a plugin which wants to act on replaying can get the cControl and access its 
GetReplayMode() and GetIndex() and the like, but sadly not its marks as they 
are private.
when setting marks when replaying, these seem not to be written until the 
replaying is ended. so for the plugin there seems to be no way to get the 
current marks? i guess it would make sense to make the control's marks public 
or have a public method to get them?

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