Hi,
it's not clear to me how hextile encoding works.
After a subrectangle header, following update request,
in the case of a hextile encoded rectangle I receive
a hextile mask and then, in the case of raw encoding,
follows a data set of pixels (width*height*bytesPerPixel
length, with the width and height in the rectangle header ?).
If, for example, BackgroundSpecified bit is set is the
next byte I receive the background-pixel-value and
then what follow ? another rectangle or tile's data ?
If both BackgroundSpecified and ForegroundSpecified
are set what I receive ? two bytes ?
thx
Dario
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