Hi v8-users, I'm trying to figure out how, from the C++ API, I can create a function that effectively has some dynamically-captured state, as a closure might have in pure Javascript. I need to generate many different instances of the same function but with different captured values.
In Javascript, I might write: var makeFoo(state) { return function(arg) { doSomething(state, arg); } } I'm trying to figure out how to express this through the C++ bindings, but it seems like it is not possible: FunctionTemplate's docs say it can only create one instance of a function per context, and that instance lasts for the lifetime of the context. So, creating many different FunctionTemplates appears to be a bad idea. But v8::Arguments doesn't appear to contain any inputs that aren't either provided by the caller or provided to the FunctionTemplate, so I guess there's no place to put "captured" data. Is this correct, or did I miss something? I realize that I can design my C++ bindings in a procedural way (without captures) and then wrap them in a Javascript wrapper to get the API I want, which is probably what I'll end up doing, but wanted to verify that this is really the only option. Thanks, -Kenton -- -- v8-users mailing list v8-users@googlegroups.com http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to v8-users+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.