On 20/02/14 12:08, Thiago H de Paula Figueiredo wrote:
> On Thu, 20 Feb 2014 08:11:35 -0300, Philip Aston <phil...@mail.com>
> wrote:
>
>> Well, the InstructionBuilder API requires you to understand the byte
>> code that's generated. Also, I agree that it is sane to transform
>> existing classes, and I originally tried to do so but found Plastic
>> didn't let me implement abstract methods from my superclass. This is
>> possibly a Plastic bug.
>
> I guess Plastic wasn't built is a general purpose bytecode
> manipulation library, but as a way of simplifying the writing of
> Tapestry-IoC code, hence its limitations.
>
> Any test cases for not being able to implement abstract methods from
> an abstract superclass? Is the bytecode for this different from the
> one used for implementing an abstract method from an interface?

I'll work one up. I couldn't implement existing interface methods either.

>
>> With respect, no Plastic experts have responded. Should I take my
>> request to the dev list?
>
> Yeah, I think this conversation fits there.
>

Will do. Thank you all for your thoughts so far.

- Phil

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