>
>  assume you're asking this in the context 
> of VS Code
>

Yes, this would apply to any process in VS Code, including the renderer. 

On Monday, March 5, 2018 at 6:29:13 AM UTC+1, Ben Noordhuis wrote:
>
> On Fri, Mar 2, 2018 at 5:55 PM, Benjamin Pasero 
> <benjami...@gmail.com <javascript:>> wrote: 
> > Hi, 
> > 
> > I am wondering what the performance impact would be if I would change 
> > Error.stackTraceLimit [1] to a high value (e.g. 1000?). The default of 
> just 
> > 10 stack frames is little when the error bubbles through a long chain of 
> > promises for example. 
> > 
> > This change would be in production code, not just for testing, so I am a 
> > little bit nervous of the consequences this would have. 
> > 
> > Maybe someone can share some experiences with changing this value. 
> > 
> > Ben 
> > 
> > [1] https://github.com/v8/v8/wiki/Stack-Trace-API 
>
> Stack traces are built by storing back-references to the JS functions 
> on the stack.  The human-readable stack trace is computed lazily.  The 
> longer the stack trace, the bigger the chance you retain code objects 
> beyond their natural lifetime (i.e., introduce memory leaks) but that 
> might be offset by the observation that the bottom of the stack is 
> often invariant. 
>
> You'll also pay a little in CPU time in the stack frame walker but 
> that's probably tolerable.  I assume you're asking this in the context 
> of VS Code where human perception is the important factor. 
>

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