Just read your question again (on nabble, the script tag was lost in the
email), and I realized that's not gonna help.
Take a look at this thread:
http://tapestry.1045711.n5.nabble.com/Referencing-external-assets-td4346215.html


Basically, you need to override AssetPathConverter, and then use @Import
for the google maps library instead of the import via script.

On Sat, Sep 15, 2012 at 10:05 PM, Dusko Jovanovski <dusk...@gmail.com>wrote:

> You can use the @Import annotation on render methods. Try this:
> @Import(library = {"context:js/OverlappingMarkerSpiderfier.js"})
> void afterRender(){}
>
>
> On Sat, Sep 15, 2012 at 7:12 PM, sommeralex <alexander.som...@gmail.com>wrote:
>
>> Hi!
>>
>> I need to ensure that google maps api 3 is loaded before
>> OverlappingMarkerSpiderfier ( OverlappingMarkerSpiderfier is a js lib
>> helping to solve the multiple marker problem with same locations)
>>
>> The  OverlappingMarkerSpiderfier.js is in my ressources folder, and
>> normally
>> i would just inject it via @Import(library =
>> {"context:js/OverlappingMarkerSpiderfier.js",})
>>
>> the point is, that the overlapping marker is always loaded then BEFORE
>> google maps api loaded. how can i change the order, that
>> OverlappingMarkerSpiderfier.js is loaded after google maps, which is
>> loaded
>> via the script tag:
>>
>>
>>
>> thx
>>
>>
>>
>> --
>> View this message in context:
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>>
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>

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