I mentioned the other day about the lack of API documentation for things like message and codec/data

It'd be really useful to have documentation for at least the non-obvious calls.

One thing I'm currently struggling with is understanding the ownership/responsibility for the memory of items that consume or return pn_bytes_t

What I *think* is the case is that for say pn_data_get_binary if I were applying that to say the message body then it refers to memory that is *owned* by the message, so I could access the bytes pointed to by bytes.start whilst the message was in scope and I wouldn't need to do any explicit free of bytes.start, however if I wanted to retain that data I'd have to copy the data into my own buffer before I did say pn_messenger_get again into the same message instance.

I guess in the case of data retrieval I'm asking if I don't generally need to explicitly free the underlying data from a pn_bytes_t because it's owned by the underlying message (or pn_data if I'm doing lower level things).


So what about the reverse case? If I'm going to do pn_data_put_binary I clearly need to create a pn_bytes_t and the start pointer for that would likely be a block of memory that I've malloc'd - so at which point is the ownership of that data "transferred" so that I can free my client side buffer? I'm *guessing* that pn_data_put_binary copies the data from the byte array pointed to by the pn_bytes_t start somewhere into the underlying pn_data_t but that's only an assumption on my part because that behaviour seems to make logical sense to me, it's far from clear that this is what is actually going own.

Clearly understanding ownership of dynamically allocated memory is pretty important for application efficiency (I'd like to avoid unnecessary copies) and correctness (I definitely want to avoid leaks) and this sort of thing gets even more important to understand if one ends up passing or retrieving more complex data structures such as maps or lists that might contain binary elements.

MTIA
Frase




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