On Mon, Feb 25, 2019 at 5:28 PM J Decker <d3c...@gmail.com> wrote:

> I'm not familiar with these, but do know about HEAP8, HEAP32, etc. :)  The
> code I get generated does not have either of those symbols; it might be to
> support some C++ structure you have... All the code I compiled was actually
> C. The basic C library support all works as expected (fopen for instance).
>

The code being compiled into wasm in this case isn't C (or C++), but Halide
<http://halide-lang.org/>, which interfaces directly with LLVM. Emscripten
is not involved at all (and I'd prefer to keep it that way, if possible).


The readme here shows basically how to use _gsm_create, _gsm_decode and
> _gsm_encode.
> https://github.com/d3x0r/gsm-wasm
>

Thanks for the suggestion, but this is specifically what I'm hoping to
*avoid* (ie, writing JavaScript adaptor code just to be able to allow C++
and wasm-generated code to interoperate).

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