Hello, It certainly is expensive but i imagine it is indeed very expensive to make this game available for such a niche market. Because they probbably wont sell that much they have to keep the price relatively high. To me, if it is involving, has good voice art and general quality it is totally worth it, but that is personal of course. Also because this might encourage them to continue in this vein. I think the iphone is the ideal game device if ou connect it to a headphone.
Greetings, Anouk,
Op 28/02/2013 14:19, Andy Baracco schreef:
To me, that’s a bit steep for a game, but to each his own.
Andy
*From:* Fred Olver <mailto:[email protected]>
*Sent:* Thursday, February 28, 2013 4:32 AM
*To:* [email protected] <mailto:[email protected]>
*Subject:* new audio game for i-devices $13.99 U.S.
I heard this item is selling for 10 pounds 99 overseas.
See below.
Fred Olver
Hello.
here is a new iOS audio only game.
here is a description of app.

App name: The Inquisitor Audiogame Adventure
Developer: TIconBLU srl
Description:
"The Inquisitor Audiogame Adventure"
Will of steel, heart of stone, intelligence as sharp as a knife and
wisdom deep as oblivion.
The inquisitor is called to investigate an obscure case, beyond heresy,
that reveals a new face of Evil. He must tackle many arduous tasks. He
must make many painful choices. He must take on terrible creatures. But
his burning determination will overcome the Plague and his worst nightmares.

==================================
- Dubbing in english, latin and italian
- Original character and story (really a bad guy...)
- Rich 3D audio environments (best in home theatre 5.1)
- From 6 to 8 hours of gameplay
- Beautiful and well-acted dialogues
- More than 21.000 words dubbed for every language!

==================================
We apologise in advance for having to keep the price so high, but
unfortunately we had to dub loads more text (including that where the
lead character describes the locations he’s in) and having worked
really hard to ensure playability for all, with long, complex testing
phases and loads of effort in all, the production phase was much
costlier than expected. But we strongly believe that many video games
can and must be made accessible to the blind and the sight impaired,
and so we decided to take this risk. This is our passion and our
mission, and we feel that this kind of game (i.e. adventure games) is
PERFECT for playing in audiogame mode. So please understand the reason
why we had to set this price, and help us when you can to spread the
word about this adventure, in all senses, that we have embarked on
together. Thanks for your understanding, and thanks again to all those
who decide to purchase the game.
We fully intend to continue along this road and produce other games. If
we succeed in selling enough copies to break even we will have the
economic sustainability to continue to produce videogrames that are
truly accessible to all. And not only Medieval or adventure games!

Yours for eternity,
Ivan Venturi (creator, script writer, designer and producer of the
Eymerich project)
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