No I don't view it as complaining. Perfectly understandable. I wish it
weren't so brittle and error prone to work on.

Have no fear though, the people currently paying my bills are applying
real pressure for this as well, so if things don't start looking much
rosier next week I'll probably enable this fail-safe abilities but
still log the exceptions somewhere in the hopes that some kind souls
occasionally report them. (I'll probably just do a
exception.printStackTrace() in the hopes that sysout dumps will be
annoying enough to report ;) )

On 3/30/07, Ben Dotte <[EMAIL PROTECTED]> wrote:
Thanks Jesse, it is reassuring to know you're making progress and that
you have a backup plan for things that don't work when 4.1.2 is
released. Sorry if it sounds like I was complaining--it was just a
little disconcerting to see so many things break moving from one
snapshot to the next. I really don't mind tracking down and reporting
bugs though, it is the least the community can do to support open source
software. Good luck with the rest of your fixes, I don't envy having to
work with all that bytecode enhancement stuff!

-----Original Message-----
From: Jesse Kuhnert [mailto:[EMAIL PROTECTED]
Sent: Thursday, March 29, 2007 7:57 PM
To: Tapestry users
Subject: Re: Latest OGNL 2.7-SNAPSHOT and Tapestry

Sorry I've been away for a couple days...

I'm sure things must look very dire indeed. Though they do appear out
of hand right now I promise it's moving forward by leaps and bounds.
The only crappy part is that the compiler is extremely unforgiving, so
the slightest slip up and you're hosed..

I do have a solution already implemented to handle "rough edge cases"
for expressions that won't compile but I've haven't enabled it yet
because then no one would ever give me my much needed bug reports.

I have no intention of releasing 4.1.2 with OGNL 2.7 without this
fail-over feature enabled, but would like to give it a little more
time before giving up on it. I'm sure my last round of changes have
caused all manner of problems that are easily solved..Refactoring in
bytecode enhancements is a non trivial thing...bleh..

On 3/28/07, Ben Dotte <[EMAIL PROTECTED]> wrote:
> I would have to agree that until OGNL 2.7 is much more stable, the new
> Tapestry snapshots are pretty useless to us. Jesse has been kind
enough
> to fix several bugs I have found in record time (thanks Jesse!) but
> we're still at a point where most of our pages don't work at all yet.
> For now I have a separate workspace devoted to testing out the newest
> Tapestry/OGNL snapshots and I won't commit that to our source control
> system until most of the application works.
>
> If OGNL could be fixed fairly soon I'm fine with the dependency on
2.7.
> But I would agree that making new Tapestry 4.1.2 snapshot compatible
> with OGNL 2.6 would be a nice alternative if that isn't possible in
the
> short term.
>
> Ben
>
> -----Original Message-----
> From: Renat Zubairov [mailto:[EMAIL PROTECTED]
> Sent: Wednesday, March 28, 2007 4:07 PM
> To: Tapestry users
> Subject: Latest OGNL 2.7-SNAPSHOT and Tapestry
>
> Hello,
>
> We have a application on Tapestry 4.1.2-SNAPSHOT and since already a
> month or so we have _constant_ problems in running it (basically I
> can't run it at all). The _only_ reasons for that is latest OGNL
> 2.7-SNAPSHOT dependency that is not working properly (see all bugs in
> http://jira.opensymphony.com/browse/OGNL ). I can see in the mail list
> that there are some other people having the same problems.
> I'm curious, how it is possible to fix the tapestry version that is
> not dependent on the latest OGNL changes?
> Also it would be very interesting to know how close Tapestry 4.1.2 and
> OGNL are working together, for example may we declare dependency on
> Tap 4.1.2-SNAPSHOT but with OGNL-2.6?
>
> --
> Best regards,
> Renat Zubairov
>
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--
Jesse Kuhnert
Tapestry/Dojo team member/developer

Open source based consulting work centered around
dojo/tapestry/tacos/hivemind. http://blog.opencomponentry.com

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--
Jesse Kuhnert
Tapestry/Dojo team member/developer

Open source based consulting work centered around
dojo/tapestry/tacos/hivemind. http://blog.opencomponentry.com

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