It's done that way to prevent people from trying to modify the component
structure.   There's no telling what will happen if you try to modify it
somehow.  Almost assuredly it will break something.

On 6/1/07, Andrea Chiumenti <[EMAIL PROTECTED]> wrote:

Can anybody tell me why getComponents is an immutable Map and what
shold happen is this map is overridden with a mutable one ?

Thx,
kiuma

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--
Jesse Kuhnert
Tapestry/Dojo team member/developer

Open source based consulting work centered around
dojo/tapestry/tacos/hivemind. http://blog.opencomponentry.com

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