Thanks a lot for providing the example. You are creating a `v8::Script` 
instance of the code that fetches and executes the WebAssembly stored in a 
wasm file. In my setting, I cannot do that. I have only the in-memory 
binary representation of the compiled Wasm. I don't see how to create a 
`v8::Script` for that such that I could invoke `Run()`. Maybe this is why I 
can't see the Wasm in CDT...

Am Mittwoch, 9. September 2020 22:21:06 UTC+2 schrieb Elmi Ahmadov:
>
> Hi Immanuel,
>
> Unfortunately, I've never worked with WebAssembly until today :) and I 
> conducted a simple experiment and I improved my example to support 
> WebAssembly (but very naively), you can see my changes here: 
> https://github.com/ahmadov/v8_inspector_example/tree/wasm
>
> I have successfully established a debugger session:
>
> [image: Screenshot from 2020-09-09 21-47-45.png]
> and I can also see the compiled WASM code in CDT (you can see in the left 
> side under `wasm`):
>
> [image: Screenshot from 2020-09-09 21-42-31.png]
>
> Also, I can set a breakpoint in the WASM code!
>
> [image: Screenshot from 2020-09-09 21-46-09.png]
>
> I used this `emcc` tool (
> https://emscripten.org/docs/tools_reference/emcc.html) to compile C 
> source code to WASM binary file.
> I added a simple C source code in `example` folder and I compiled the 
> source code via this following command:
>
> emcc --no-entry -Os -s add.c -o add.wasm
>
> I also tried to compile the WASM code with *`-g`* flag which should 
> include source-map to the original C source file, I saw the file name 
> *add.c* in CDT but I didn't see the content.
>
> If you want to see the result yourself, first compile *add.c* to generate 
> *add.wasm* then run it. Hope this will help.
>
> Best regards.
>
> On Wednesday, September 9, 2020 at 3:56:57 PM UTC+2, Immanuel Haffner 
> wrote:
>>
>> I think I am close! The embedded V8 is connected to CDT. However, I can't 
>> see the executed Wasm code. I use Binaryen to generate Wasm code and write 
>> its binary representation into a byte array. Then I create a new 
>> `ArrayBuffer` from that byte array and pass it to the `WebAssembly.Module` 
>> constructor to create a Wasm module object. Last, I call 
>> `WebAssembly.Instance(module, imports)` to instantiate the just created 
>> Wasm module with the given imports.  Then I call one of the exported 
>> functions of the module instance.  This is the point where I want to start 
>> debugging!  However, calling into the function directly executes it 
>> entirely. (Setting break points didn't help.) I also tried making the 
>> function globally accessible so I could call it from the JS shell, but no 
>> success in doing so.
>>
>> I saw from your example that you implemented `V8InspectorListener` to 
>> provide the source map to CDT. How can I provide the source of my Wasm code 
>> to CDT? There is no source file and no source map. There is only the 
>> in-memory representation of Binaryen and the binary format in the byte 
>> array. I could, however, emit the textual representation of the Wasm code. 
>> No clue how to provide that to CDT, though.
>>
>> Please help :)
>>
>> Am Dienstag, 8. September 2020 10:30:26 UTC+2 schrieb Immanuel Haffner:
>>>
>>> I somehow thought that the WebSocket connections needs to be in a 
>>> separate thread, so the communication with CDT can happen concurrently.  
>>> After reinspecting your code I found that this is not the case. (I don't 
>>> know why I had that idea.) The threading was causing my quite some 
>>> headache. The execution of my Wasm would proceed without waiting for the 
>>> inspector. Anyways, now I'm having problems how to debug my Wasm code.
>>>
>>> Without the inspector, I'd execute my Wasm code as follows:
>>>     /* Invoke the exported function `run` of the module. */
>>>     args_t args { v8::Int32::New(isolate_, wasm_context.id), };
>>>     const uint32_t head_of_heap =
>>>         run->Call(context, context->Global(), 1, 
>>> args).ToLocalChecked().As<v8::Int32>()->Value();
>>>
>>> However, with the inspector, I don't know how to "schedule" the call to 
>>> `run` for debugging. Do I have to invoke this function from the CDT 
>>> console? I tried to register `run` in `Global` to call it, but I'm failing 
>>> to do so. Further, I cannot see the source of the Wasm module in CDT. Any 
>>> clues?
>>>
>>> Regards
>>>
>>>
>>> Am Montag, 7. September 2020 14:40:02 UTC+2 schrieb Immanuel Haffner:
>>>>
>>>> Hi Elmi,
>>>>
>>>> sorry for being quiet for two weeks. I was on vacation. I will 
>>>> investigate your latest remarks regarding string conversion and the 
>>>> message 
>>>> loop. I will reply here. Would you be available for a call? Via Discord, 
>>>> Zoom, or the like...
>>>>
>>>> Regards
>>>>
>>>> Am Mittwoch, 26. August 2020 21:58:31 UTC+2 schrieb Elmi Ahmadov:
>>>>>
>>>>> Hi Immanuel,
>>>>>
>>>>> Do you have any progress? Did you solve "Connection is closed" issue?
>>>>>
>>>>> On Friday, August 21, 2020 at 4:55:19 PM UTC+2, Elmi Ahmadov wrote:
>>>>>>
>>>>>> There could a few things that influence cut off messages, could you 
>>>>>> please post how do you convert V8 `StringBuffer` message to a string 
>>>>>> format 
>>>>>> that Boost can send to CDT.
>>>>>>
>>>>>> you have to implement `runMessageLoopOnPause` and 
>>>>>> `schedulePauseOnNextStatement` methods to stop the execution.
>>>>>> If you don't implement your waiting logic in `runMessageLoopOnPause` 
>>>>>> it will just execute without waiting a user action (I changed my example 
>>>>>> to 
>>>>>> see how it behaves).
>>>>>>
>>>>>> If you have an example WebAssembly source code maybe you can use my 
>>>>>> example to see how it works.
>>>>>> Analyzing the WebSocket messages really helps. I remember that I 
>>>>>> spend almost one or two weeks to understand how it works.
>>>>>>
>>>>>> On Friday, August 21, 2020 at 11:56:30 AM UTC+2, Immanuel Haffner 
>>>>>> wrote:
>>>>>>>
>>>>>>> Hi Elmi,
>>>>>>>
>>>>>>> I am using boost web sockets now, just like you do ;) So cut off 
>>>>>>> messages are not the fault of sockpp.  In the "Console" tab of CDT i 
>>>>>>> see an 
>>>>>>> error
>>>>>>>
>>>>>>> Connection is closed, can't dispatch pending call
>>>>>>>
>>>>>>> I suspect that V8 simply finished execution, in which case I stop 
>>>>>>> the WebSocket server and dispose of the inspector.
>>>>>>>
>>>>>>> To be precise, I want to debug a function of a WebAssembly module, 
>>>>>>> called "run".  This is how I invoke the function through the V8 API:
>>>>>>> /* Get the exports of the created WebAssembly instance. */
>>>>>>> auto exports = instance->Get(context, 
>>>>>>> V8STR("exports")).ToLocalChecked().As<v8::Object>();
>>>>>>> auto run = exports->Get(context, 
>>>>>>> V8STR("run")).ToLocalChecked().As<v8::Function>();
>>>>>>>
>>>>>>> /* Invoke the exported function `run` of the module. */
>>>>>>> args_t args { v8::Int32::New(isolate_, wasm_context.id), };
>>>>>>> const uint32_t head_of_heap = run->Call(context, context->Global(), 
>>>>>>> 1, args).ToLocalChecked().As<v8::Int32>()->Value();
>>>>>>>
>>>>>>> Now how can I break/pause on entry to that function and inspect it 
>>>>>>> in CDT? I tried invoking 
>>>>>>> v8_inspector_session->schedulePauseOnNextStatement(...);
>>>>>>> But that did not help...
>>>>>>>
>>>>>>> I am confused and lost :/
>>>>>>> Your help is very appreciated Elmi
>>>>>>>
>>>>>>> Am Freitag, 21. August 2020 11:06:31 UTC+2 schrieb Elmi Ahmadov:
>>>>>>>>
>>>>>>>> Hi Immanuel,
>>>>>>>>
>>>>>>>> Seems the messages that come from V8 instance are cut off, maybe 
>>>>>>>> because of sockpp. They are also not complete, there should be a 
>>>>>>>> response 
>>>>>>>> for each request but in your case there are only 3 responses.
>>>>>>>>
>>>>>>>> The logic to wait the V8 instance should be done in 
>>>>>>>> `runMessageLoopOnPause` method.
>>>>>>>> In my example, I'm calling a Boost method to get a new message from 
>>>>>>>> CDT. So, until there is a new message the V8 instance would wait.
>>>>>>>>
>>>>>>>> On Friday, August 21, 2020 at 10:10:15 AM UTC+2, Immanuel Haffner 
>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> Here is what the network messages in CDT look like:
>>>>>>>>>
>>>>>>>>> [image: cdt_network.png]
>>>>>>>>>
>>>>>>>>> I guess the execution doesn't wait for CDT. My WebAssembly 
>>>>>>>>> function is executed right away and the connection is closed.
>>>>>>>>> How do I make my `v8::Isolate` instance wait for commands from CDT?
>>>>>>>>>
>>>>>>>>> Am Donnerstag, 20. August 2020 22:04:15 UTC+2 schrieb Elmi Ahmadov:
>>>>>>>>>>
>>>>>>>>>> Seems you've managed to make a communication between CDT and your 
>>>>>>>>>> server. I also checked `sockpp` which does not support websocket 
>>>>>>>>>> protocol 
>>>>>>>>>> out of box. Probably, you should implement all required parts 
>>>>>>>>>> yourself.
>>>>>>>>>>
>>>>>>>>>> I'm using Google Groups old UI which allows me to add image to 
>>>>>>>>>> the post, it's next to the `Link`: 
>>>>>>>>>>
>>>>>>>>>> [image: Screenshot from 2020-08-20 21-58-22.png]
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> But I also couldn't find it in the new UI, if you're using the 
>>>>>>>>>> new UI you can switch back to the old UI, click settings (gear icon) 
>>>>>>>>>> at the 
>>>>>>>>>> top of the page and click "Return to classic Google Groups", then 
>>>>>>>>>> you can 
>>>>>>>>>> attach an image.
>>>>>>>>>>
>>>>>>>>>> On Thursday, August 20, 2020 at 1:54:43 PM UTC+2, Immanuel 
>>>>>>>>>> Haffner wrote:
>>>>>>>>>>>
>>>>>>>>>>> Hi Elmi,
>>>>>>>>>>>
>>>>>>>>>>> thank you for checking. My biggest mistage was to write directly 
>>>>>>>>>>> to a socket rather than use the WebSocket protocol. After doing so, 
>>>>>>>>>>> i now 
>>>>>>>>>>> see some messages in CDT. However, there are only 8 green and one 
>>>>>>>>>>> last red 
>>>>>>>>>>> message. I suppose the last message wasn't sent in full. The second 
>>>>>>>>>>> last 
>>>>>>>>>>> message was "Runtime.runIfWaitingForDebugger". There is no 
>>>>>>>>>>> `Debugger.scriptExecuted` message, though.
>>>>>>>>>>>
>>>>>>>>>>> Checking V8 code I couldn't find `schedulePauseOnNextStatement`, 
>>>>>>>>>>> who is invoking that?
>>>>>>>>>>>
>>>>>>>>>>> How do I attach an image to a Google Groups post?
>>>>>>>>>>>
>>>>>>>>>>> Elmi Ahmadov schrieb am Donnerstag, 20. August 2020 um 11:59:17 
>>>>>>>>>>> UTC+2:
>>>>>>>>>>>
>>>>>>>>>>>> I checked your code and you're missing 
>>>>>>>>>>>> `runMessageLoopOnMessage`/`quitMessageLoopOnPause` and 
>>>>>>>>>>>> `schedulePauseOnNextStatement` (this could be redundant), but in 
>>>>>>>>>>>> general, 
>>>>>>>>>>>> these methods are necessary. in `runMessageLoopOnPause` method, 
>>>>>>>>>>>> you should 
>>>>>>>>>>>> block the thread until there is a new message from CDT, in case 
>>>>>>>>>>>> there is a 
>>>>>>>>>>>> breakpoint and CDT requires user action.
>>>>>>>>>>>> Maybe your code does not wait for a user action and execution 
>>>>>>>>>>>> is done very quickly.
>>>>>>>>>>>>
>>>>>>>>>>>> Could you please post WS messages from CDT Network monitor tab? 
>>>>>>>>>>>> There should be such response messages: 
>>>>>>>>>>>> *`Debugger.scriptExecuted`* and *`Debugger.paused`*.
>>>>>>>>>>>> And one important thing is you have to execute your code after 
>>>>>>>>>>>> you got a *`**Runtime.runIfWaitingForDebugger` *message from 
>>>>>>>>>>>> CDT.
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> On Thursday, August 20, 2020 at 10:36:30 AM UTC+2 
>>>>>>>>>>>> haffner....@gmail.com wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> Ok, I figured the cause for the segmentation violation. I must 
>>>>>>>>>>>>> dispose of the inspector and the session and channel before 
>>>>>>>>>>>>> disposing of 
>>>>>>>>>>>>> the isolate.  I am still left with "WebSocket disconnected". The 
>>>>>>>>>>>>> CDT 
>>>>>>>>>>>>> Network monitor says "Connection closed before receiving a 
>>>>>>>>>>>>> handshake 
>>>>>>>>>>>>> response".  Maybe I did something wrong establishing a TCP 
>>>>>>>>>>>>> connection?
>>>>>>>>>>>>>
>>>>>>>>>>>>> Immanuel Haffner schrieb am Donnerstag, 20. August 2020 um 
>>>>>>>>>>>>> 10:07:27 UTC+2:
>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Hi again,
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> I figured that the `chome-devtools://` part doesn't work in 
>>>>>>>>>>>>>> Chromium.  Using `devtools://` instead works. However, I get a 
>>>>>>>>>>>>>> segmentation 
>>>>>>>>>>>>>> violation. 
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Here is the code I wrote to connect the V8 inspector:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>     struct ServerChannel : v8_inspector::V8Inspector::Channel
>>>>>>>>>>>>>>     {
>>>>>>>>>>>>>>         private:
>>>>>>>>>>>>>>         sockpp::tcp_socket *socket_;
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>         public:
>>>>>>>>>>>>>>         ServerChannel() { }
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>         void set_socket(sockpp::tcp_socket *socket) { socket_ 
>>>>>>>>>>>>>> = socket; }
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>         private:
>>>>>>>>>>>>>>         void sendResponse(int, 
>>>>>>>>>>>>>> std::unique_ptr<v8_inspector::StringBuffer> message) override {
>>>>>>>>>>>>>>             auto v8_sv = message->string();
>>>>>>>>>>>>>>             socket_->write_n(v8_sv.characters8(), 
>>>>>>>>>>>>>> v8_sv.length());
>>>>>>>>>>>>>>         }
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>         void 
>>>>>>>>>>>>>> sendNotification(std::unique_ptr<v8_inspector::StringBuffer> 
>>>>>>>>>>>>>> message) 
>>>>>>>>>>>>>> override {
>>>>>>>>>>>>>>             auto v8_sv = message->string();
>>>>>>>>>>>>>>             socket_->write_n(v8_sv.characters8(), 
>>>>>>>>>>>>>> v8_sv.length());
>>>>>>>>>>>>>>         }
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>         void flushProtocolNotifications() override { }
>>>>>>>>>>>>>>     };
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>     struct MyV8InspectorClient : 
>>>>>>>>>>>>>> v8_inspector::V8InspectorClient
>>>>>>>>>>>>>>     {
>>>>>>>>>>>>>>         private:
>>>>>>>>>>>>>>         sockpp::tcp_acceptor acceptor_;
>>>>>>>>>>>>>>         std::unique_ptr<ServerChannel> channel_;
>>>>>>>>>>>>>>         std::unique_ptr<v8_inspector::V8Inspector> inspector_;
>>>>>>>>>>>>>>         std::unique_ptr<v8_inspector::V8InspectorSession> 
>>>>>>>>>>>>>> session_;
>>>>>>>>>>>>>>         int16_t port_;
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>         public:
>>>>>>>>>>>>>>         MyV8InspectorClient(int16_t port, v8::Isolate 
>>>>>>>>>>>>>> *isolate)
>>>>>>>>>>>>>>             : acceptor_(port)
>>>>>>>>>>>>>>             , port_(port)
>>>>>>>>>>>>>>         {
>>>>>>>>>>>>>>             if (not acceptor_)
>>>>>>>>>>>>>>                 throw std::runtime_error("failed to initalize 
>>>>>>>>>>>>>> TCP server");
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>             channel_ = std::make_unique<ServerChannel>();
>>>>>>>>>>>>>>             inspector_ = 
>>>>>>>>>>>>>> v8_inspector::V8Inspector::create(isolate, this);
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>             std::string state("mutable");
>>>>>>>>>>>>>>             v8_inspector::StringView 
>>>>>>>>>>>>>> sv(reinterpret_cast<const uint8_t*>(state.c_str()), 
>>>>>>>>>>>>>> state.length());
>>>>>>>>>>>>>>             session_ = inspector_->connect(
>>>>>>>>>>>>>>                 /* contextGroupId= */ 1,
>>>>>>>>>>>>>>                 /* channel=        */ channel_.get(),
>>>>>>>>>>>>>>                 /* state=          */ sv
>>>>>>>>>>>>>>             );
>>>>>>>>>>>>>>         }
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>         MyV8InspectorClient(const MyV8InspectorClient&) = 
>>>>>>>>>>>>>> delete;
>>>>>>>>>>>>>>         MyV8InspectorClient(MyV8InspectorClient&&) = default;
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>         ~MyV8InspectorClient() {
>>>>>>>>>>>>>>             session_.reset();
>>>>>>>>>>>>>>             inspector_.reset();
>>>>>>>>>>>>>>             channel_.reset();
>>>>>>>>>>>>>>         }
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>         void onMessage(std::string_view sv) {
>>>>>>>>>>>>>>             v8_inspector::StringView 
>>>>>>>>>>>>>> msg(reinterpret_cast<const uint8_t*>(sv.data()), sv.length());
>>>>>>>>>>>>>>             session_->dispatchProtocolMessage(msg);
>>>>>>>>>>>>>>         }
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>         void launch() {
>>>>>>>>>>>>>>             std::cout << "WebSocket based Inspector Agent 
>>>>>>>>>>>>>> started.\n"
>>>>>>>>>>>>>>                       << "Open the following link in your 
>>>>>>>>>>>>>> Chrome/Chromium browser:\n\n\t"
>>>>>>>>>>>>>>                       << 
>>>>>>>>>>>>>> "devtools://devtools/bundled/inspector.html?experiments=true&v8only=true&ws=
>>>>>>>>>>>>>> 127.0.0.1:" <<  port_
>>>>>>>>>>>>>>                       << '\n' << std::endl;
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>             auto socket = 
>>>>>>>>>>>>>> std::make_unique<sockpp::tcp_socket>(acceptor_.accept());
>>>>>>>>>>>>>>             if (not *socket)
>>>>>>>>>>>>>>                 throw std::runtime_error("failed to establish 
>>>>>>>>>>>>>> connection to TCP client");
>>>>>>>>>>>>>>             channel_->set_socket(socket.get());
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>             auto thread = 
>>>>>>>>>>>>>> std::thread([this](std::unique_ptr<sockpp::tcp_socket> socket) {
>>>>>>>>>>>>>>                 uint8_t buf[512];
>>>>>>>>>>>>>>                 std::vector<uint8_t> msg;
>>>>>>>>>>>>>>                 msg.reserve(512);
>>>>>>>>>>>>>>                 std::size_t n;
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>                 for (;;) {
>>>>>>>>>>>>>>                     std::cerr << "receiving bytes..." << 
>>>>>>>>>>>>>> std::endl;
>>>>>>>>>>>>>>                     while ((n = socket->read_n(buf, 
>>>>>>>>>>>>>> ARR_SIZE(buf))) > 0)
>>>>>>>>>>>>>>                         msg.insert(msg.end(), buf, buf + n); 
>>>>>>>>>>>>>> // append recently read bytes to msg
>>>>>>>>>>>>>>                     if (not msg.empty()) {
>>>>>>>>>>>>>>                         std::cerr << "the received message is 
>>>>>>>>>>>>>> " << msg.size() << " bytes" << std::endl;
>>>>>>>>>>>>>>                         std::string_view 
>>>>>>>>>>>>>> sv(reinterpret_cast<char*>(&msg[0]), msg.size());
>>>>>>>>>>>>>>                         this->onMessage(sv);
>>>>>>>>>>>>>>                         msg.clear();
>>>>>>>>>>>>>>                     }
>>>>>>>>>>>>>>                     std::this_thread::yield();
>>>>>>>>>>>>>>                 }
>>>>>>>>>>>>>>             },
>>>>>>>>>>>>>>             std::move(socket));
>>>>>>>>>>>>>>             thread.detach();
>>>>>>>>>>>>>>         }
>>>>>>>>>>>>>>     };
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> It's mostly taken from your example and condensed into a 
>>>>>>>>>>>>>> single class.  Instead of boost, I use sockpp for socket 
>>>>>>>>>>>>>> programming.i
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> After creating a `v8::Isolate`, I do the following:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>         inspector_ = 
>>>>>>>>>>>>>> std::make_unique<MyV8InspectorClient>(cdt_port, isolate_);
>>>>>>>>>>>>>>         inspector_->launch();
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> However, when connecting to the inspector it says "WebSocket 
>>>>>>>>>>>>>> disconnected" and the application crashes with a segmentation 
>>>>>>>>>>>>>> violation:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>     AddressSanitizer:DEADLYSIGNAL
>>>>>>>>>>>>>>     
>>>>>>>>>>>>>> =================================================================
>>>>>>>>>>>>>>     ==13072==ERROR: AddressSanitizer: SEGV on unknown address 
>>>>>>>>>>>>>> 0x1d580000a838 (pc 0x561c8173e6b4 bp 0x7fff75fa6430 sp 
>>>>>>>>>>>>>> 0x7fff75fa6430 T0)
>>>>>>>>>>>>>>     ==13072==The signal is caused by a READ memory access.
>>>>>>>>>>>>>>         #0 0x561c8173e6b4 in v8::Isolate::GetHeapProfiler() 
>>>>>>>>>>>>>> ../../../../../third-party/v8/v8/src/execution/isolate.h:1059:48
>>>>>>>>>>>>>>         #1 0x561c82d3fd77 in 
>>>>>>>>>>>>>> v8_inspector::V8HeapProfilerAgentImpl::stopTrackingHeapObjectsInternal()
>>>>>>>>>>>>>>  
>>>>>>>>>>>>>> ../../../../../third-party/v8/v8/src/inspector/v8-heap-profiler-agent-impl.cc:316:14
>>>>>>>>>>>>>>         #2 0x561c82d3feb9 in 
>>>>>>>>>>>>>> v8_inspector::V8HeapProfilerAgentImpl::disable() 
>>>>>>>>>>>>>> ../../../../../third-party/v8/v8/src/inspector/v8-heap-profiler-agent-impl.cc:204:3
>>>>>>>>>>>>>>         #3 0x561c8208f095 in 
>>>>>>>>>>>>>> v8_inspector::V8InspectorSessionImpl::~V8InspectorSessionImpl() 
>>>>>>>>>>>>>> ../../../../../third-party/v8/v8/src/inspector/v8-inspector-session-impl.cc:151:24
>>>>>>>>>>>>>>         #4 0x561c8208f33d in 
>>>>>>>>>>>>>> v8_inspector::V8InspectorSessionImpl::~V8InspectorSessionImpl() 
>>>>>>>>>>>>>> ../../../../../third-party/v8/v8/src/inspector/v8-inspector-session-impl.cc:147:51
>>>>>>>>>>>>>>         #5 0x561c80ec9eff in 
>>>>>>>>>>>>>> std::default_delete<v8_inspector::V8InspectorSession>::operator()(v8_inspector::V8InspectorSession*)
>>>>>>>>>>>>>>  
>>>>>>>>>>>>>> const 
>>>>>>>>>>>>>> /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/10.1.0/../../../../include/c++/10.1.0/bits/unique_ptr.h:84:2
>>>>>>>>>>>>>>         #6 0x561c80ec9d3e in 
>>>>>>>>>>>>>> std::__uniq_ptr_impl<v8_inspector::V8InspectorSession, 
>>>>>>>>>>>>>> std::default_delete<v8_inspector::V8InspectorSession> 
>>>>>>>>>>>>>> >::reset(v8_inspector::V8InspectorSession*) 
>>>>>>>>>>>>>> /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/10.1.0/../../../../include/c++/10.1.0/bits/unique_ptr.h:181:4
>>>>>>>>>>>>>>         #7 0x561c80eca183 in 
>>>>>>>>>>>>>> std::unique_ptr<v8_inspector::V8InspectorSession, 
>>>>>>>>>>>>>> std::default_delete<v8_inspector::V8InspectorSession> 
>>>>>>>>>>>>>> >::reset(v8_inspector::V8InspectorSession*) 
>>>>>>>>>>>>>> /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/10.1.0/../../../../include/c++/10.1.0/bits/unique_ptr.h:455:7
>>>>>>>>>>>>>>         #8 0x561c80ec7193 in 
>>>>>>>>>>>>>> db::v8_helper::MyV8InspectorClient::~MyV8InspectorClient() 
>>>>>>>>>>>>>> /home/immanuel/Documents/Work/PhD/mutable/mutable/build/debug/../../src/backend/V8Platform.hpp:74:18
>>>>>>>>>>>>>>         #9 0x561c80ec723b in 
>>>>>>>>>>>>>> db::v8_helper::MyV8InspectorClient::~MyV8InspectorClient() 
>>>>>>>>>>>>>> /home/immanuel/Documents/Work/PhD/mutable/mutable/build/debug/../../src/backend/V8Platform.hpp:73:28
>>>>>>>>>>>>>>         #10 0x561c80eb361f in 
>>>>>>>>>>>>>> std::default_delete<db::v8_helper::MyV8InspectorClient>::operator()(db::v8_helper::MyV8InspectorClient*)
>>>>>>>>>>>>>>  
>>>>>>>>>>>>>> const 
>>>>>>>>>>>>>> /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/10.1.0/../../../../include/c++/10.1.0/bits/unique_ptr.h:84:2
>>>>>>>>>>>>>>         #11 0x561c80eaede6 in 
>>>>>>>>>>>>>> std::unique_ptr<db::v8_helper::MyV8InspectorClient, 
>>>>>>>>>>>>>> std::default_delete<db::v8_helper::MyV8InspectorClient> 
>>>>>>>>>>>>>> >::~unique_ptr() 
>>>>>>>>>>>>>> /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/10.1.0/../../../../include/c++/10.1.0/bits/unique_ptr.h:360:4
>>>>>>>>>>>>>>         #12 0x561c80ea6e97 in db::V8Platform::~V8Platform() 
>>>>>>>>>>>>>> /home/immanuel/Documents/Work/PhD/mutable/mutable/build/debug/../../src/backend/V8Platform.cpp:221:1
>>>>>>>>>>>>>>         #13 0x561c80ea6f2b in db::V8Platform::~V8Platform() 
>>>>>>>>>>>>>> /home/immanuel/Documents/Work/PhD/mutable/mutable/build/debug/../../src/backend/V8Platform.cpp:218:1
>>>>>>>>>>>>>>         #14 0x561c80e9ea3f in 
>>>>>>>>>>>>>> std::default_delete<db::WasmPlatform>::operator()(db::WasmPlatform*)
>>>>>>>>>>>>>>  const 
>>>>>>>>>>>>>> /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/10.1.0/../../../../include/c++/10.1.0/bits/unique_ptr.h:84:2
>>>>>>>>>>>>>>         #15 0x561c80e9e8f6 in 
>>>>>>>>>>>>>> std::unique_ptr<db::WasmPlatform, 
>>>>>>>>>>>>>> std::default_delete<db::WasmPlatform> 
>>>>>>>>>>>>>> >::~unique_ptr() 
>>>>>>>>>>>>>> /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/10.1.0/../../../../include/c++/10.1.0/bits/unique_ptr.h:360:4
>>>>>>>>>>>>>>         #16 0x561c80e8efbd in db::WasmBackend::~WasmBackend() 
>>>>>>>>>>>>>> /home/immanuel/Documents/Work/PhD/mutable/mutable/build/debug/../../src/backend/WebAssembly.hpp:110:8
>>>>>>>>>>>>>>         #17 0x561c80e8efeb in db::WasmBackend::~WasmBackend() 
>>>>>>>>>>>>>> /home/immanuel/Documents/Work/PhD/mutable/mutable/build/debug/../../src/backend/WebAssembly.hpp:110:8
>>>>>>>>>>>>>>         #18 0x561c80ccf1ff in 
>>>>>>>>>>>>>> std::default_delete<db::Backend>::operator()(db::Backend*) const 
>>>>>>>>>>>>>> /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/10.1.0/../../../../include/c++/10.1.0/bits/unique_ptr.h:84:2
>>>>>>>>>>>>>>         #19 0x561c80ca8b16 in std::unique_ptr<db::Backend, 
>>>>>>>>>>>>>> std::default_delete<db::Backend> >::~unique_ptr() 
>>>>>>>>>>>>>> /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/10.1.0/../../../../include/c++/10.1.0/bits/unique_ptr.h:360:4
>>>>>>>>>>>>>>         #20 0x561c80c86dd9 in process_stream(std::istream&, 
>>>>>>>>>>>>>> char const*, db::Diagnostic) 
>>>>>>>>>>>>>> /home/immanuel/Documents/Work/PhD/mutable/mutable/build/debug/../../src/shell.cpp:151:13
>>>>>>>>>>>>>>         #21 0x561c80c9a265 in main 
>>>>>>>>>>>>>> /home/immanuel/Documents/Work/PhD/mutable/mutable/build/debug/../../src/shell.cpp:675:13
>>>>>>>>>>>>>>         #22 0x7f6259a37001 in __libc_start_main 
>>>>>>>>>>>>>> (/usr/lib/libc.so.6+0x27001)
>>>>>>>>>>>>>>         #23 0x561c80ba722d in _start 
>>>>>>>>>>>>>> (/home/immanuel/Documents/Work/PhD/mutable/mutable/build/debug/bin/shell+0x117222d)
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>     AddressSanitizer can not provide additional info.
>>>>>>>>>>>>>>     SUMMARY: AddressSanitizer: SEGV 
>>>>>>>>>>>>>> ../../../../../third-party/v8/v8/src/execution/isolate.h:1059:48 
>>>>>>>>>>>>>> in 
>>>>>>>>>>>>>> v8::Isolate::GetHeapProfiler()
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Can you spot what's going wrong?  I did not override 
>>>>>>>>>>>>>> `V8InspectorClientImpl::runMessageLoopOnPause` like you did. Is 
>>>>>>>>>>>>>> this 
>>>>>>>>>>>>>> necessary?
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Kind regards,
>>>>>>>>>>>>>> Immanuel
>>>>>>>>>>>>>> Elmi Ahmadov schrieb am Mittwoch, 19. August 2020 um 21:40:58 
>>>>>>>>>>>>>> UTC+2:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Dear Immanuel,
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> You've got the right idea from my example code. You need a 
>>>>>>>>>>>>>>> websocket to create a communication channel between V8 
>>>>>>>>>>>>>>> Inspector and CDT.
>>>>>>>>>>>>>>> The URL to debug the code is usually as follows and it works 
>>>>>>>>>>>>>>> for me.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> devtools:
>>>>>>>>>>>>>>> //devtools/bundled/inspector.html?experiments=true&v8only=true&ws=IP:WebSocketPort
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Without a minimal sample code it's difficult to say what 
>>>>>>>>>>>>>>> you're missing. 
>>>>>>>>>>>>>>> You can also use Chrome DevTools Network Activity tab (you 
>>>>>>>>>>>>>>> need to open another Inspector console, see the screenshot), 
>>>>>>>>>>>>>>> just filter 
>>>>>>>>>>>>>>> *WS* to see what happens between your server and CDT, which 
>>>>>>>>>>>>>>> helped me a lot.
>>>>>>>>>>>>>>>  
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> [image: Screenshot from 2020-08-19 21-37-48.png]
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> There is another Chrome built-in feature that helped me is 
>>>>>>>>>>>>>>> *Protocol 
>>>>>>>>>>>>>>> Monitor*, you can here how to enable it: 
>>>>>>>>>>>>>>> https://chromedevtools.github.io/devtools-protocol/
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> On Wednesday, August 19, 2020 at 4:17:00 PM UTC+2, Immanuel 
>>>>>>>>>>>>>>> Haffner wrote:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Dear Elmi,
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> thank you for your reply. I had a long look at your 
>>>>>>>>>>>>>>>> example. To be honest, I find it a bit bloatet.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Let me phrase in my own words what I have learned from your 
>>>>>>>>>>>>>>>> code:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> 1) I need a socket to receive messages from CDT and send 
>>>>>>>>>>>>>>>> responses back to CDT.
>>>>>>>>>>>>>>>> 2) I must implement `v8_inspector::V8Inspector::Channel` to 
>>>>>>>>>>>>>>>> have `sendResponse()` and `sendNotification()` send the 
>>>>>>>>>>>>>>>> respective message 
>>>>>>>>>>>>>>>> over the socket to CDT.
>>>>>>>>>>>>>>>> 3) I need an instance of `v8_inspector::V8InspectorClient`. 
>>>>>>>>>>>>>>>> I am not sure whether I must overwrite anything from this 
>>>>>>>>>>>>>>>> class in a 
>>>>>>>>>>>>>>>> subclass. I think the base class is actually fine...
>>>>>>>>>>>>>>>> 4) I must use `v8_inspector::V8Inspector::create()` to 
>>>>>>>>>>>>>>>> create an instance of `v8_inspector::V8Inspector`. I believe 
>>>>>>>>>>>>>>>> this is where 
>>>>>>>>>>>>>>>> all the inspector logic is implemented...
>>>>>>>>>>>>>>>> 5) Using the `V8Inspector` instance I create a 
>>>>>>>>>>>>>>>> `v8_inspector::V8InspectorSession` by calling `connect()`. 
>>>>>>>>>>>>>>>> Here I must pass 
>>>>>>>>>>>>>>>> a reference to an instance of my 
>>>>>>>>>>>>>>>> `v8_inspector::V8Inspector::Channel` 
>>>>>>>>>>>>>>>> subclass.
>>>>>>>>>>>>>>>> This was the basic setup. Now it's time to run the server 
>>>>>>>>>>>>>>>> loop.
>>>>>>>>>>>>>>>> 6) In a detached thread, read from the socket and pass the 
>>>>>>>>>>>>>>>> message on by invoking `dispatchProtocolMessage()` on my 
>>>>>>>>>>>>>>>> instance 
>>>>>>>>>>>>>>>> of `v8_inspector::V8InspectorSession`.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> When running my code, the TCP acceptor is set up and 
>>>>>>>>>>>>>>>> waiting for a client. I visit `localhost:<PORT>` with Chromium 
>>>>>>>>>>>>>>>> (the 
>>>>>>>>>>>>>>>> chrome-devtool:// links just won't work). Then my application 
>>>>>>>>>>>>>>>> executes the 
>>>>>>>>>>>>>>>> WebAssembly and the browser says the page isn't working 
>>>>>>>>>>>>>>>> (ERR_EMPTY_RESPONSE).
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> What am I missing?
>>>>>>>>>>>>>>>> Elmi Ahmadov schrieb am Mittwoch, 19. August 2020 um 
>>>>>>>>>>>>>>>> 10:21:38 UTC+2:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> Hi.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> I have an example project how to use V8 inspector API: 
>>>>>>>>>>>>>>>>> https://github.com/ahmadov/v8_inspector_example. Hope 
>>>>>>>>>>>>>>>>> this would help.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> Best regards
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> On Wednesday, August 19, 2020 at 10:11:00 AM UTC+2, 
>>>>>>>>>>>>>>>>> Immanuel Haffner wrote:
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> Hi all,
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> I followed this V8 documentation [1] to embed V8 into my 
>>>>>>>>>>>>>>>>>> application. The application compiles inputs to WebAssembly 
>>>>>>>>>>>>>>>>>> modules and 
>>>>>>>>>>>>>>>>>> executes them in embedded V8.  Now I would like to debug 
>>>>>>>>>>>>>>>>>> these WebAssembly 
>>>>>>>>>>>>>>>>>> modules.  Searching online brought me to ChromeDevTools and 
>>>>>>>>>>>>>>>>>> the 
>>>>>>>>>>>>>>>>>> v8-inspector API.  I mostly followed this guide [2] to set 
>>>>>>>>>>>>>>>>>> up a 
>>>>>>>>>>>>>>>>>> `V8InspectorSession` and implemented the 
>>>>>>>>>>>>>>>>>> `V8Inspector::Channel` interface 
>>>>>>>>>>>>>>>>>> by creating a TCP server, waiting for a connection, and then 
>>>>>>>>>>>>>>>>>> in 
>>>>>>>>>>>>>>>>>> `sendResponse()` and `sendNotification()` I simply send the 
>>>>>>>>>>>>>>>>>> message over 
>>>>>>>>>>>>>>>>>> the TCP socket.
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> To debug, I launch chromium and connect to localhost on 
>>>>>>>>>>>>>>>>>> the port where the TCP server was created. Sadly, this 
>>>>>>>>>>>>>>>>>> doesn't work. The 
>>>>>>>>>>>>>>>>>> `sendResponse()` and `sendNotification()` methods are never 
>>>>>>>>>>>>>>>>>> invoked.
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> Can someone please point me to a tutorial or give me some 
>>>>>>>>>>>>>>>>>> guidance?
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> Thanks,
>>>>>>>>>>>>>>>>>> Immanuel
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> [1] https://v8.dev/docs/embed
>>>>>>>>>>>>>>>>>> [2] 
>>>>>>>>>>>>>>>>>> https://hyperandroid.com/2020/02/12/v8-inspector-from-an-embedder-standpoint/
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>

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