Title: [89393] trunk
Revision
89393
Author
z...@google.com
Date
2011-06-21 16:46:49 -0700 (Tue, 21 Jun 2011)

Log Message

2011-06-21  Zhenyao Mo  <z...@google.com>

        Reviewed by Kenneth Russell.

        Implement drawingBufferWidth/drawingBufferHeight in WebGL
        https://bugs.webkit.org/show_bug.cgi?id=58497

        * fast/canvas/webgl/webgl-specific-expected.txt:
        * fast/canvas/webgl/webgl-specific.html: Test drawingBufferWidth/Height attributes.
        * fast/canvas/webgl/canvas-zero-size-expected.txt:
        * fast/canvas/webgl/canvas-zero-size.html: Added.
        * fast/canvas/webgl/drawingbuffer-test-expected.txt:
        * fast/canvas/webgl/drawingbuffer-test.html: Added.
2011-06-21  Zhenyao Mo  <z...@google.com>

        Reviewed by Kenneth Russell.

        Implement drawingBufferWidth/drawingBufferHeight in WebGL
        https://bugs.webkit.org/show_bug.cgi?id=58497

        * src/GraphicsContext3DChromium.cpp: Make getInternalFramebufferSize method const.
        (WebCore::GraphicsContext3DInternal::getInternalFramebufferSize):
        (WebCore::GraphicsContext3D::getInternalFramebufferSize):
        * src/GraphicsContext3DInternal.h:
2011-06-21  Zhenyao Mo  <z...@google.com>

        Reviewed by Kenneth Russell.

        Implement drawingBufferWidth/drawingBufferHeight in WebGL
        https://bugs.webkit.org/show_bug.cgi?id=58497

        * html/canvas/WebGLRenderingContext.cpp: Add drawingBufferWidth/Height method and call getInternalFramebufferSize().
        (WebCore::WebGLRenderingContext::drawingBufferWidth):
        (WebCore::WebGLRenderingContext::drawingBufferHeight):
        * html/canvas/WebGLRenderingContext.h:
        * html/canvas/WebGLRenderingContext.idl: Add readonly attributes drawingBufferWidth/Height.
        * platform/graphics/GraphicsContext3D.h:
        * platform/graphics/opengl/GraphicsContext3DOpenGL.cpp: Make getInternalFramebufferSize const.
        (WebCore::GraphicsContext3D::getInternalFramebufferSize):
        * platform/graphics/qt/GraphicsContext3DQt.cpp: Ditto.
        (WebCore::GraphicsContext3D::getInternalFramebufferSize):

Modified Paths

Added Paths

Diff

Modified: trunk/LayoutTests/ChangeLog (89392 => 89393)


--- trunk/LayoutTests/ChangeLog	2011-06-21 23:39:28 UTC (rev 89392)
+++ trunk/LayoutTests/ChangeLog	2011-06-21 23:46:49 UTC (rev 89393)
@@ -1,3 +1,17 @@
+2011-06-21  Zhenyao Mo  <z...@google.com>
+
+        Reviewed by Kenneth Russell.
+
+        Implement drawingBufferWidth/drawingBufferHeight in WebGL
+        https://bugs.webkit.org/show_bug.cgi?id=58497
+
+        * fast/canvas/webgl/webgl-specific-expected.txt:
+        * fast/canvas/webgl/webgl-specific.html: Test drawingBufferWidth/Height attributes.
+        * fast/canvas/webgl/canvas-zero-size-expected.txt:
+        * fast/canvas/webgl/canvas-zero-size.html: Added.
+        * fast/canvas/webgl/drawingbuffer-test-expected.txt:
+        * fast/canvas/webgl/drawingbuffer-test.html: Added.
+
 2011-06-21  Dmitry Titov  <dim...@chromium.org>
 
         [Chromium] Unreviewed update of test expectations.

Added: trunk/LayoutTests/fast/canvas/webgl/canvas-zero-size-expected.txt (0 => 89393)


--- trunk/LayoutTests/fast/canvas/webgl/canvas-zero-size-expected.txt	                        (rev 0)
+++ trunk/LayoutTests/fast/canvas/webgl/canvas-zero-size-expected.txt	2011-06-21 23:46:49 UTC (rev 89393)
@@ -0,0 +1,10 @@
+Tests that a zero size canvas does not fail.
+
+On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
+
+PASS program != null is true
+PASS getError was expected value: NO_ERROR : Should be no errors from setup.
+PASS successfullyParsed is true
+
+TEST COMPLETE
+
Property changes on: trunk/LayoutTests/fast/canvas/webgl/canvas-zero-size-expected.txt
___________________________________________________________________

Added: svn:eol-style

Added: trunk/LayoutTests/fast/canvas/webgl/canvas-zero-size.html (0 => 89393)


--- trunk/LayoutTests/fast/canvas/webgl/canvas-zero-size.html	                        (rev 0)
+++ trunk/LayoutTests/fast/canvas/webgl/canvas-zero-size.html	2011-06-21 23:46:49 UTC (rev 89393)
@@ -0,0 +1,37 @@
+<!DOCTYPE html>
+<html>
+  <head>
+  <meta charset="utf-8">
+    <title>Zero Size Canvas Test</title>
+    <link rel="stylesheet" href=""
+    <script src=""
+    <script src="" </script>
+    <script src="" </script>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+<script>
+description("Tests that a zero size canvas does not fail.");
+var wtu = WebGLTestUtils;
+var canvas = document.createElement('canvas');
+var gl = wtu.create3DContext(canvas);
+canvas.width = 0;
+canvas.height = 0;
+gl.viewport(0, 0, 0, 0);
+var program = wtu.setupTexturedQuad(gl);
+shouldBeTrue("program != null");
+var tex = gl.createTexture();
+gl.bindTexture(gl.TEXTURE_2D, tex);
+var pixel = new Uint8Array([0, 255, 0, 255]);
+gl.texImage2D(
+  gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, pixel);
+wtu.drawQuad(gl);
+
+glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup.");
+successfullyParsed = true;
+</script>
+<script src=""
+
+</body>
+</html>
Property changes on: trunk/LayoutTests/fast/canvas/webgl/canvas-zero-size.html
___________________________________________________________________

Added: svn:eol-style

Added: trunk/LayoutTests/fast/canvas/webgl/drawingbuffer-test-expected.txt (0 => 89393)


--- trunk/LayoutTests/fast/canvas/webgl/drawingbuffer-test-expected.txt	                        (rev 0)
+++ trunk/LayoutTests/fast/canvas/webgl/drawingbuffer-test-expected.txt	2011-06-21 23:46:49 UTC (rev 89393)
@@ -0,0 +1,21 @@
+This test ensures WebGL implementations correctly implement drawingbufferWidth/Height.
+
+On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
+
+
+PASS context exists
+
+Checking drawingBufferWidth/drawingBufferHeight
+PASS gl.drawingBufferWidth is canvas.width
+PASS gl.drawingBufferHeight is canvas.height
+PASS maxSize[0] > 0 is true
+PASS maxSize[1] > 0 is true
+PASS gl.drawingBufferWidth > 0 is true
+PASS gl.drawingBufferHeight > 0 is true
+PASS gl.drawingBufferWidth <= maxSize[0] is true
+PASS gl.drawingBufferHeight <= maxSize[1] is true
+
+PASS successfullyParsed is true
+
+TEST COMPLETE
+
Property changes on: trunk/LayoutTests/fast/canvas/webgl/drawingbuffer-test-expected.txt
___________________________________________________________________

Added: svn:eol-style

Added: trunk/LayoutTests/fast/canvas/webgl/drawingbuffer-test.html (0 => 89393)


--- trunk/LayoutTests/fast/canvas/webgl/drawingbuffer-test.html	                        (rev 0)
+++ trunk/LayoutTests/fast/canvas/webgl/drawingbuffer-test.html	2011-06-21 23:46:49 UTC (rev 89393)
@@ -0,0 +1,54 @@
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<title>WebGL Canvas Conformance Tests</title>
+<link rel="stylesheet" href=""
+<script src=""
+<script src=""
+<script src=""
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+<script>
+description("This test ensures WebGL implementations correctly implement drawingbufferWidth/Height.");
+
+debug("");
+
+var wtu = WebGLTestUtils;
+var err;
+var maxSize;
+var canvas = document.createElement("canvas");
+var gl = wtu.create3DContext(canvas);
+if (!gl) {
+  testFailed("context does not exist");
+} else {
+  testPassed("context exists");
+
+  debug("");
+  debug("Checking drawingBufferWidth/drawingBufferHeight");
+
+  // Check that a canvas with no width or height is 300x150 pixels
+  shouldBe('gl.drawingBufferWidth', 'canvas.width');
+  shouldBe('gl.drawingBufferHeight', 'canvas.height');
+
+  // Check that changing the canvas size to something too large falls back to reasonable values.
+  maxSize = gl.getParameter(gl.MAX_VIEWPORT_DIMS);
+  shouldBeTrue('maxSize[0] > 0');
+  shouldBeTrue('maxSize[1] > 0');
+
+  // debug("MAX_VIEWPORT_DIMS = " + maxSize[0] + "x" + maxSize[1]);
+  canvas.width = maxSize[0] * 4;
+  canvas.height = maxSize[1] * 4;
+  shouldBeTrue('gl.drawingBufferWidth > 0');
+  shouldBeTrue('gl.drawingBufferHeight > 0');
+  shouldBeTrue('gl.drawingBufferWidth <= maxSize[0]');
+  shouldBeTrue('gl.drawingBufferHeight <= maxSize[1]');
+}
+debug("")
+successfullyParsed = true;
+</script>
+<script src=""
+</body>
+</html>
Property changes on: trunk/LayoutTests/fast/canvas/webgl/drawingbuffer-test.html
___________________________________________________________________

Added: svn:eol-style

Modified: trunk/LayoutTests/fast/canvas/webgl/webgl-specific-expected.txt (89392 => 89393)


--- trunk/LayoutTests/fast/canvas/webgl/webgl-specific-expected.txt	2011-06-21 23:39:28 UTC (rev 89392)
+++ trunk/LayoutTests/fast/canvas/webgl/webgl-specific-expected.txt	2011-06-21 23:46:49 UTC (rev 89393)
@@ -47,10 +47,19 @@
 PASS undefined is undefined.
 PASS undefined is undefined.
 
+Verify that *LENGTH are undefined
+PASS undefined is undefined.
+PASS undefined is undefined.
+PASS undefined is undefined.
+PASS undefined is undefined.
+
 Verify that UNPACK_COLORSPACE_CONVERSION_WEBGL is supported
 PASS gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL) is gl.BROWSER_DEFAULT_WEBGL
 PASS gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL) is gl.NONE
 PASS getError was expected value: NO_ERROR : set/get UNPACK_COLORSPACE_CONVERSION_WEBGL should generate no error
+
+Verify that drawingBufferWidth and drawingBufferHeights are implemented
+PASS gl.drawingBufferWidth >= 0 && gl.drawingBufferHeight >= 0 is true
 PASS successfullyParsed is true
 
 TEST COMPLETE

Modified: trunk/LayoutTests/fast/canvas/webgl/webgl-specific.html (89392 => 89393)


--- trunk/LayoutTests/fast/canvas/webgl/webgl-specific.html	2011-06-21 23:39:28 UTC (rev 89392)
+++ trunk/LayoutTests/fast/canvas/webgl/webgl-specific.html	2011-06-21 23:46:49 UTC (rev 89393)
@@ -1,7 +1,7 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
-  "http://www.w3.org/TR/html4/loose.dtd">
+<!DOCTYPE html>
 <html>
 <head>
+<meta charset="utf-8">
 <title>WebGL GLES2 difference test.</title>
 <link rel="stylesheet" href=""
 <script src=""
@@ -74,12 +74,23 @@
 shouldBeUndefined(gl.IMPLEMENTATION_COLOR_READ_TYPE);
 
 debug("");
+debug("Verify that *LENGTH are undefined");
+shouldBeUndefined(gl.INFO_LOG_LENGTH);
+shouldBeUndefined(gl.SHADER_SOURCE_LENGTH);
+shouldBeUndefined(gl.ACTIVE_UNIFORM_MAX_LENGTH);
+shouldBeUndefined(gl.ACTIVE_ATTRIB_MAX_LENGTH);
+
+debug("");
 debug("Verify that UNPACK_COLORSPACE_CONVERSION_WEBGL is supported");
 shouldBe("gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL)", "gl.BROWSER_DEFAULT_WEBGL");
 gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);
 shouldBe("gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL)", "gl.NONE");
 glErrorShouldBe(gl, gl.NO_ERROR, "set/get UNPACK_COLORSPACE_CONVERSION_WEBGL should generate no error");
 
+debug("");
+debug("Verify that drawingBufferWidth and drawingBufferHeights are implemented");
+shouldBeTrue("gl.drawingBufferWidth >= 0 && gl.drawingBufferHeight >= 0");
+
 successfullyParsed = true;
 </script>
 

Modified: trunk/Source/WebCore/ChangeLog (89392 => 89393)


--- trunk/Source/WebCore/ChangeLog	2011-06-21 23:39:28 UTC (rev 89392)
+++ trunk/Source/WebCore/ChangeLog	2011-06-21 23:46:49 UTC (rev 89393)
@@ -1,3 +1,21 @@
+2011-06-21  Zhenyao Mo  <z...@google.com>
+
+        Reviewed by Kenneth Russell.
+
+        Implement drawingBufferWidth/drawingBufferHeight in WebGL
+        https://bugs.webkit.org/show_bug.cgi?id=58497
+
+        * html/canvas/WebGLRenderingContext.cpp: Add drawingBufferWidth/Height method and call getInternalFramebufferSize().
+        (WebCore::WebGLRenderingContext::drawingBufferWidth):
+        (WebCore::WebGLRenderingContext::drawingBufferHeight):
+        * html/canvas/WebGLRenderingContext.h:
+        * html/canvas/WebGLRenderingContext.idl: Add readonly attributes drawingBufferWidth/Height.
+        * platform/graphics/GraphicsContext3D.h:
+        * platform/graphics/opengl/GraphicsContext3DOpenGL.cpp: Make getInternalFramebufferSize const.
+        (WebCore::GraphicsContext3D::getInternalFramebufferSize):
+        * platform/graphics/qt/GraphicsContext3DQt.cpp: Ditto.
+        (WebCore::GraphicsContext3D::getInternalFramebufferSize):
+
 2011-06-21  Dmitry Lomov  <dslo...@google.com>
 
         Reviewed by Adam Barth.

Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp (89392 => 89393)


--- trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp	2011-06-21 23:39:28 UTC (rev 89392)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp	2011-06-21 23:46:49 UTC (rev 89393)
@@ -109,6 +109,15 @@
         return (*clippedX != x || *clippedY != y || *clippedWidth != width || *clippedHeight != height);
     }
 
+    GC3Dint clamp(GC3Dint value, GC3Dint min, GC3Dint max)
+    {
+        if (value < min)
+            value = min;
+        if (value > max)
+            value = max;
+        return value;
+    }
+
     // Return true if a character belongs to the ASCII subset as defined in
     // GLSL ES 1.0 spec section 3.1.
     bool validateCharacter(unsigned char c)
@@ -439,7 +448,11 @@
     m_maxCubeMapTextureSize = 0;
     m_context->getIntegerv(GraphicsContext3D::MAX_CUBE_MAP_TEXTURE_SIZE, &m_maxCubeMapTextureSize);
     m_maxCubeMapTextureLevel = WebGLTexture::computeLevelCount(m_maxCubeMapTextureSize, m_maxCubeMapTextureSize);
-    
+    m_maxRenderbufferSize = 0;
+    m_context->getIntegerv(GraphicsContext3D::MAX_RENDERBUFFER_SIZE, &m_maxRenderbufferSize);
+    m_maxViewportDims[0] = m_maxViewportDims[1] = 0;
+    m_context->getIntegerv(GraphicsContext3D::MAX_VIEWPORT_DIMS, m_maxViewportDims);
+
     m_defaultVertexArrayObject = WebGLVertexArrayObjectOES::create(this, WebGLVertexArrayObjectOES::VaoTypeDefault);
     addObject(m_defaultVertexArrayObject.get());
     m_boundVertexArrayObject = m_defaultVertexArrayObject;
@@ -593,6 +606,14 @@
 
 void WebGLRenderingContext::reshape(int width, int height)
 {
+    // This is an approximation because at WebGLRenderingContext level we don't
+    // know if the underlying FBO uses textures or renderbuffers.
+    GC3Dint maxSize = std::min(m_maxTextureSize, m_maxRenderbufferSize);
+    GC3Dint maxWidth = std::min(maxSize, m_maxViewportDims[0]);
+    GC3Dint maxHeight = std::min(maxSize, m_maxViewportDims[1]);
+    width = clamp(width, 1, maxWidth);
+    height = clamp(height, 1, maxHeight);
+
     if (m_needsUpdate) {
 #if USE(ACCELERATED_COMPOSITING)
         RenderBox* renderBox = canvas()->renderBox();
@@ -607,6 +628,16 @@
     m_context->reshape(width, height);
 }
 
+int WebGLRenderingContext::drawingBufferWidth() const
+{
+    return m_context->getInternalFramebufferSize().width();
+}
+
+int WebGLRenderingContext::drawingBufferHeight() const
+{
+    return m_context->getInternalFramebufferSize().height();
+}
+
 unsigned int WebGLRenderingContext::sizeInBytes(GC3Denum type)
 {
     switch (type) {

Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h (89392 => 89393)


--- trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h	2011-06-21 23:39:28 UTC (rev 89392)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h	2011-06-21 23:46:49 UTC (rev 89393)
@@ -71,6 +71,9 @@
     virtual bool isAccelerated() const { return true; }
     virtual bool paintsIntoCanvasBuffer() const;
 
+    int drawingBufferWidth() const;
+    int drawingBufferHeight() const;
+
     void activeTexture(GC3Denum texture, ExceptionCode&);
     void attachShader(WebGLProgram*, WebGLShader*, ExceptionCode&);
     void bindAttribLocation(WebGLProgram*, GC3Duint index, const String& name, ExceptionCode&);
@@ -430,6 +433,8 @@
 
     GC3Dint m_maxTextureSize;
     GC3Dint m_maxCubeMapTextureSize;
+    GC3Dint m_maxRenderbufferSize;
+    GC3Dint m_maxViewportDims[2];
     GC3Dint m_maxTextureLevel;
     GC3Dint m_maxCubeMapTextureLevel;
 

Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContext.idl (89392 => 89393)


--- trunk/Source/WebCore/html/canvas/WebGLRenderingContext.idl	2011-06-21 23:39:28 UTC (rev 89392)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContext.idl	2011-06-21 23:46:49 UTC (rev 89393)
@@ -451,6 +451,9 @@
         const unsigned int UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
         const unsigned int BROWSER_DEFAULT_WEBGL              = 0x9244;
 
+        readonly attribute long drawingBufferWidth;
+        readonly attribute long drawingBufferHeight;
+
         [StrictTypeChecking] void         activeTexture(in unsigned long texture) raises(DOMException);
         [StrictTypeChecking] void         attachShader(in WebGLProgram program, in WebGLShader shader) raises(DOMException);
         [StrictTypeChecking] void         bindAttribLocation(in WebGLProgram program, in unsigned long index, in DOMString name) raises(DOMException);

Modified: trunk/Source/WebCore/platform/graphics/GraphicsContext3D.h (89392 => 89393)


--- trunk/Source/WebCore/platform/graphics/GraphicsContext3D.h	2011-06-21 23:39:28 UTC (rev 89392)
+++ trunk/Source/WebCore/platform/graphics/GraphicsContext3D.h	2011-06-21 23:46:49 UTC (rev 89393)
@@ -820,7 +820,7 @@
     // determine this.
     Extensions3D* getExtensions();
 
-    IntSize getInternalFramebufferSize();
+    IntSize getInternalFramebufferSize() const;
 
   private:
     GraphicsContext3D(Attributes attrs, HostWindow* hostWindow, bool renderDirectlyToHostWindow);

Modified: trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGL.cpp (89392 => 89393)


--- trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGL.cpp	2011-06-21 23:39:28 UTC (rev 89392)
+++ trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGL.cpp	2011-06-21 23:46:49 UTC (rev 89393)
@@ -317,7 +317,7 @@
     ::glFlush();
 }
 
-IntSize GraphicsContext3D::getInternalFramebufferSize()
+IntSize GraphicsContext3D::getInternalFramebufferSize() const
 {
     return IntSize(m_currentWidth, m_currentHeight);
 }

Modified: trunk/Source/WebCore/platform/graphics/qt/GraphicsContext3DQt.cpp (89392 => 89393)


--- trunk/Source/WebCore/platform/graphics/qt/GraphicsContext3DQt.cpp	2011-06-21 23:39:28 UTC (rev 89392)
+++ trunk/Source/WebCore/platform/graphics/qt/GraphicsContext3DQt.cpp	2011-06-21 23:46:49 UTC (rev 89393)
@@ -750,7 +750,7 @@
     m_internal->reshape(width, height);
 }
 
-IntSize GraphicsContext3D::getInternalFramebufferSize()
+IntSize GraphicsContext3D::getInternalFramebufferSize() const
 {
     return IntSize(m_currentWidth, m_currentHeight);
 }

Modified: trunk/Source/WebKit/chromium/ChangeLog (89392 => 89393)


--- trunk/Source/WebKit/chromium/ChangeLog	2011-06-21 23:39:28 UTC (rev 89392)
+++ trunk/Source/WebKit/chromium/ChangeLog	2011-06-21 23:46:49 UTC (rev 89393)
@@ -1,3 +1,15 @@
+2011-06-21  Zhenyao Mo  <z...@google.com>
+
+        Reviewed by Kenneth Russell.
+
+        Implement drawingBufferWidth/drawingBufferHeight in WebGL
+        https://bugs.webkit.org/show_bug.cgi?id=58497
+
+        * src/GraphicsContext3DChromium.cpp: Make getInternalFramebufferSize method const.
+        (WebCore::GraphicsContext3DInternal::getInternalFramebufferSize):
+        (WebCore::GraphicsContext3D::getInternalFramebufferSize):
+        * src/GraphicsContext3DInternal.h:
+
 2011-06-21  Dmitry Lomov  <dslo...@google.com>
 
         Reviewed by Adam Barth.

Modified: trunk/Source/WebKit/chromium/src/GraphicsContext3DChromium.cpp (89392 => 89393)


--- trunk/Source/WebKit/chromium/src/GraphicsContext3DChromium.cpp	2011-06-21 23:39:28 UTC (rev 89392)
+++ trunk/Source/WebKit/chromium/src/GraphicsContext3DChromium.cpp	2011-06-21 23:46:49 UTC (rev 89393)
@@ -287,7 +287,7 @@
 #endif // USE(CG)
 }
 
-IntSize GraphicsContext3DInternal::getInternalFramebufferSize()
+IntSize GraphicsContext3DInternal::getInternalFramebufferSize() const
 {
     return IntSize(m_impl->width(), m_impl->height());
 }
@@ -967,6 +967,11 @@
     return m_internal->prepareTexture();
 }
 
+IntSize GraphicsContext3D::getInternalFramebufferSize() const
+{
+    return m_internal->getInternalFramebufferSize();
+}
+
 #if USE(ACCELERATED_COMPOSITING)
 PlatformLayer* GraphicsContext3D::platformLayer() const
 {
@@ -978,7 +983,6 @@
 
 DELEGATE_TO_INTERNAL(makeContextCurrent)
 DELEGATE_TO_INTERNAL_2(reshape, int, int)
-DELEGATE_TO_INTERNAL_R(getInternalFramebufferSize, IntSize)
 
 DELEGATE_TO_INTERNAL_1(activeTexture, GC3Denum)
 DELEGATE_TO_INTERNAL_2(attachShader, Platform3DObject, Platform3DObject)

Modified: trunk/Source/WebKit/chromium/src/GraphicsContext3DInternal.h (89392 => 89393)


--- trunk/Source/WebKit/chromium/src/GraphicsContext3DInternal.h	2011-06-21 23:39:28 UTC (rev 89392)
+++ trunk/Source/WebKit/chromium/src/GraphicsContext3DInternal.h	2011-06-21 23:46:49 UTC (rev 89393)
@@ -66,7 +66,7 @@
     bool makeContextCurrent();
 
     void reshape(int width, int height);
-    IntSize getInternalFramebufferSize();
+    IntSize getInternalFramebufferSize() const;
 
     void markContextChanged();
     bool layerComposited() const;
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