Tom,

Both ends need to support it.  If I remember correctly, it is supported
fully on UNIX, too.

Regards,

Wez @ RealVNC Ltd.
 

> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of Tom Smith
> Sent: 26 January 2006 13:33
> To: vnc-list@realvnc.com
> Subject: Re: Mouse syncronizatoin
> 
> Does both the server AND client have to support relative 
> pointer motion,
> or just one of them? (I'm asking because I saw references in your
> changlogs to this feature in the Windows version of VNC but 
> not the *nix
> version.)
> 
> James Weatherall wrote:
> > Tom,
> > 
> > VNC Enterprise & Personal Editions address this issue by 
> supporting relative
> > pointer motion, which is what QEMU and Bochs require.
> > 
> > Cheers,
> > 
> > Wez @ RealVNC Ltd.
> >  
> > 
> > 
> >>-----Original Message-----
> >>From: [EMAIL PROTECTED] 
> >>[mailto:[EMAIL PROTECTED] On Behalf Of Tom Smith
> >>Sent: 25 January 2006 17:58
> >>To: vnc-list@realvnc.com
> >>Subject: Mouse syncronizatoin
> >>
> >>I've tried QEMU and Bochs and both work fine at the 
> console. But when
> >>used over a VNC connection the mouse just runs wild. I 
> understand this
> >>to be an issue with mouse synchronization.
> >>
> >>As near as I can tell, neither of those groups has a 
> solution to this
> >>problem. Not being a programmer, I don't know whether or not 
> >>this is an
> >>issue with QEMU/Bochs or VNC.
> >>
> >>Can anyone offer any suggestions regarding this?
> >>
> >>Thanks in advance for your help!
> >>
> >>~ Tom
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