Thank you for the reply. Basically what I want to achieve is the following. Consider this js example
After my ReleaseObject() function is called x = is still a "point" object At the second print(x) i would like my variable to be null, or report as null without explicitly setting it to null with "x=null;" if possible I also attach my constructor function, please let me know if i construct my object correctly. Thanks. function f() { // Local variable "x" var x = new point(123,456); print(x); //=> prints "[object point]" x.ReleaseObject(); print(x); //=> prints "[object point]" x=null; //want to incorporate this in x.ReleaseObject(); } //----------------------------------- static Handle<Value> New(const Arguments &args) { HandleScope handle_scope; Local<FunctionTemplate> t = FunctionTemplate::New(); t->SetClassName(args.Callee()->GetName()->ToString()); t->ReadOnlyPrototype(); Handle<ObjectTemplate> obj_templ = t->InstanceTemplate(); obj_templ->SetInternalFieldCount(1); Local<Object> obj = obj_templ->NewInstance(); Point* p = new Point(args[0]->Int32Value(), args[1]->Int32Value()); obj->SetInternalField(0, External::New(p)); obj->Set(String::NewSymbol("toString"), FunctionTemplate::New(Point::toString)->GetFunction(), PropertyAttribute(DontEnum | DontDelete)); obj->SetAccessor(String::NewSymbol("x"), GetPointX, SetPointX); obj->SetAccessor(String::NewSymbol("y"), GetPointY, SetPointY); obj->Set(String::NewSymbol("ReleaseObject"), FunctionTemplate::New(Point::Delete)->GetFunction(), PropertyAttribute(DontEnum | DontDelete)); return handle_scope.Close(obj); } -- v8-users mailing list v8-users@googlegroups.com http://groups.google.com/group/v8-users