On Sat, Oct 22, 2016 at 1:00 PM, jd1008 <jd1...@gmail.com> wrote:
> Parallel server processes:
> The server process might be coded so that for each request, it forks a child
> process to serve the request.
> Now, child processes have to compete for a lock on the list of files to be
> served, one of the children will succeed

I honestly can't think of any good reason to spawn multiple children
that compete for a lock to do work, when the process that's starting
them *should* have adequate information about which clients are active
and which are idle, and can use that information to select a client on
which to start the process.

I'd also point out that this is a well-solved problem.  There are
quite a few very good parallelization schedulers already available
(particularly for HTC purposes), so there's no need to write one for
this purpose.
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