii = radii; }
- void move(const LayoutSize& size) { m_rect.move(size); }
- void inflate(LayoutUnit size) { m_rect.inflate(size); }
- void inflateWithRadii(LayoutUnit size);
- void expandRadii(LayoutUnit size) { m_radii.expand(size); }
- void shrinkRadii(LayoutUnit size) { m_radii.shrink(size); }
+ void move(const IntSize& size) { m_rect.move(size); }
+ void inflate(int size) { m_rect.inflate(size); }
+ void inflateWithRadii(int size);
+ void expandRadii(int size) { m_radii.expand(size); }
+ void shrinkRadii(int size) { m_radii.shrink(size); }
void includeLogicalEdges(const Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge);
void excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge);
@@ -96,7 +96,7 @@
bool isRenderable() const;
private:
- LayoutRect m_rect;
+ IntRect m_rect;
Radii m_radii;
};