there are several solution all depends on your application. facebook use 2 
adress  url www.facebook.com for the web and when you go through the mobile 
it is this address that is used https://m.facebook.com/

If you want to create video games for example I think it's better to do it 
in native. Now for notifications exist for example in  HTML there are 
 things like this https://pusher.com/tutorials/realtime-notifications I 
think that there are more. To access the camera you have api in html like 
this http://bridgeit.mobi/html5-camera-access.html.   
 look this website you are all api html for mobile http://mobilehtml5.org/ 
      as I say it depends on what you want to do

Le mardi 12 janvier 2016 15:53:44 UTC+1, Andrew Buchan a écrit :
>
> @eric That's interesting... So essentially you'd get an "app" on your 
> mobile, but it just opens to a webpage on a server.
> That is probably the best solution offered so far although you need to be 
> connected to and also don't get access to phone's features like contacts, 
> notifications etc...
>
>
> On Tue, Jan 12, 2016 at 9:04 AM, eric cuver <amihaco...@gmail.com 
> <javascript:>> wrote:
>
>> you can also do this with web2py you just need to create a webview with 
>> Cordova or Kivy with the URL of your mobile website view. Me this is what I 
>> do and it works without problems
>>
>>
>> Le lundi 11 janvier 2016 22:31:58 UTC+1, Alessio Varalta a écrit :
>>>
>>> Sorry, , you are right. Now i have developed only in Android now in 
>>> these day for a project i start to study cordova and is true that you can 
>>> upload on Google market this my first time with Hybrid app
>>>
>>> Il giorno lunedì 11 gennaio 2016 13:17:14 UTC+1, Andrew Buchan ha 
>>> scritto:
>>>>
>>>> Just to butt-in on what Richard said:
>>>>
>>>> "But this kind of app are often not that interresting from user stand 
>>>> point... I mean you don't have a good mobile app user experience with them 
>>>> most of the time because they to simple that you can just access the real 
>>>> web app and it could be even better..."
>>>>
>>>> That's not really true anymore...
>>>>
>>>> What you are referring to are hybrid apps, which is essentially a 
>>>> mini-website (HTML, JS, CSS) wrapped in a package and rendered in a native 
>>>> webview, as opposed to a native app which is built in objective-C or Java.
>>>> Hybrid apps can access the phone's features such as camera, battery, 
>>>> geolocation, accelerometer etc... So you can do much more than you would 
>>>> by 
>>>> accessing a web app in the browser!
>>>> Hybrid performance is also more than adequate for most applications, 
>>>> and many of today's top apps are hybrid (in fact I challenge you to find 
>>>> out which apps on your phone are hybrid and which are native...)
>>>>
>>>> What's more, with tools like cordova you can target both Android and 
>>>> iOS (with caveats) with the same code.
>>>> You also get to use the latest Javascript frameworks, such as AngularJS 
>>>> or ReactJS.
>>>>
>>>> My advice would be to learn js and angular then go down the ionic (
>>>> http://ionicframework.com/) path. I really don't see a case for 
>>>> bringing web2py into android.
>>>>
>>>> Edit:
>>>>
>>>> What Alessio said isn't true either. You can publish hybrid apps to 
>>>> Google play and Apple's app store.
>>>>
>>>> Here's a useful page:
>>>>
>>>>
>>>> http://www.joshmorony.com/the-step-by-step-guide-to-publishing-a-html5-mobile-application-on-app-stores/
>>>>
>>>>
>>>>
>>>> On Monday, January 4, 2016 at 9:20:53 PM UTC, RAGHIB R wrote:
>>>>>
>>>>> -- 
>> Resources:
>> - http://web2py.com
>> - http://web2py.com/book (Documentation)
>> - http://github.com/web2py/web2py (Source code)
>> - https://code.google.com/p/web2py/issues/list (Report Issues)
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>

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- http://web2py.com/book (Documentation)
- http://github.com/web2py/web2py (Source code)
- https://code.google.com/p/web2py/issues/list (Report Issues)
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