Yes, but if this game is somewhat like the grizley Gulch game, same type of
actions, then not worth for me personally to spend $14 on it.
I am looking for some kind of action to the game then just walking around
picking up stuff.
I want actually think about something or figure out something, or fight
something. 

-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf
Of anouk radix
Sent: Tuesday, March 05, 2013 4:05 AM
To: [email protected]
Subject: Re: The Inquisitor audiogame, a text review

Yes, it has a quite simple interface as well but A LOT more story then 
grizzly gulch. Personally i found that game rather boring.
Greetings, Anouk,
Op 04/03/2013 23:44, Tess schreef:
> Hmm, sounds like the grizly gulch game if anyone played that for the PC
when
> it came out years ago.
>
> -----Original Message-----
> From: [email protected] [mailto:[email protected]] On Behalf
> Of Lea Langley
> Sent: Monday, March 04, 2013 10:51 AM
> To: [email protected]
> Cc: [email protected]
> Subject: Re: The Inquisitor audiogame, a text review
>
> Hi all, thank you for the help in advance. I like clean games, so I am
> asking these questions. Does it have any sexual things in it or any
> profanity. Meaning even the least of profanity such as words like D a MN
and
> HDL L, et cetera. Thank you for your time patience and cooperation. God
> bless.u Wren
>
> Sent from my iPhone
>
> On Mar 3, 2013, at 11:54 AM, Søren Jensen <[email protected]> wrote:
>
>> Hi.
>> I forgot to mention all the controls in the game:
>> A single tab with 3 fingers is cancel, and a single tab with 4 fingers is
> the tutorial.
>> Best regards:
>> Søren Jensen
>> Mail & MSN:
>> [email protected]
>> Website:
>> http://www.coolfortheblind.dk/
>>
>> Den 03/03/2013 kl. 17.14 skrev Søren Jensen <[email protected]>:
>>
>>> Hi all.
>>>
>>> Here comes my text review of the game. I'm sorry for my bad spelling,
but
> english isn't my first language. :)
>>> The Inquisitor is a point and click, or, menu driven audio based
> adventure game. The controls are described in the game, but I'll briefly
go
> over those anyway, because I'll discuss some navigating issues which don't
> makes sense if you don't know the controls:
>>> Single tab with one finger: Select next item.
>>> Single tab with two fingers: Choose the selected item.
>>> Swipe down with one finger: Inventory.
>>> Swipe left with one finger: Notebook.
>>> Swipe up with one finger: Map.
>>> Swipe right with one finger: should tell you your mission, but that
won't
> work for me.
>>> Drawing a cross: Hints, but that won't work for me either. Well, I hope
> it's just me who are doing it wrong though. :)
>>> First I wanna tell the bad things about the game, which I really hope
> will be fixed in an update:
>>> I find the controls extremely clumsy and annoying. When going through
the
> menus by tabbing once with one finger, the game chooses randomly in the
> menus. That means if you are counting the menu items, you'll find that the
> game choose a menu item which you didn't expected, and other times it
> randomly jumps over some of the menu items, and you have to keep pressing
15
> or 20 times until you finally have found what you're looking for.
>>> Especially in the inventory, I find the game to automatically pick an
> item which is done by pressing once with two fingers, when I only press
with
> one finger to go through my inventory. that's bluddy annoying, especially
> when having more than 10 items in the inventory.
>>> Pretty often, I find the game to crash randomly when going through the
> menus. It just closes, and I'm back on the home screen with VOiceover
turned
> off, and I found myself opening random apps. Not a good thing. :)
>>> Having all that said, I haven't tried to reinstall the game because I
> will then have to start from scratch, but I'll consider doing so if I'm
the
> only one who have those issues.
>>> Now, to the great stuff:
>>>
>>> The game is really good, and it have a great story. There are many
> puzzles, and I find the difficulty level to be pretty high, because there
> are used many english words, which I find pretty difficult to understand
> because english isn't my default language. the game is full of cutseens,
and
> some of them are very long. The audio could have been  better, but the
music
> is awesome. The voiceover of the main character is awesome, and sometimes
> pretty creepy. :)
>>> The developers says that there's 6 to 8 hours of gameplay, but I think
> I've played it more than that, and as I'm writing this, I'm only half
> through the game.
>>> All the areas are very well described, and there are many things which
> just fits nicely into the game, but you don't have to use. That makes it
> harder to solve the puzzles, because there are many combinations.
>>> In some puzzles, the game kind of plays automatically which I have mixed
> feelings about. I'm not sure, but it seems as you can easily miss some
> important cutseens, because you might expect to do the puzzle manually,
but
> then the game does that automatically, so you might end up pressing the
> screen, which might skip some cutseens. That means you sometimes have to
> wait a few seconds to see if the game is loading or if you have to do the
> puzzle on your own.
>>> Conklution:
>>>
>>> Is the game worth the price? Now I'm a gamer, so I'll say yes! :)
>>> Thinking of how much narration the game offers, the full translation in
> three different languages, all those long cutseens, lots and lots of
> puzzles, minigames which I haven't seen yet and the upcomming graphical
> versions, I'll say the game is very much worth the price, especially when
> those issues are fixed. But if you're not into puzzle solving and clicking
> through a menu to play a game, it might not be for you.
>>> I'm really enjoying the game, and I'm looking very much forward to see
> what the developers are going to release in the future.
>>> Best regards:
>>> Søren Jensen
>>> Mail & MSN:
>>> [email protected]
>>> Website:
>>> http://www.coolfortheblind.dk/
>>>
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