I have an idea that involves creating a javascript "native code" class called myClass that will have a reference to x, y and a reference to another "native code" class called resource that may contain an image in c++.
Then at a time in c++ loop through all the myClass instances and use all there properties in c++. So would the easiest way to create a prototype template in c++ that has in it's constructor each time a class is created adds a reference to a global array? is there anyway to access the variables x, y, and resource reference without making get and set functions for the prototype template. This all sounds rather silly now that i'm typing it. Any information would be hugely appreciated. --~--~---------~--~----~------------~-------~--~----~ v8-users mailing list [email protected] http://groups.google.com/group/v8-users -~----------~----~----~----~------~----~------~--~---
