HI, there,
I downloaded Windows CE client source code, and migrated the project to
Microsoft Embedded Visual C++ 3.0.
I successfully compiled SH3 release, MIPS release and ARM release by making
some modifications both to the source codes and to compiler/linker settings:
1. The source code used "log" for the Log object, but this would conflict
with the "log" function name;
2. In Embedded Visual C++ 3, there is no lib like "libc.lib". Trick the
linker by copying corelibc.lib as libc.lib.
I would like to compile it to X86Emulation release, and face the following
problem: the linker always tries to find "oldnames.lib". But I can not get
it from the embedded system. Therefore I copied one from Visual C++ 6.0,
and the linker indeed links and builds the executable. However, the
executable fails to run in the emulator (Pocket PC). I think I can get the
"oldnames.lib" file from old Embedded system. Can anybody help? Any other
suggestions I should pursue?
Help greatly appreciated!
Regards,
Chang Kuang http://www.changkuang.com
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