I agree this Plumo. "I want a facebook clone or other web site targeted to community XYZ" is not an idea worth any money. The ideas worth money are those that translate directly into code that you would not know how to write yourself. We all have good ideas that do not carry on because have no time. There are lots of people out there that are great salespeople (and there is lots of value in that) but it is them who should work for you (you who make a product), not you for them. If selling and making money becomes more important than the quality of the product, the product sucks and you lose interest.
I have been there. I suggest: 1) attach a price to any work done by any party 2) agree to percentages of ownership 3) agree on partial deadlines and figure out who owns what (time or money) to the company 4) put the money into a bank account even if unused. 5) Agree on conditions for getting out at any time without or without default. 6) As a developer, make sure that if things do not work out at least you do not lose ownership of your work. 7) If it does not work because the other party did not put the money due in, they still owe you money if you did your part. 8) Having connections is an asset if your are looking for a job, does not help you much if you hope to sell a product to those "connections". If the product is good, people you do know know are more likely to buy from you than your closest friends and colleagues. On May 3, 6:14 pm, Plumo <richar...@gmail.com> wrote: > $0.02 ... > > Be wary of taking a percentage of profit as payment. > This can mean the other guy doesn't need to invest anything - neither time > nor money. Ideas are cheap. > So there is no risk for them, but there is a high risk that you will never > get paid since most web apps go no where. > If they really believe in their idea they should be willing to invest some > money upfront.