On Sat, Feb 6, 2016 at 3:05 AM, Erick Vogeler <[email protected]>
wrote:

> i was told that is better to use self hosted engine for each server
> instead of using 1 engine for all server specially if they are far from
> each other.
>
> Is this a technical limitation?
>
> say i have 10 servers all over the world, would it handle it?
>

It really depends on the latency, the bandwidth and the usage. For example,
a heavily loaded engine would have the UI not as responsive as on a LAN.
Generally, it could work.
Y.


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