If it is a parameter then disable caching by setting the "cache"
attribute of the parameter to false/no.
Regards,
Norbi
Dan Adams wrote:
I actually already created an @Eval component that does just that. The
problem is that the expression that returns the block to render to
@RenderBlock is only evaluated the first time.
On Wed, 2006-08-02 at 18:19 -0700, Epstein, Ezra wrote:
This may not be the issue, but...
You could make a "dyna-eval" component that (re-)evaluates an ognl expression
wherever/whenever you choose.
OGNL is pretty easy to work with.
Perhaps that could work?
Thanks,
Ezra Epstein
-----Original Message-----
From: Dan Adams [mailto:[EMAIL PROTECTED]
Sent: Wednesday, August 02, 2006 2:31 PM
To: Tapestry users
Subject: Re: recursive rendering
Thanks Mike. Yeah, I've read that article at least twice now and read through
the code. :) I'm having a problem that you may have run into; much like your
code the block to render is returned via an ognl expression and it apprears the
the expression is only being evaluated once and not each time. Did you ever
have this problem?
On Tue, 2006-08-01 at 16:04 -0700, Mike Henderson wrote:
Hi,
It's a T3 example but it should show how it's done:
http://www.behindthesite.com/blog/C1931765677/E923478269/index.html
Mike
---------------------------------------------------------------------
To unsubscribe, e-mail: [EMAIL PROTECTED]
For additional commands, e-mail: [EMAIL PROTECTED]
--
Dan Adams
Senior Software Engineer
Interactive Factory
617.235.5857
---------------------------------------------------------------------
To unsubscribe, e-mail: [EMAIL PROTECTED]
For additional commands, e-mail: [EMAIL PROTECTED]
---------------------------------------------------------------------
To unsubscribe, e-mail: [EMAIL PROTECTED]
For additional commands, e-mail: [EMAIL PROTECTED]
---------------------------------------------------------------------
To unsubscribe, e-mail: [EMAIL PROTECTED]
For additional commands, e-mail: [EMAIL PROTECTED]