On Tue, Jan 5, 2021 at 3:05 AM Ron Prestenback <ronprestenb...@gmail.com> wrote:
>
> Since I'm very new to V8 and might be using the wrong terminology, I'll just 
> explain what I'm trying to do  :)
>
> I am using V8 embedded (within UnrealJS / UE4).  At startup, it iterates 
> through UClasses (UE4 class objects) and creates a FunctionTemplate for each 
> one.  It iterates the class's functions, creating a FunctionTemplate for each 
> one, and adds that FunctionTemplate to the owning class's FunctionTemplate 
> via "OwnerClassTemplate->PrototypeTemplate()->Set(function_name, 
> function_template)".  The idea is to make it so that in javascript, you can 
> call UE4 functions the same way you'd call them in UE4 C++, more or less.
>
> But something goes wrong around UClass 270 or so.  I trigger an assert in V8 
> when calling GetFunction() on the function template for a class.
>
> <unknown>:-1: Uncaught TypeError: Object template has duplicate property 
> 'ExecuteUbergraph'
>
> (ExecuteUbergraph is a function in the overall base class of UE4 - UObject)
>
> On the surface, it seems like this should be impossible so I want to log out 
> the properties of each of these FunctionTemplate objects to see what's been 
> added to each one.  But I can't figure out how to do this.
>
> I've tried a bunch of things to convert this FunctionTemplate into an object, 
> based on the understanding that a FunctionTemplate is really a 
> FunctionTemplateInfo object (that I retrieve via Utils::OpenHandle) and 
> FunctionTemplateInfo is where those properties would be.  
> FunctionTemplateInfo appears to ultimately derive from Object 
> (FunctionTemplateInfo -> TemplateInfo -> Struct -> HeapObject -> Object), so 
> it seemed reasonable to try to convert the FunctionTemplate to an object, and 
> call GetOwnPropertyNames on it.  But I'm not having any success with this 
> approach, so I must be doing something wrong.  I can successfully convert the 
> FunctionTemplate handle into a normal Object handle, but it triggers asserts 
> when I try to use it, suggesting that my conversion (which involved some 
> reinterpret_casting) is not valid.
>
> My FunctionTemplate::ToObject function basically amounts to:
>   i::Handle<i::FunctionTemplateInfo> self = Utils::OpenHandle(this);
>   Local<v8::Object> Result = Utils::Convert<i::FunctionTemplateInfo, 
> v8::Object>(self);
>   return Result;
>
>
> Is there a way to iterate the properties of a FunctionTemplate / 
> ObjectTemplate?  What concept have I horribly misunderstood here?   :)

I can understand where your confusion comes from because V8's internal
vocabulary is a little ambiguous here. :-)

A v8::FunctionTemplate is a heap object but it's not a JS object:

- v8::Object = JSObject -> JSReceiver -> HeapObject -> Object

- v8::FunctionTemplate = FunctionTemplateInfo -> TemplateInfo ->
Struct -> HeapObject -> Object

There's no public API method for retrieving the properties of a
template but the internal method is TemplateInfo::property_list(). It
returns either undefined (no properties) or a TemplateList (which is a
FixedArray) that looks like [name1, details1, value1, name2, details2,
value2, ...]. Names are strings or symbols.

Hope that helps!

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