Hi,

When I create a debug build with the following arguments:
is_debug = true
v8_optimized_debug = true
target_cpu = "x64"
use_goma = false
goma_dir = "None"
v8_enable_backtrace = true
v8_enable_disassembler = true
v8_enable_object_print = true
v8_enable_verify_heap = true
use_custom_libcxx=false
the libv8_libbase.a and libv8_libplatform.a files do not get generated.
In addition, I get the following warning on every target:
Bad dips log signature/ version, starting over.
I am using a screen reader and can't capture that output fast enough,
so I'm having to recite it from memory. Please forgive possible
inaccuracies.
Please advise,

Cameron.


On 10/12/20, Cameron Caturria <surviving.deceptive.wo...@gmail.com> wrote:
> Hi Jakob,
> Thank you very much for your advice.
> I should disclose to all of you that I am a blind user who relies on
> text to speech software to access my computer. The build output goes
> by and gets cleared away so fast that I completely miss the majority
> of it.
> Is there a tool or build output file I can reference to find out
> exactly which defines are required?
> While I'm waiting for the debug build to finish I tried various
> combinations of the flags you supplied, but I'm getting the same
> result.
> Thanks.
>
>
> On 10/12/20, Ben Noordhuis <i...@bnoordhuis.nl> wrote:
>> On Mon, Oct 12, 2020 at 2:38 AM Cameron Caturria
>> <surviving.deceptive.wo...@gmail.com> wrote:
>>>
>>> Hi,
>>> I have been trying for some time to build a working V8 static library
>>> under Mac OS with limited success. I can get it to build, but the
>>> result is unstable.
>>> I have successfully setup depot-tools, added it to my $PATH, fetched
>>> V8 and checked out the desired version (I selected version 8.1.307,
>>> since this is the version that ships with the latest stable Node.js).
>>> If I use the one step build process after gclient sync:
>>> Tools/dev/gm.py x64.release
>>> The result is a build that doesn’t work at all (v8::V8::Initialize()
>>> never returns, program hangs).
>>> If I add use_custom_libcxx to build arguments as suggested by this
>>> related Stack Overflow question:
>>> https://stackoverflow.com/questions/62250913/cross-compiling-v8-for-arm-hello-world-hangs-during-initialize
>>> I get a somewhat usable build with some stability issues.
>>> Specifically, it will crash inside of all error object constructors
>>> (v8::Exception::RangeError, v8::Exception::TypeError etc).
>>> The v8_shell sample application that builds alongside V8 works as it
>>> should, but if I build it myself it crashes after evaluating every
>>> line.
>>> I am new to V8, and the documentation is anything but beginner
>>> friendly. In addition to the embedding guide, I am mostly relying on
>>> the API reference made available by nodesource.com.
>>> I am using the following build args:
>>>
>>> is_component_build = false
>>> is_debug = false
>>> target_cpu = "x64"
>>> use_goma = false
>>> goma_dir = "None"
>>> v8_enable_backtrace = true
>>> v8_enable_disassembler = true
>>> v8_enable_object_print = true
>>> v8_enable_verify_heap = true
>>> use_custom_libcxx=false
>>> I am using the default Clang which ships with Xcode:
>>>
>>> Apple clang version 11.0.0 (clang-1100.0.33.12)
>>> Target: x86_64-apple-darwin19.6.0
>>> Thread model: posix
>>> InstalledDir:
>>> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
>>>
>>> I am using the following compiler and linker flags to build the
>>> shell.cc example:
>>>         g++ -O3 -std=c++0x ./shell.cc -I/usr/local/include/v8 -lwee8
>>> -lv8_libbase -lv8_libplatform -pthreads -o v8_shell
>>>
>>> A nudge in the right direction would be greatly appreciated.
>>> Thanks in advance.
>>
>> There are a couple of preprocessor flags (the -DV8_OPTION_NAME flags
>> you see in the build output) that affect V8's ABI, notably
>> V8_COMPRESS_POINTERS and V8_31BIT_SMIS_ON_64BIT_ARCH, and perhaps
>> V8_ENABLE_CHECKS too.
>>
>> Compiling the shell should be done with the exact same flags as the V8
>> build.
>>
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>>
>

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