Hi Ethan, Thank you for the information. Your example and the code are pretty straightforward, and I was able to repeat and diagnose the issue.
The fact is, the performance issue is not directly related to value classes. The problem is that HittableList::hit method (invoked at Camera::rayColor) was inlined by JIT in the non-value version and wasn't inlined in the value classes version. When you inline that invocation manually, you should get the same performance for both versions. HittableList::hit was not inlined in the value classes version because value classes resulted in a different code size and changed the inline heuristics. It's a mainline issue; you'll encounter it quite rarely. Current inline heuristics work well in 99% of cases, and you should be very lucky (or unlucky) to get it in real life. Best regards, Sergey Kuksenko ________________________________________ From: valhalla-dev <[email protected]> on behalf of Ethan McCue <[email protected]> Sent: Monday, October 27, 2025 5:08 PM To: [email protected] Subject: Raytracing Experience Report Hi all, I have been following along in the "Ray Tracing in a Weekend" book and trying to make as many classes as possible value classes. (Vec3, Ray, etc.) https://github.com/bowbahdoe/raytracer https://raytracing.github.io/books/RayTracingInOneWeekend.html (without value classes) time java --enable-preview --class-path build/classes Main > image.ppm real 4m33.190s user 4m28.984s sys 0m5.511s (with value classes) time java --enable-preview --class-path build/classes Main > image.ppm real 3m54.623s user 3m52.205s sys 0m2.064s So by the end the version using value classes beats the version without them by ~14% using unscientific measurements. But that is at the end, running the ray tracer on a relatively large scene with all the features turned on. Before that point there were some checkpoints where using value classes performed noticeably worse than the equivalent code sans the value modifier https://github.com/bowbahdoe/raytracer/tree/no-value-faster real 1m22.172s user 1m9.871s sys 0m12.951s https://github.com/bowbahdoe/raytracer/tree/with-value-slower real 3m34.440s user 3m19.656s sys 0m14.870s So for some reason just adding value to the records/classes makes the program run a over 2x as slow. https://github.com/bowbahdoe/raytracer/compare/no-value-faster...with-value-slower Is there some intuition that explains this? I am on a stock M1 Arm Mac.
