You can see the possible target os on your platform by this : gn help 
target_os.
In my case, for example, the command over shows the list like below :

Possible values
  - "android"
  - "chromeos"
  - "ios"
  - "linux"
  - "nacl"
  - "mac"
  - "win"

2020년 3월 14일 토요일 오전 9시 47분 48초 UTC+9, Tekman 님의 말:
>
> Hi,
>
> Is it possible to build V8 with UWP (Windows Store App) support? I found a 
> couple of references to "winuwp" in BUILD.GN, but trying to build with 
> *target_os="winuwp"* produces an error:
>
> gn gen .\v8\out\x64\UWP-Debug --args='v8_enable_i18n_support=false 
> is_component_build=false v8_monolithic=true 
> v8_use_external_startup_data=false treat_warnings_as_errors=false 
> use_custom_libcxx=false target_os=""winuwp"" target_cpu=""x64"" 
> v8_enable_pointer_compression=true is_clang=false'
> ERROR Unresolved dependencies.
> //:generate_bytecode_builtins_list(//build/toolchain/win:uwp_x64)
>   needs 
> //:bytecode_builtins_list_generator(//build/toolchain/win:clang_x64)
> //:run_mksnapshot_default(//build/toolchain/win:uwp_x64)
>   needs //:mksnapshot(//build/toolchain/win:clang_x64)
> //:run_torque(//build/toolchain/win:uwp_x64)
>   needs //:torque(//build/toolchain/win:clang_x64)
> //tools/debug_helper:run_mkgrokdump(//build/toolchain/win:uwp_x64)
>   needs //test/mkgrokdump:mkgrokdump(//build/toolchain/win:clang_x64)
>
> Any tips are appreciated.
> Thank you!
>

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