Correction: in the snippet in the last reply, the comment `// This crashes with the stack trace below` should be `// This crashes with the stack trace above`. On Wednesday, March 16, 2022 at 4:10:33 AM UTC+8 jo...@igalia.com wrote:
> > > Have you tried recreating the code cache as well in step 3? > > I gave it a try and the crash in debug build/error in release build > persist - I noticed that some code cache regenerated in step 3 have > payloads different from the one generated in step 1 (though both are > accepted when compilation is requested from the deserialized context). > > Another observation is that the crash happens in step 4, after compiling > the function with the code cache (no matter it's the regenerated one or > not) and when I try to serialize a new code cache from the function: > > // It does not matter if GetCachedData() returns something created before > or after the snapshot is generated > ScriptCompiler::CachedData* cached_data = GetCachedData(); > ScriptCompiler::Source script_source(source, origin, cached_data); > Local<Function> fun = ScriptCompiler::CompileFunctionInContext(context, > &script_source, ...).ToLocalChecked(); > // This crashes with the stack trace below > ScriptCompiler::CreateCodeCacheForFunction(fun); > > If I do not try to refresh the code cache with a new one created from the > compiled function, and just continue execution as usual, it still crashes > at the same place during lazy compilation, but with the same memory address > as the one above (0x746c6975622f637d) being read as a instance type - so I > am wondering what's special about this value? > > * thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS > (code=1, address=0x746c6975622f637d) > * frame #0: 0x0000000100753390 node`short > std::__1::__cxx_atomic_load<short>(__a=0x746c6975622f637d, > __order=memory_order_relaxed) at atomic:997:12 > frame #1: 0x0000000100753340 node`std::__1::__atomic_base<short, > false>::load(this=0x746c6975622f637d, __m=memory_order_relaxed) const > volatile at atomic:1603:17 > frame #2: 0x00000001007532fc node`short > std::__1::atomic_load_explicit<short>(__o=0x746c6975622f637d, > __m=memory_order_relaxed) at atomic:1959:17 > frame #3: 0x00000001007532cc > node`v8::base::Relaxed_Load(ptr=0x746c6975622f637d) at atomicops.h:225:10 > frame #4: 0x0000000100752f1c > node`v8::internal::Map::instance_type(this=0x000000016fdfb058) const at > map-inl.h:344:7 > frame #5: 0x00000001007bd888 > node`v8::internal::HeapObject::IsPrimitiveHeapObject(this=0x000000016fdfb0c8, > cage_base=PtrComprCageBase @ 0x000000016fdfb06f) const at > instance-type-inl.h:125:1 > frame #6: 0x000000010076a1fc > node`v8::internal::HeapObject::IsPrimitiveHeapObject(this=0x000000016fdfb0c8) > const at instance-type-inl.h:125:1 > frame #7: 0x000000010216d870 > node`v8::internal::IsPrimitiveHeapObject_NonInline(o=HeapObject @ > 0x000000016fdfb0c8) at primitive-heap-object-tq.cc:11:12 > frame #8: 0x0000000100759654 > node`v8::internal::TorqueGeneratedPrimitiveHeapObject<v8::internal::PrimitiveHeapObject, > > v8::internal::HeapObject>::TorqueGeneratedPrimitiveHeapObject(this=0x000000016fdfb2e8, > > ptr=58798249336529) at primitive-heap-object-tq-inl.inc:10:3 > frame #9: 0x00000001007595e4 > node`v8::internal::PrimitiveHeapObject::PrimitiveHeapObject(this=0x000000016fdfb2e8, > > ptr=58798249336529) at primitive-heap-object-inl.h:20:1 > frame #10: 0x0000000100759534 > node`v8::internal::TorqueGeneratedName<v8::internal::Name, > v8::internal::PrimitiveHeapObject>::TorqueGeneratedName(this=0x000000016fdfb2e8, > > ptr=58798249336529) at name-tq-inl.inc:23:7 > frame #11: 0x00000001007594f4 > node`v8::internal::Name::Name(this=0x000000016fdfb2e8, ptr=58798249336529) > at name-inl.h:23:1 > frame #12: 0x000000010075a254 > node`v8::internal::TorqueGeneratedString<v8::internal::String, > v8::internal::Name>::TorqueGeneratedString(this=0x000000016fdfb2e8, > ptr=58798249336529) at string-tq-inl.inc:183:7 > frame #13: 0x000000010075a214 > node`v8::internal::String::String(this=0x000000016fdfb2e8, > ptr=58798249336529) at string-inl.h:104:1 > frame #14: 0x000000010075a1d8 > node`v8::internal::String::String(this=0x000000016fdfb2e8, > ptr=58798249336529) at string-inl.h:104:1 > frame #15: 0x00000001007c90e4 > node`v8::internal::TaggedField<v8::internal::String, > 0>::load(cage_base=PtrComprCageBase @ 0x000000016fdfb2e7, host=HeapObject @ > 0x000000016fdfb2d8, offset=104) at tagged-field-inl.h:69:10 > frame #16: 0x0000000100c14f5c > node`v8::internal::TorqueGeneratedSymbol<v8::internal::Symbol, > v8::internal::Name>::SymbolPrint(this=0x0000000000000000, > os=0x000000016fdfb390) at objects-printer.cc:16 > frame #17: 0x0000000100c14e14 > node`v8::internal::TorqueGeneratedHeapNumber<v8::internal::HeapNumber, > v8::internal::PrimitiveHeapObject>::HeapNumberPrint(this=0x000018bb42ccd639, > os=0x000034c086e27161) at objects-printer.cc:0 > frame #18: 0x00000001015c0140 > node`v8::internal::ScopeInfo::ContextSlotIndex(scope_info=ScopeInfo @ > 0x000000016fdfb440, name=String @ 0x000000016fdfb438, > lookup_result=0x000000016fdfb510) at scope-info.cc:904:28 > frame #19: 0x000000010083b284 > node`v8::internal::Scope::LookupInScopeInfo(this=0x0000000119062438, > name=0x0000000119062b80, cache=0x0000000119062438) at scopes.cc:943:9 > frame #20: 0x000000010083e5a8 node`v8::internal::Variable* > v8::internal::Scope::Lookup<(v8::internal::Scope::ScopeLookupMode)1>(proxy=0x0000000119062ba0, > > scope=0x0000000119062438, outer_scope_end=0x0000000000000000, > cache_scope=0x0000000119062438, force_context_allocation=false) at > scopes.cc:2058:20 > frame #21: 0x000000010083dc48 node`v8::internal::Variable* > v8::internal::Scope::Lookup<(v8::internal::Scope::ScopeLookupMode)0>(proxy=0x0000000119062ba0, > > scope=0x0000000119062438, outer_scope_end=0x0000000000000000, > cache_scope=0x0000000119062438, force_context_allocation=true) at > scopes.cc:2105:14 > frame #22: 0x00000001008498f4 > node`v8::internal::Scope::ResolveVariable(this=0x00000001190628e8, > proxy=0x0000000119062ba0) at scopes.cc:2225:19 > frame #23: 0x0000000100847c18 > node`v8::internal::Scope::ResolveVariablesRecursively(this=0x00000001190628e8, > > end=0x0000000119062608) at scopes.cc:2327:7 > frame #24: 0x0000000100847c44 > node`v8::internal::Scope::ResolveVariablesRecursively(this=0x0000000119062608, > > end=0x0000000119062608) at scopes.cc:2333:19 > frame #25: 0x0000000100843498 > node`v8::internal::DeclarationScope::AllocateVariables(this=0x0000000119062608, > > info=0x000000016fdfc558) at scopes.cc:1331:8 > frame #26: 0x00000001008431f8 > node`v8::internal::DeclarationScope::Analyze(info=0x000000016fdfc558) at > scopes.cc:692:15 > frame #27: 0x000000010164e524 node`void > v8::internal::Parser::PostProcessParseResult<v8::internal::Isolate>(this=0x000000016fdfbd60, > > isolate=0x00000001200c0000, info=0x000000016fdfc558, > literal=0x0000000119062e08) at parser.cc:703:38 > frame #28: 0x000000010165587c > node`v8::internal::Parser::ParseFunction(this=0x000000016fdfbd60, > isolate=0x00000001200c0000, info=0x000000016fdfc558, > shared_info=Handle<v8::internal::SharedFunctionInfo> @ 0x000000016fdfbca8) > at parser.cc:881:3 > frame #29: 0x00000001016a5494 > node`v8::internal::parsing::ParseFunction(info=0x000000016fdfc558, > shared_info=Handle<v8::internal::SharedFunctionInfo> @ 0x000000016fdfc338, > isolate=0x00000001200c0000, mode=kYes) at parsing.cc:90:10 > frame #30: 0x00000001016a567c > node`v8::internal::parsing::ParseAny(info=0x000000016fdfc558, > shared_info=Handle<v8::internal::SharedFunctionInfo> @ 0x000000016fdfc3f0, > isolate=0x00000001200c0000, mode=kYes) at parsing.cc:108:10 > frame #31: 0x00000001009cbf14 > node`v8::internal::Compiler::Compile(isolate=0x00000001200c0000, > shared_info=Handle<v8::internal::SharedFunctionInfo> @ 0x000000016fdfc790, > flag=KEEP_EXCEPTION, is_compiled_scope=0x000000016fdfca28, > create_source_positions_flag=kNo) at compiler.cc:1893:8 > frame #32: 0x00000001009ccae0 > node`v8::internal::Compiler::Compile(isolate=0x00000001200c0000, > function=Handle<v8::internal::JSFunction> @ 0x000000016fdfc950, > flag=KEEP_EXCEPTION, is_compiled_scope=0x000000016fdfca28) at > compiler.cc:1940:8 > frame #33: 0x0000000101895478 > node`v8::internal::__RT_impl_Runtime_CompileLazy(args=v8::internal::RuntimeArguments > > @ 0x000000016fdfcaa8, isolate=0x00000001200c0000)0>, > v8::internal::Isolate*) at runtime-compiler.cc:74:8 > frame #34: 0x0000000101895214 > node`v8::internal::Runtime_CompileLazy(args_length=1, > args_object=0x000000016fdfcb90, isolate=0x00000001200c0000) at > runtime-compiler.cc:54:1 > frame #35: 0x00000001023352ac > node`Builtins_CEntry_Return1_DontSaveFPRegs_ArgvOnStack_NoBuiltinExit + 108 > frame #36: 0x00000001022b0e90 node`Builtins_CompileLazy + 976 > frame #37: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #38: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #39: 0x00000001300482ec > frame #40: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #41: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #42: 0x00000001300482ec > frame #43: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #44: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #45: 0x00000001300482ec > frame #46: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #47: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #48: 0x00000001300482ec > frame #49: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #50: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #51: 0x00000001300482ec > frame #52: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #53: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #54: 0x00000001300482ec > frame #55: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #56: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #57: 0x00000001300482ec > frame #58: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #59: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #60: 0x00000001300482ec > frame #61: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #62: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #63: 0x00000001300482ec > frame #64: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #65: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #66: 0x00000001022afa78 node`Builtins_InterpreterEntryTrampoline > + 248 > frame #67: 0x00000001022ad250 node`Builtins_JSEntryTrampoline + 176 > frame #68: 0x00000001022acee4 node`Builtins_JSEntry + 164 > frame #69: 0x0000000100c363c0 > node`v8::internal::GeneratedCode<unsigned long, unsigned long, unsigned > long, unsigned long, unsigned long, long, unsigned > long**>::Call(this=0x000000016fdfe520, args=4832624896, > args=58798249088417, args=6269625200505, args=58798249088417, args=6, > args=0x000000010ef30f70) at simulator.h:156:12 > frame #70: 0x0000000100c324f0 node`v8::internal::(anonymous > namespace)::Invoke(isolate=0x00000001200c0000, > params=0x000000016fdfe7a0)::InvokeParams const&) at execution.cc:419:33 > frame #71: 0x0000000100c31a1c > node`v8::internal::Execution::Call(isolate=0x00000001200c0000, > callable=Handle<v8::internal::Object> @ 0x000000016fdfe830, > receiver=Handle<v8::internal::Object> @ 0x000000016fdfe828, argc=5, > argv=0x000000010ef30f70) at execution.cc:517:10 > frame #72: 0x0000000100792fd8 > node`v8::Function::Call(this=0x000000010f08f040, context=(val_ = > 0x0000000118846a80), recv=(val_ = 0x00000001200c0170), argc=5, > argv=0x000000010ef30f70) at api.cc:5304:7 > frame #73: 0x00000001001b9c88 > node`node::ExecuteBootstrapper(env=0x000000010f844e00, > id="internal/main/run_main_module", parameters=0x000000016fdfeba8 size=5, > arguments=0x000000016fdfeb80 size=5) at node.cc:185:34 > frame #74: 0x00000001001bba3c > node`node::StartExecution(env=0x000000010f844e00, > main_script_id="internal/main/run_main_module") at node.cc:461:7 > frame #75: 0x00000001001bb6cc > node`node::StartExecution(env=0x000000010f844e00, > cb=node::StartExecutionCallback @ 0x000000016fdfee48)>) at node.cc:521:12 > frame #76: 0x0000000100084eac > node`node::LoadEnvironment(env=0x000000010f844e00, > cb=node::StartExecutionCallback @ 0x000000016fdfeed8)>) at > environment.cc:411:10 > frame #77: 0x00000001002f56a4 > node`node::NodeMainInstance::Run(this=0x000000016fdff050, > exit_code=0x000000016fdfef54, env=0x000000010f844e00) at > node_main_instance.cc:151:5 > frame #78: 0x00000001002f5094 > node`node::NodeMainInstance::Run(this=0x000000016fdff050) at > node_main_instance.cc:145:3 > frame #79: 0x00000001001be578 node`node::Start(argc=5, > argv=0x000000016fdff350) at node.cc:1213:38 > frame #80: 0x00000001027ad0bc node`main(argc=5, > argv=0x000000016fdff350) at node_main.cc:127:10 > frame #81: 0x000000018b3dd430 libdyld.dylib`start + 4 > > > On Tuesday, February 22, 2022 at 4:13:12 PM UTC+8 jgr...@chromium.org > wrote: > >> > My understanding is that the serialized code and SFI and whatnot is >> part of the context snapshot >> >> To clarify, the code cache is separate from the isolate/context snapshot; >> and neither contain serialized Code (Bytecode is possible though). >> >> It does sound like snapshots are getting confused somewhere, resulting in >> broken object graphs. Not sure what exactly is going wrong though. Have you >> tried recreating the code cache as well in step 3? >> >> On Mon, Feb 21, 2022 at 8:48 PM jo...@igalia.com <jo...@igalia.com> >> wrote: >> >>> I'd like to add that so far we've found two scripts that can trigger >>> this with the Node.js user land snapshot prototype (the prototype works >>> otherwise fine with applications as complicated as the TypeScript >>> compiler), which are placed in >>> https://github.com/joyeecheung/node/tree/snapshot-mem-bug as >>> test/fixtures/snapshot/mem-bug.js and test/fixtures/snapshot/mem-bug2.js. >>> They both seem pretty random to me. I'll paste them below for the record: >>> >>> ``` >>> 'use strict'; >>> >>> var re = /./; >>> re.exec = function () { >>> var result = []; >>> result.groups = { a: '7' }; >>> return result; >>> }; >>> ''.replace(re, '$<a>') !== '7'; >>> ``` >>> >>> ``` >>> 'use strict'; >>> >>> var chars = ('a'+'#').split(''); >>> var entity = {}; >>> for (var c of chars) { >>> entity[c] = true; >>> } >>> ``` >>> >>> >>> On Tuesday, February 22, 2022 at 3:39:48 AM UTC+8 jo...@igalia.com >>> wrote: >>> >>>> Hi, >>>> >>>> I am running into a bug and I am not sure if it's caused by >>>> inappropriate usage of the SnapshotCreator API or a bug in V8. This was an >>>> issue discovered when working on the user land snapshot prototype in >>>> Node.js (https://github.com/nodejs/node/pull/38905), the upstream >>>> issue is https://github.com/nodejs/node/issues/40832. This prototype >>>> does a few things: >>>> >>>> 1. It generates code cache for a list of scripts. >>>> 2. It then run a subset of scripts mentioned in 1 to initialize a >>>> context and uses the code cache generated in 1 to compile them during the >>>> process. Then it snapshots the context with the v8::SnapshotCreator (this >>>> is the bootstrap snapshot that Node.js releases currently ship with). >>>> 3. A Node.js binary is built with the code cache and the initial >>>> snapshot mentioned in 1 & 2. It uses the snapshot built in step 2 to >>>> bootstrap itself, then executes a script specified by the user, and >>>> generates another context snapshot, then serializes it into another blob. >>>> 4. It initializes the context again with the snapshot blob generated in >>>> step 3 (which replaces the snapshot blob generated in 2), but when it >>>> needs >>>> to load any scripts not executed in 2 or 3, it still uses the code cache >>>> generated in step 1. >>>> >>>> My understanding is that the serialized code and SFI and whatnot is >>>> part of the context snapshot, and as long as the sanity check passes, the >>>> code cache generated before the snapshot should be the same as the one in >>>> the snapshot if FunctionCodeHandling::kKeep is used. However the prototype >>>> runs into several memory bugs during deserialization of the user land >>>> snapshot - in release mode a script not included in the snapshot but >>>> compiled with the old code cache (that is, it is not executed after the >>>> final snapshot is loaded) throws an NonCallable error with a value >>>> strangely turning into undefined. In debug mode a relaxed load from a map >>>> crashes with EXC_BAD_ACCESS during compilation. So I suspect that this bug >>>> has something to do with GC or the concurrent compiler, but it is >>>> difficult >>>> to reproduce with only V8 - perhaps it needs a particular graph to trigger >>>> this bug and the prototype happens to generate such graphs more reliably. >>>> >>>> Steps to reproduce: >>>> >>>> 1. Check out https://github.com/joyeecheung/node/tree/snapshot-mem-bug, >>>> build it with the instructions in >>>> https://github.com/nodejs/node/blob/rundefined/BUILDING.md (I do `cd >>>> /path/to/node && ./configure --ninja && ninja -C out/Release`). This is a >>>> prototype that allows user to specify a user script to snapshot with >>>> --snapshot-main, and generates a context snapshot containing a Node.js >>>> application using v8::SnapshotCreator. It can load the snapshot with >>>> another flag --snapshot-blob. >>>> 2. Run `out/Release/node --snapshot-main >>>> test/fixtures/snapshot/mem-bug.js && out/Release/node --snapshot-blob >>>> snapshot.blob test/fixtures/empty.js`, which throws the following error >>>> (some logging shows that the PromiseResolve function turned into >>>> undefined): >>>> >>>> ``` >>>> node:internal/modules/esm/module_job:32 >>>> const resolvedPromise = PromiseResolve(); >>>> ^ >>>> >>>> TypeError: PromiseResolve is not a function >>>> at node:internal/modules/esm/module_job:32:25 >>>> at NativeModule.compileForInternalLoader >>>> (node:internal/bootstrap/loaders:312:7) >>>> at nativeModuleRequire (node:internal/bootstrap/loaders:341:14) >>>> at node:internal/modules/esm/module_map:3:19 >>>> at NativeModule.compileForInternalLoader >>>> (node:internal/bootstrap/loaders:312:7) >>>> at nativeModuleRequire (node:internal/bootstrap/loaders:341:14) >>>> at node:internal/modules/esm/loader:36:19 >>>> at NativeModule.compileForInternalLoader >>>> (node:internal/bootstrap/loaders:312:7) >>>> at nativeModuleRequire (node:internal/bootstrap/loaders:341:14) >>>> at node:internal/process/esm_loader:10:23 >>>> ``` >>>> >>>> Some observations: >>>> >>>> 1. If the prototype is built in debug mode (with ./configure --ninja >>>> --v8-non-optimized-debug --debug and the out dir is changed to out/Debug), >>>> it crashes instead with this stack trace, I guess this indicates either >>>> the >>>> memory is corrupted, or some data race happened: >>>> ``` >>>> * thread #1, queue = 'com.apple.main-thread', stop reason = >>>> EXC_BAD_ACCESS (code=1, address=0x746c6975622f637d) >>>> * frame #0: 0x0000000100746318 node`short >>>> std::__1::__cxx_atomic_load<short>(__a=0x746c6975622f637d, >>>> __order=memory_order_relaxed) at atomic:997:12 >>>> frame #1: 0x00000001007462c8 >>>> node`std::__1::__atomic_base<short, false>::load(this=0x746c6975622f637d, >>>> __m=memory_order_relaxed) const volatile at atomic:1603:17 >>>> frame #2: 0x0000000100746284 node`short >>>> std::__1::atomic_load_explicit<short>(__o=0x746c6975622f637d, >>>> __m=memory_order_relaxed) at atomic:1959:17 >>>> frame #3: 0x0000000100746254 >>>> node`v8::base::Relaxed_Load(ptr=0x746c6975622f637d) at atomicops.h:225:10 >>>> frame #4: 0x0000000100745ea4 >>>> node`v8::internal::Map::instance_type(this=0x000000016fdf65a8) const at >>>> map-inl.h:344:7 >>>> frame #5: 0x000000010074d504 >>>> node`v8::internal::HeapObject::IsString(this=0x000000016fdf6718, >>>> cage_base=PtrComprCageBase @ 0x000000016fdf65bf) const at >>>> instance-type-inl.h:125:1 >>>> frame #6: 0x00000001007c2b3c >>>> node`v8::internal::HeapObject::IsThinString(this=0x000000016fdf6718, >>>> cage_base=PtrComprCageBase @ 0x000000016fdf661e) const at >>>> objects-inl.h:229:8 >>>> frame #7: 0x00000001019a4794 >>>> node`v8::internal::Serializer::SerializeObject(this=0x000000016fdfc4e0, >>>> obj=Handle<v8::internal::HeapObject> @ 0x000000016fdf6728) at >>>> serializer.cc:131:12 >>>> frame #8: 0x00000001019a9a94 >>>> node`v8::internal::Serializer::ObjectSerializer::VisitPointers(this=0x000000016fdf78a0, >>>> >>>> host=HeapObject @ 0x000000016fdf68d8, start=v8::internal::MaybeObjectSlot >>>> @ >>>> 0x000000016fdf68d0, end=v8::internal::MaybeObjectSlot @ >>>> 0x000000016fdf68c8) >>>> at serializer.cc:894:20 >>>> frame #9: 0x00000001019a95d0 >>>> node`v8::internal::Serializer::ObjectSerializer::VisitPointers(this=0x000000016fdf78a0, >>>> >>>> host=HeapObject @ 0x000000016fdf6948, start=v8::internal::ObjectSlot @ >>>> 0x000000016fdf6940, end=v8::internal::ObjectSlot @ 0x000000016fdf6938) at >>>> serializer.cc:829:3 >>>> frame #10: 0x0000000100f23a74 node`void >>>> v8::internal::BodyDescriptorBase::IteratePointers<v8::internal::ObjectVisitor>(obj=HeapObject >>>> >>>> @ 0x000000016fdf69a8, start_offset=8, end_offset=200, >>>> v=0x000000016fdf78a0) >>>> at objects-body-descriptors-inl.h:120:6 >>>> frame #11: 0x0000000101586344 node`void >>>> v8::internal::SuffixRangeBodyDescriptor<8>::IterateBody<v8::internal::ObjectVisitor>(map=Map >>>> >>>> @ 0x000000016fdf69e8, obj=HeapObject @ 0x000000016fdf69e0, >>>> object_size=200, >>>> v=0x000000016fdf78a0) at objects-body-descriptors.h:135:5 >>>> frame #12: 0x00000001015858f0 node`void >>>> v8::internal::CallIterateBody::apply<v8::internal::ScopeInfo::BodyDescriptor, >>>> >>>> v8::internal::ObjectVisitor>(map=Map @ 0x000000016fdf6a28, obj=HeapObject >>>> @ >>>> 0x000000016fdf6a20, object_size=200, v=0x000000016fdf78a0) at >>>> objects-body-descriptors-inl.h:1277:5 >>>> frame #13: 0x0000000101581ebc node`auto >>>> v8::internal::BodyDescriptorApply<v8::internal::CallIterateBody, >>>> v8::internal::Map&, v8::internal::HeapObject&, int&, >>>> v8::internal::ObjectVisitor*&>(type=SCOPE_INFO_TYPE, >>>> args=0x000000016fdf7518, args=0x000000016fdf7598, args=0x000000016fdf750c, >>>> args=0x000000016fdf7500) at objects-body-descriptors-inl.h:1243:7 >>>> frame #14: 0x0000000101558530 node`void >>>> v8::internal::HeapObject::IterateBodyFast<v8::internal::ObjectVisitor>(this=0x000000016fdf7598, >>>> >>>> map=Map @ 0x000000016fdf7518, object_size=200, v=0x000000016fdf78a0) at >>>> objects-body-descriptors-inl.h:1283:3 >>>> frame #15: 0x000000010155939c >>>> node`v8::internal::HeapObject::IterateBody(this=0x000000016fdf7598, >>>> map=Map >>>> @ 0x000000016fdf7558, object_size=200, v=0x000000016fdf78a0) at >>>> objects.cc:2170:3 >>>> frame #16: 0x00000001019a8cd4 >>>> node`v8::internal::Serializer::ObjectSerializer::SerializeContent(this=0x000000016fdf78a0, >>>> >>>> map=Map @ 0x000000016fdf75e8, size=200) at serializer.cc:820:14 >>>> frame #17: 0x00000001019a78f8 >>>> node`v8::internal::Serializer::ObjectSerializer::SerializeObject(this=0x000000016fdf78a0) >>>> >>>> at serializer.cc:791:3 >>>> frame #18: 0x00000001019a887c >>>> node`v8::internal::Serializer::ObjectSerializer::Serialize(this=0x000000016fdf78a0) >>>> >>>> at serializer.cc:723:3 >>>> frame #19: 0x0000000101948a40 >>>> node`v8::internal::CodeSerializer::SerializeGeneric(this=0x000000016fdfc4e0, >>>> >>>> heap_object=Handle<v8::internal::HeapObject> @ 0x000000016fdf78d8) at >>>> code-serializer.cc:251:14 >>>> frame #20: 0x0000000101948938 >>>> node`v8::internal::CodeSerializer::SerializeObjectImpl(this=0x000000016fdfc4e0, >>>> >>>> obj=Handle<v8::internal::HeapObject> @ 0x000000016fdf7c98) at >>>> code-serializer.cc:245:3 >>>> frame #21: 0x00000001019a492c >>>> node`v8::internal::Serializer::SerializeObject(this=0x000000016fdfc4e0, >>>> obj=Handle<v8::internal::HeapObject> @ 0x000000016fdf7db8) at >>>> serializer.cc:142:3 >>>> frame #22: 0x00000001019a9a94 >>>> node`v8::internal::Serializer::ObjectSerializer::VisitPointers(this=0x000000016fdf8f30, >>>> >>>> host=HeapObject @ 0x000000016fdf7f68, start=v8::internal::MaybeObjectSlot >>>> @ >>>> 0x000000016fdf7f60, end=v8::internal::MaybeObjectSlot @ >>>> 0x000000016fdf7f58) >>>> at serializer.cc:894:20 >>>> frame #23: 0x00000001019a95d0 >>>> node`v8::internal::Serializer::ObjectSerializer::VisitPointers(this=0x000000016fdf8f30, >>>> >>>> host=HeapObject @ 0x000000016fdf7fd8, start=v8::internal::ObjectSlot @ >>>> 0x000000016fdf7fd0, end=v8::internal::ObjectSlot @ 0x000000016fdf7fc8) at >>>> serializer.cc:829:3 >>>> frame #24: 0x0000000100f23a74 node`void >>>> v8::internal::BodyDescriptorBase::IteratePointers<v8::internal::ObjectVisitor>(obj=HeapObject >>>> >>>> @ 0x000000016fdf8038, start_offset=8, end_offset=152, >>>> v=0x000000016fdf8f30) >>>> at objects-body-descriptors-inl.h:120:6 >>>> frame #25: 0x0000000101586344 node`void >>>> v8::internal::SuffixRangeBodyDescriptor<8>::IterateBody<v8::internal::ObjectVisitor>(map=Map >>>> >>>> @ 0x000000016fdf8078, obj=HeapObject @ 0x000000016fdf8070, >>>> object_size=152, >>>> v=0x000000016fdf8f30) at objects-body-descriptors.h:135:5 >>>> frame #26: 0x0000000101584ab0 node`void >>>> v8::internal::CallIterateBody::apply<v8::internal::FixedArray::BodyDescriptor, >>>> >>>> v8::internal::ObjectVisitor>(map=Map @ 0x000000016fdf80b8, obj=HeapObject >>>> @ >>>> 0x000000016fdf80b0, object_size=152, v=0x000000016fdf8f30) at >>>> objects-body-descriptors-inl.h:1277:5 >>>> frame #27: 0x0000000101581dcc node`auto >>>> v8::internal::BodyDescriptorApply<v8::internal::CallIterateBody, >>>> v8::internal::Map&, v8::internal::HeapObject&, int&, >>>> v8::internal::ObjectVisitor*&>(type=FIRST_FIXED_ARRAY_BASE_TYPE, >>>> args=0x000000016fdf8ba8, args=0x000000016fdf8c28, args=0x000000016fdf8b9c, >>>> args=0x000000016fdf8b90) at objects-body-descriptors-inl.h:1243:7 >>>> frame #28: 0x0000000101558530 node`void >>>> v8::internal::HeapObject::IterateBodyFast<v8::internal::ObjectVisitor>(this=0x000000016fdf8c28, >>>> >>>> map=Map @ 0x000000016fdf8ba8, object_size=152, v=0x000000016fdf8f30) at >>>> objects-body-descriptors-inl.h:1283:3 >>>> frame #29: 0x000000010155939c >>>> node`v8::internal::HeapObject::IterateBody(this=0x000000016fdf8c28, >>>> map=Map >>>> @ 0x000000016fdf8be8, object_size=152, v=0x000000016fdf8f30) at >>>> objects.cc:2170:3 >>>> frame #30: 0x00000001019a8cd4 >>>> node`v8::internal::Serializer::ObjectSerializer::SerializeContent(this=0x000000016fdf8f30, >>>> >>>> map=Map @ 0x000000016fdf8c78, size=152) at serializer.cc:820:14 >>>> frame #31: 0x00000001019a78f8 >>>> node`v8::internal::Serializer::ObjectSerializer::SerializeObject(this=0x000000016fdf8f30) >>>> >>>> at serializer.cc:791:3 >>>> frame #32: 0x00000001019a887c >>>> node`v8::internal::Serializer::ObjectSerializer::Serialize(this=0x000000016fdf8f30) >>>> >>>> at serializer.cc:723:3 >>>> frame #33: 0x0000000101948a40 >>>> node`v8::internal::CodeSerializer::SerializeGeneric(this=0x000000016fdfc4e0, >>>> >>>> heap_object=Handle<v8::internal::HeapObject> @ 0x000000016fdf8f68) at >>>> code-serializer.cc:251:14 >>>> frame #34: 0x0000000101948938 >>>> node`v8::internal::CodeSerializer::SerializeObjectImpl(this=0x000000016fdfc4e0, >>>> >>>> obj=Handle<v8::internal::HeapObject> @ 0x000000016fdf9328) at >>>> code-serializer.cc:245:3 >>>> frame #35: 0x00000001019a492c >>>> node`v8::internal::Serializer::SerializeObject(this=0x000000016fdfc4e0, >>>> obj=Handle<v8::internal::HeapObject> @ 0x000000016fdf9448) at >>>> serializer.cc:142:3 >>>> frame #36: 0x00000001019a9a94 >>>> node`v8::internal::Serializer::ObjectSerializer::VisitPointers(this=0x000000016fdfa620, >>>> >>>> host=HeapObject @ 0x000000016fdf95f8, start=v8::internal::MaybeObjectSlot >>>> @ >>>> 0x000000016fdf95f0, end=v8::internal::MaybeObjectSlot @ >>>> 0x000000016fdf95e8) >>>> at serializer.cc:894:20 >>>> frame #37: 0x00000001019a95d0 >>>> node`v8::internal::Serializer::ObjectSerializer::VisitPointers(this=0x000000016fdfa620, >>>> >>>> host=HeapObject @ 0x000000016fdf9668, start=v8::internal::ObjectSlot @ >>>> 0x000000016fdf9660, end=v8::internal::ObjectSlot @ 0x000000016fdf9658) at >>>> serializer.cc:829:3 >>>> frame #38: 0x0000000100d52854 >>>> node`v8::internal::ObjectVisitor::VisitPointer(this=0x000000016fdfa620, >>>> host=HeapObject @ 0x000000016fdf96b8, p=v8::internal::ObjectSlot @ >>>> 0x000000016fdf96b0) at visitors.h:139:5 >>>> frame #39: 0x0000000101586ba0 node`void >>>> v8::internal::BodyDescriptorBase::IteratePointer<v8::internal::ObjectVisitor>(obj=HeapObject >>>> >>>> @ 0x000000016fdf9718, offset=16, v=0x000000016fdfa620) at >>>> objects-body-descriptors-inl.h:127:6 >>>> frame #40: 0x00000001015872fc node`void >>>> v8::internal::BytecodeArray::BodyDescriptor::IterateBody<v8::internal::ObjectVisitor>(map=Map >>>> >>>> @ 0x000000016fdf9768, obj=HeapObject @ 0x000000016fdf9760, >>>> object_size=192, >>>> v=0x000000016fdfa620) at objects-body-descriptors-inl.h:517:5 >>>> frame #41: 0x0000000101585398 node`void >>>> v8::internal::CallIterateBody::apply<v8::internal::BytecodeArray::BodyDescriptor, >>>> >>>> v8::internal::ObjectVisitor>(map=Map @ 0x000000016fdf97a8, obj=HeapObject >>>> @ >>>> 0x000000016fdf97a0, object_size=192, v=0x000000016fdfa620) at >>>> objects-body-descriptors-inl.h:1277:5 >>>> frame #42: 0x0000000101580c4c node`auto >>>> v8::internal::BodyDescriptorApply<v8::internal::CallIterateBody, >>>> v8::internal::Map&, v8::internal::HeapObject&, int&, >>>> v8::internal::ObjectVisitor*&>(type=BYTECODE_ARRAY_TYPE, >>>> args=0x000000016fdfa298, args=0x000000016fdfa318, args=0x000000016fdfa28c, >>>> args=0x000000016fdfa280) at objects-body-descriptors-inl.h:1201:14 >>>> frame #43: 0x0000000101558530 node`void >>>> v8::internal::HeapObject::IterateBodyFast<v8::internal::ObjectVisitor>(this=0x000000016fdfa318, >>>> >>>> map=Map @ 0x000000016fdfa298, object_size=192, v=0x000000016fdfa620) at >>>> objects-body-descriptors-inl.h:1283:3 >>>> frame #44: 0x000000010155939c >>>> node`v8::internal::HeapObject::IterateBody(this=0x000000016fdfa318, >>>> map=Map >>>> @ 0x000000016fdfa2d8, object_size=192, v=0x000000016fdfa620) at >>>> objects.cc:2170:3 >>>> frame #45: 0x00000001019a8cd4 >>>> node`v8::internal::Serializer::ObjectSerializer::SerializeContent(this=0x000000016fdfa620, >>>> >>>> map=Map @ 0x000000016fdfa368, size=192) at serializer.cc:820:14 >>>> frame #46: 0x00000001019a78f8 >>>> node`v8::internal::Serializer::ObjectSerializer::SerializeObject(this=0x000000016fdfa620) >>>> >>>> at serializer.cc:791:3 >>>> frame #47: 0x00000001019a887c >>>> node`v8::internal::Serializer::ObjectSerializer::Serialize(this=0x000000016fdfa620) >>>> >>>> at serializer.cc:723:3 >>>> frame #48: 0x0000000101948a40 >>>> node`v8::internal::CodeSerializer::SerializeGeneric(this=0x000000016fdfc4e0, >>>> >>>> heap_object=Handle<v8::internal::HeapObject> @ 0x000000016fdfa658) at >>>> code-serializer.cc:251:14 >>>> frame #49: 0x0000000101948938 >>>> node`v8::internal::CodeSerializer::SerializeObjectImpl(this=0x000000016fdfc4e0, >>>> >>>> obj=Handle<v8::internal::HeapObject> @ 0x000000016fdfaa18) at >>>> code-serializer.cc:245:3 >>>> frame #50: 0x00000001019a492c >>>> node`v8::internal::Serializer::SerializeObject(this=0x000000016fdfc4e0, >>>> obj=Handle<v8::internal::HeapObject> @ 0x000000016fdfab38) at >>>> serializer.cc:142:3 >>>> frame #51: 0x00000001019a9a94 >>>> node`v8::internal::Serializer::ObjectSerializer::VisitPointers(this=0x000000016fdfbd30, >>>> >>>> host=HeapObject @ 0x000000016fdface8, start=v8::internal::MaybeObjectSlot >>>> @ >>>> 0x000000016fdface0, end=v8::internal::MaybeObjectSlot @ >>>> 0x000000016fdfacd8) >>>> at serializer.cc:894:20 >>>> frame #52: 0x00000001019a95d0 >>>> node`v8::internal::Serializer::ObjectSerializer::VisitPointers(this=0x000000016fdfbd30, >>>> >>>> host=HeapObject @ 0x000000016fdfad58, start=v8::internal::ObjectSlot @ >>>> 0x000000016fdfad50, end=v8::internal::ObjectSlot @ 0x000000016fdfad48) at >>>> serializer.cc:829:3 >>>> frame #53: 0x0000000100d527e4 >>>> node`v8::internal::ObjectVisitor::VisitCustomWeakPointers(this=0x000000016fdfbd30, >>>> >>>> host=HeapObject @ 0x000000016fdfada8, start=v8::internal::ObjectSlot @ >>>> 0x000000016fdfada0, end=v8::internal::ObjectSlot @ 0x000000016fdfad98) at >>>> visitors.h:134:5 >>>> frame #54: 0x0000000100d523c4 >>>> node`v8::internal::ObjectVisitor::VisitCustomWeakPointer(this=0x000000016fdfbd30, >>>> >>>> host=HeapObject @ 0x000000016fdfadf8, p=v8::internal::ObjectSlot @ >>>> 0x000000016fdfadf0) at visitors.h:145:5 >>>> frame #55: 0x0000000101586f24 node`void >>>> v8::internal::BodyDescriptorBase::IterateCustomWeakPointer<v8::internal::ObjectVisitor>(obj=HeapObject >>>> >>>> @ 0x000000016fdfae38, offset=8, v=0x000000016fdfbd30) at >>>> objects-body-descriptors-inl.h:164:6 >>>> frame #56: 0x0000000101587ae4 node`void >>>> v8::internal::SharedFunctionInfo::BodyDescriptor::IterateBody<v8::internal::ObjectVisitor>(map=Map >>>> >>>> @ 0x000000016fdfae78, obj=HeapObject @ 0x000000016fdfae70, object_size=64, >>>> v=0x000000016fdfbd30) at objects-body-descriptors-inl.inc:87:5 >>>> frame #57: 0x0000000101585ab8 node`void >>>> v8::internal::CallIterateBody::apply<v8::internal::SharedFunctionInfo::BodyDescriptor, >>>> >>>> v8::internal::ObjectVisitor>(map=Map @ 0x000000016fdfaeb8, obj=HeapObject >>>> @ >>>> 0x000000016fdfaeb0, object_size=64, v=0x000000016fdfbd30) at >>>> objects-body-descriptors-inl.h:1277:5 >>>> frame #58: 0x000000010158209c node`auto >>>> v8::internal::BodyDescriptorApply<v8::internal::CallIterateBody, >>>> v8::internal::Map&, v8::internal::HeapObject&, int&, >>>> v8::internal::ObjectVisitor*&>(type=SHARED_FUNCTION_INFO_TYPE, >>>> args=0x000000016fdfb9a8, args=0x000000016fdfba28, args=0x000000016fdfb99c, >>>> args=0x000000016fdfb990) at objects-body-descriptors-inl.h:1243:7 >>>> frame #59: 0x0000000101558530 node`void >>>> v8::internal::HeapObject::IterateBodyFast<v8::internal::ObjectVisitor>(this=0x000000016fdfba28, >>>> >>>> map=Map @ 0x000000016fdfb9a8, object_size=64, v=0x000000016fdfbd30) at >>>> objects-body-descriptors-inl.h:1283:3 >>>> frame #60: 0x000000010155939c >>>> node`v8::internal::HeapObject::IterateBody(this=0x000000016fdfba28, >>>> map=Map >>>> @ 0x000000016fdfb9e8, object_size=64, v=0x000000016fdfbd30) at >>>> objects.cc:2170:3 >>>> frame #61: 0x00000001019a8cd4 >>>> node`v8::internal::Serializer::ObjectSerializer::SerializeContent(this=0x000000016fdfbd30, >>>> >>>> map=Map @ 0x000000016fdfba78, size=64) at serializer.cc:820:14 >>>> frame #62: 0x00000001019a78f8 >>>> node`v8::internal::Serializer::ObjectSerializer::SerializeObject(this=0x000000016fdfbd30) >>>> >>>> at serializer.cc:791:3 >>>> frame #63: 0x00000001019a887c >>>> node`v8::internal::Serializer::ObjectSerializer::Serialize(this=0x000000016fdfbd30) >>>> >>>> at serializer.cc:723:3 >>>> frame #64: 0x0000000101948a40 >>>> node`v8::internal::CodeSerializer::SerializeGeneric(this=0x000000016fdfc4e0, >>>> >>>> heap_object=Handle<v8::internal::HeapObject> @ 0x000000016fdfbd68) at >>>> code-serializer.cc:251:14 >>>> frame #65: 0x000000010194842c >>>> node`v8::internal::CodeSerializer::SerializeObjectImpl(this=0x000000016fdfc4e0, >>>> >>>> obj=Handle<v8::internal::HeapObject> @ 0x000000016fdfc128) at >>>> code-serializer.cc:192:5 >>>> frame #66: 0x00000001019a492c >>>> node`v8::internal::Serializer::SerializeObject(this=0x000000016fdfc4e0, >>>> obj=Handle<v8::internal::HeapObject> @ 0x000000016fdfc248) at >>>> serializer.cc:142:3 >>>> frame #67: 0x00000001019a4a4c >>>> node`v8::internal::Serializer::SerializeRootObject(this=0x000000016fdfc4e0, >>>> >>>> slot=FullObjectSlot @ 0x000000016fdfc2a8) at serializer.cc:159:5 >>>> frame #68: 0x00000001019a49b0 >>>> node`v8::internal::Serializer::VisitRootPointers(this=0x000000016fdfc4e0, >>>> root=kHandleScope, description=0x0000000000000000, start=FullObjectSlot @ >>>> 0x000000016fdfc2f8, end=FullObjectSlot @ 0x000000016fdfc2f0) at >>>> serializer.cc:150:5 >>>> frame #69: 0x0000000100ca3bc8 >>>> node`v8::internal::RootVisitor::VisitRootPointer(this=0x000000016fdfc4e0, >>>> root=kHandleScope, description=0x0000000000000000, p=FullObjectSlot @ >>>> 0x000000016fdfc358) at visitors.h:75:5 >>>> frame #70: 0x00000001019478a4 >>>> node`v8::internal::CodeSerializer::SerializeSharedFunctionInfo(this=0x000000016fdfc4e0, >>>> >>>> info=Handle<v8::internal::SharedFunctionInfo> @ 0x000000016fdfc3e8) at >>>> code-serializer.cc:102:3 >>>> frame #71: 0x00000001019474d4 >>>> node`v8::internal::CodeSerializer::Serialize(info=Handle<v8::internal::SharedFunctionInfo> >>>> >>>> @ 0x000000016fdfc870) at code-serializer.cc:81:39 >>>> frame #72: 0x000000010076ef94 >>>> node`v8::ScriptCompiler::CreateCodeCacheForFunction(function=(val_ = >>>> 0x0000000110064cc0)) at api.cc:2894:10 >>>> frame #73: 0x0000000100324eec >>>> node`node::native_module::NativeModuleLoader::LookupAndCompile(this=0x0000000105ad0fd0, >>>> >>>> context=(val_ = 0x000000011081c280), >>>> id="internal/modules/esm/initialize_import_meta", >>>> parameters=0x000000016fdfcc80 size=6, result=0x000000016fdfcd64) at >>>> node_native_module.cc:309:7 >>>> frame #74: 0x0000000100324aa8 >>>> node`node::native_module::NativeModuleLoader::CompileAsModule(this=0x0000000105ad0fd0, >>>> >>>> context=(val_ = 0x000000011081c280), >>>> id="internal/modules/esm/initialize_import_meta", >>>> result=0x000000016fdfcd64) at node_native_module.cc:187:10 >>>> frame #75: 0x0000000100330818 >>>> node`node::native_module::NativeModuleEnv::CompileFunction(args=0x000000016fdfd210) >>>> >>>> at node_native_module_env.cc:161:42 >>>> frame #76: 0x00000001008dcfec >>>> node`v8::internal::FunctionCallbackArguments::Call(this=0x000000016fdfd390, >>>> >>>> handler=CallHandlerInfo @ 0x000000016fdfd2b0) at api-arguments-inl.h:152:3 >>>> frame #77: 0x00000001008da114 >>>> node`v8::internal::MaybeHandle<v8::internal::Object> >>>> v8::internal::(anonymous >>>> namespace)::HandleApiCallHelper<false>(isolate=0x00000001180b8000, >>>> function=Handle<v8::internal::HeapObject> @ 0x000000016fdfd520, >>>> new_target=Handle<v8::internal::HeapObject> @ 0x000000016fdfd518, >>>> fun_data=Handle<v8::internal::FunctionTemplateInfo> @ 0x000000016fdfd510, >>>> receiver=Handle<v8::internal::Object> @ 0x000000016fdfd508, >>>> args=BuiltinArguments @ 0x000000016fdfd4f8) at builtins-api.cc:112:36 >>>> frame #78: 0x00000001008d8e68 >>>> node`v8::internal::Builtin_Impl_HandleApiCall(args=BuiltinArguments @ >>>> 0x000000016fdfd6d8, isolate=0x00000001180b8000) at builtins-api.cc:142:5 >>>> frame #79: 0x00000001008d8b4c >>>> node`v8::internal::Builtin_HandleApiCall(args_length=6, >>>> args_object=0x000000016fdfd7e8, isolate=0x00000001180b8000) at >>>> builtins-api.cc:130:1 >>>> frame #80: 0x000000010232864c >>>> node`Builtins_CEntry_Return1_DontSaveFPRegs_ArgvOnStack_BuiltinExit + 108 >>>> frame #81: 0x00000001022a2cd8 >>>> node`Builtins_InterpreterEntryTrampoline + 248 >>>> frame #82: 0x00000001280482ec >>>> frame #83: 0x00000001022a2cd8 >>>> node`Builtins_InterpreterEntryTrampoline + 248 >>>> frame #84: 0x00000001022a2cd8 >>>> node`Builtins_InterpreterEntryTrampoline + 248 >>>> frame #85: 0x00000001280482ec >>>> frame #86: 0x00000001022a2cd8 >>>> node`Builtins_InterpreterEntryTrampoline + 248 >>>> frame #87: 0x00000001022a2cd8 >>>> node`Builtins_InterpreterEntryTrampoline + 248 >>>> frame #88: 0x00000001280482ec >>>> frame #89: 0x00000001022a2cd8 >>>> node`Builtins_InterpreterEntryTrampoline + 248 >>>> frame #90: 0x00000001022a2cd8 >>>> node`Builtins_InterpreterEntryTrampoline + 248 >>>> frame #91: 0x00000001280482ec >>>> frame #92: 0x00000001022a2cd8 >>>> node`Builtins_InterpreterEntryTrampoline + 248 >>>> frame #93: 0x00000001022a2cd8 >>>> node`Builtins_InterpreterEntryTrampoline + 248 >>>> frame #94: 0x00000001022a2cd8 >>>> node`Builtins_InterpreterEntryTrampoline + 248 >>>> frame #95: 0x00000001022a04b0 node`Builtins_JSEntryTrampoline + >>>> 176 >>>> frame #96: 0x00000001022a0144 node`Builtins_JSEntry + 164 >>>> frame #97: 0x0000000100c2937c >>>> node`v8::internal::GeneratedCode<unsigned long, unsigned long, unsigned >>>> long, unsigned long, unsigned long, long, unsigned >>>> long**>::Call(this=0x000000016fdfe3b0, args=4698374400 >>>> <(469)%20837-4400>, args=14066118301089, args=48012300152665, >>>> args=14066118301089, args=6, args=0x000000011100a990) at simulator.h:156:12 >>>> frame #98: 0x0000000100c254ac node`v8::internal::(anonymous >>>> namespace)::Invoke(isolate=0x00000001180b8000, >>>> params=0x000000016fdfe630)::InvokeParams const&) at execution.cc:419:33 >>>> frame #99: 0x0000000100c249d8 >>>> node`v8::internal::Execution::Call(isolate=0x00000001180b8000, >>>> callable=Handle<v8::internal::Object> @ 0x000000016fdfe6c0, >>>> receiver=Handle<v8::internal::Object> @ 0x000000016fdfe6b8, argc=5, >>>> argv=0x000000011100a990) at execution.cc:517:10 >>>> frame #100: 0x0000000100785f60 >>>> node`v8::Function::Call(this=0x0000000110064c40, context=(val_ = >>>> 0x000000011081c280), recv=(val_ = 0x00000001180b8170), argc=5, >>>> argv=0x000000011100a990) at api.cc:5304:7 >>>> frame #101: 0x00000001001b9b4c >>>> node`node::ExecuteBootstrapper(env=0x0000000110808200, >>>> id="internal/main/run_main_module", parameters=0x000000016fdfea38 size=5, >>>> arguments=0x000000016fdfea10 size=5) at node.cc:185:34 >>>> frame #102: 0x00000001001bb900 >>>> node`node::StartExecution(env=0x0000000110808200, >>>> main_script_id="internal/main/run_main_module") at node.cc:461:7 >>>> frame #103: 0x00000001001bb590 >>>> node`node::StartExecution(env=0x0000000110808200, >>>> cb=node::StartExecutionCallback @ 0x000000016fdfecd8)>) at node.cc:521:12 >>>> frame #104: 0x0000000100084e78 >>>> node`node::LoadEnvironment(env=0x0000000110808200, >>>> cb=node::StartExecutionCallback @ 0x000000016fdfed68)>) at >>>> environment.cc:409:10 >>>> frame #105: 0x00000001002f3ac8 >>>> node`node::NodeMainInstance::Run(this=0x000000016fdfeed8, >>>> exit_code=0x000000016fdfedec, env=0x0000000110808200) at >>>> node_main_instance.cc:144:5 >>>> frame #106: 0x00000001002f348c >>>> node`node::NodeMainInstance::Run(this=0x000000016fdfeed8, >>>> env_info=0x000000016fdff028) at node_main_instance.cc:138:3 >>>> frame #107: 0x00000001001be3fc node`node::Start(argc=4, >>>> argv=0x000000016fdff358) at node.cc:1221:38 >>>> frame #108: 0x000000010279b288 node`main(argc=4, >>>> argv=0x000000016fdff358) at node_main.cc:127:10 >>>> frame #109: 0x000000018b3dd430 libdyld.dylib`start + 4 >>>> ``` >>>> 2. If I add any V8 flag during the snapshot building process to >>>> invalidate the code cache sanity check (e.g. `out/Release/node >>>> --snapshot-main test/fixtures/snapshot/mem-bug.js && out/Release/node >>>> --trace_gc --snapshot-blob snapshot.blob test/fixtures/empty.js`), thus >>>> preventing the code cache from being deserialized, the prototype works as >>>> expected, so I think the bug has something to do with the code >>>> (de)serializer, and therefore I had the question in the title as I am not >>>> sure if it is even safe to reuse the old code cache this way. >>>> >>>> Would appreciate any help investigating the bug :). >>>> >>> -- >>> -- >>> v8-users mailing list >>> v8-u...@googlegroups.com >>> http://groups.google.com/group/v8-users >>> --- >>> You received this message because you are subscribed to the Google >>> Groups "v8-users" group. >>> To unsubscribe from this group and stop receiving emails from it, send >>> an email to v8-users+u...@googlegroups.com. >>> To view this discussion on the web visit >>> https://groups.google.com/d/msgid/v8-users/0967828b-5bf5-4d91-8d6d-aefbda398420n%40googlegroups.com >>> >>> <https://groups.google.com/d/msgid/v8-users/0967828b-5bf5-4d91-8d6d-aefbda398420n%40googlegroups.com?utm_medium=email&utm_source=footer> >>> . >>> >> -- -- v8-users mailing list v8-users@googlegroups.com http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. 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