I have an idea that involves creating a javascript "native code" class
called myClass that will have a reference to x, y and a reference to
another "native code" class called resource that may contain an image
in c++.

Then at a time in c++ loop through all the myClass instances and use
all there properties in c++.

So would the easiest way to create a prototype template in c++ that
has in it's constructor each time a class is created adds a reference
to a global array?

is there anyway to access the variables x, y, and resource reference
without making get and set functions for the prototype template.

This all sounds rather silly now that i'm typing it. Any information
would be hugely appreciated.
--~--~---------~--~----~------------~-------~--~----~
v8-users mailing list
[email protected]
http://groups.google.com/group/v8-users
-~----------~----~----~----~------~----~------~--~---

Reply via email to