The solution was to add the `/Zc:dllexportsInlines-` flag
On Friday, August 30, 2024 at 1:34:52 PM UTC-4 Nikolas Kovacs wrote:

> Hi,
> I am embedding v8 into my C++ application and I am trying to use a recent, 
> stable version. I built 12.8 (e6286d70c55da94a8e12658918989b9b9dc325c8). 
>
> I was unable to build with `use_custom_libcxx` set to false and I read 
> online that MSVC support is mostly a nice-to-have. To use this, though, I 
> believe I have to use the clang-cl and libc++ from the v8 build process to 
> build my application that is embedding it.
>
> So, I've been trying for a few weeks now to migrate. Things seem to be 
> working mostly fine, but I am running into some build issues with my 
> applications that I cannot resolve.
>
> Below I am going to share some reproducible snippets of code and their 
> errors. Hopefully someone will be able to put me in the right direction 
> because I am very stuck.
>
> I can't figure out how to put in code blocks, so please forgive the 
> formatting.
>
> # test.cpp
> ------------------
>
> #include <stdexcept> #include <memory> int main() { throw std::
> runtime_error("Hello, World!"); // breaks std::make_shared<int>(2); // 
> breaks std::make_unique<int>(2); // this is fine }
>
> ``` 
> clang-cl.exe -v test.cpp -fuse-ld=lld /clang:-fexceptions /EHsc 
> -I"W:\third_party\libcxx\include" -I"W:\third_party\libcxx\include.19" 
> -D_LIBCPP_HARDENING_MODE=_LIBCPP_HARDENING_MODE_DEBUG 
> "W:\third_party\libcxx\Debug\lib\libc++.dll.lib" 
> ```
> In the command above, the include directories are 
> `//third_party/libc++/src/include` and 
> `//third_party/llvm-build/Release+Asserts/lib/clang/19/lib/include` from 
> the v8 project respectively.
>
> The files `__assertion_handler` and `__config_site` were both copied into 
> the first include dir from `//build_tools/third_party/libc++`
>
> The errors:
>
> ```
>  "W:\\VSSource\\repos\\ViciOnlineSDL2\\third_party\\clang\\lld-link" 
> -out:test.exe "-libpath:C:\\Program Files\\Microsoft Visual 
> Studio\\2022\\Community\\VC\\Tools\\MSVC\\14.41.34120\\lib\\x64" 
> "-libpath:C:\\Program Files\\Microsoft Visual 
> Studio\\2022\\Community\\VC\\Tools\\MSVC\\14.41.34120\\atlmfc\\lib\\x64" 
> "-libpath:C:\\Program Files (x86)\\Windows 
> Kits\\10\\Lib\\10.0.26100.0\\ucrt\\x64" "-libpath:C:\\Program Files 
> (x86)\\Windows Kits\\10\\Lib\\10.0.26100.0\\um\\x64" -nologo 
> "C:\\Users\\kovac\\AppData\\Local\\Temp\\test-7eb16d.obj" 
> "W:\\VSSource\\repos\\ViciOnlineSDL2\\third_party\\libcxx\\Debug\\lib\\libc++.dll.lib"
> lld-link: error: undefined symbol: __declspec(dllimport) public: __cdecl 
> std::runtime_error::runtime_error(char const *)
> >>> referenced by C:\Users\kovac\AppData\Local\Temp\test-7eb16d.obj:(main)
>
> lld-link: error: undefined symbol: public: __cdecl 
> std::runtime_error::runtime_error(class std::runtime_error const &)
> >>> referenced by 
> C:\Users\kovac\AppData\Local\Temp\test-7eb16d.obj:(_CT??_R0?AVruntime_error@std@@@8??0runtime_error@std@@QEAA@AEBV01@@Z24)
>
> lld-link: error: undefined symbol: public: virtual __cdecl 
> std::runtime_error::~runtime_error(void)
> >>> referenced by 
> C:\Users\kovac\AppData\Local\Temp\test-7eb16d.obj:(_TI2?AVruntime_error@std@@)
> clang-cl: error: linker command failed with exit code 1 (use -v to see 
> invocation)
> ```
>

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