Hey Tom, Agreed, there is definitely nothing that prevents our including partitioner implementations, but it does get a little less seamless.
-Jay On Fri, Jan 31, 2014 at 2:35 PM, Tom Brown <tombrow...@gmail.com> wrote: > Regarding partitioning APIs, I don't think there is not a common subset of > information that is required for all strategies. Instead of modifying the > core API to easily support all of the various partitioning strategies, > offer the most common ones as libraries they can build into their own data > pipeline, just like serialization. The core API would simply accept a > partition index. You could include one default strategy (random) that only > applies if they set "-1" for the partition index. > > That way, each partitioning strategy could have its own API that makes > sense for it. For example, a round-robin partitioner only needs one method: > "nextPartition()", while a hash-based one needs "getPartitionFor(byte[])". > > For those who actually need a pluggable strategy, a superset of the API > could be codified into an interface (perhaps the existing partitioner > interface), but it would still have to be used from outside of the core > API. > > This design would make the core API less confusing (when do I use a > partiton key instead of a partition index, does the key overwrite the > index, can the key be null, etc...?) while still providing the flexibility > you want. > > --Tom > > On Fri, Jan 31, 2014 at 12:07 PM, Jay Kreps <jay.kr...@gmail.com> wrote: > > > Oliver, > > > > Yeah that was my original plan--allow the registration of multiple > > callbacks on the future. But there is some additional implementation > > complexity because then you need more synchronization variables to ensure > > the callback gets executed even if the request has completed at the time > > the callback is registered. This also makes it unpredictable the order of > > callback execution--I want to be able to guarantee that for a particular > > partition callbacks for lower offset messages happen before callbacks for > > higher offset messages so that if you set a highwater mark or something > it > > is easy to reason about. This has the added benefit that callbacks > execute > > in the I/O thread ALWAYS instead of it being non-deterministic which is a > > little confusing. > > > > I thought a single callback is sufficient since you can always include > > multiple actions in that callback, and I think that case is rare anyway. > > > > I did think about the possibility of adding a thread pool for handling > the > > callbacks. But there are a lot of possible configurations for such a > thread > > pool and a simplistic approach would no longer guarantee in-order > > processing of callbacks (you would need to hash execution over threads by > > partition id). I think by just exposing the simple method that executes > in > > the I/O thread you can easily implement the pooled execution using the > > therad pooling mechanism of your choice by just having the callback use > an > > executor to run the action (i.e. make an AsyncCallback that takes a > > threadpool and a Runnable or something like that). This gives the user > full > > control over the executor (there are lots of details around thread re-use > > in executors, thread factories, etc and trying to expose configs for > every > > variation will be a pain). This also makes it totally transparent how it > > works; that is if we did expose all kinds of thread pool configs you > would > > still probably end up reading our code to figure out exactly what they > all > > did. > > > > -Jay > > > > > > On Fri, Jan 31, 2014 at 9:39 AM, Oliver Dain <od...@3cinteractive.com > > >wrote: > > > > > Hmmm.. I should read the docs more carefully before I open my big > mouth: > > I > > > just noticed the KafkaProducer#send overload that takes a callback. > That > > > definitely helps address my concern though I think the API would be > > > cleaner if there was only one variant that returned a future and you > > could > > > register the callback with the future. This is not nearly as important > as > > > I'd thought given the ability to register a callback - just a > preference. > > > > > > > > > > > > > > > > > > On 1/31/14, 9:33 AM, "Oliver Dain" <od...@3cinteractive.com> wrote: > > > > > > >Hey all, > > > > > > > >I¹m excited about having a new Producer API, and I really like the > idea > > of > > > >removing the distinction between a synchronous and asynchronous > > producer. > > > >The one comment I have about the current API is that it¹s hard to > write > > > >truly asynchronous code with the type of future returned by the send > > > >method. The issue is that send returns a RecordSend and there¹s no way > > to > > > >register a callback with that object. It is therefore necessary to > poll > > > >the object periodically to see if the send has completed. So if you > > have n > > > >send calls outstanding you have to check n RecordSend objects which is > > > >slow. In general this tends to lead to people using one thread per > send > > > >call and then calling RecordSend#await which removes much of the > benefit > > > >of an async API. > > > > > > > >I think it¹s much easier to write truly asynchronous code if the > > returned > > > >future allows you to register a callback. That way, instead of polling > > you > > > >can simply wait for the callback to be called. A good example of the > > kind > > > >of thing I¹m thinking is the ListenableFuture class in the Guava > > > >libraries: > > > > > > > > > > https://code.google.com/p/guava-libraries/wiki/ListenableFutureExplained > > > > > > > > > > > >HTH, > > > >Oliver > > > > > > > > > > > > >