Hi Jack, the right way to use render methods is:
void setupRender() { // initializer code a = 0; } void beginRender() { // mutator code a++; } See the "Component Rendering". setupRender is for initializing , not for changing component state. --------------------------------------------------------------------- To unsubscribe, e-mail: users-unsubscr...@tapestry.apache.org For additional commands, e-mail: users-h...@tapestry.apache.org